Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-03 02:20:55, ended 2020-06-04 06:53:07. Altem, neutral male human Tourist ------------ ------------ -------------- |..........| |..........| |............| #-..........| |..........%# #-............| #|..........| -------- ##### |..........|# #|...<........| #|...........#####.......| ## |..........|# #|............| #|..........| |.......### |..........|# #----+--------- #------------ |......| ------.-----# # ### ----.--- # # # # ### # # % # # @# # # ## %# @ #--------# # # ------.- #|.......# -----# # |......| #|.[..).| |)[.|# #[ #.<.....| #.......| |)).|# ---|---#####|......| -------- |)).|# |...[.|# -------- |)).-# |......# ----- |>....| ------- Altem the Excursionist St:18 Dx:14 Co:18 In:15 Wi:10 Ch:14 Neutral Dlvl:6 $:0 HP:0(69) Pw:33(33) AC:2 Exp:9 T:19387 Satiated Latest messages: You are in full health. What do you want to use or apply? [eklzBFGKRTX or ?*] T In what direction? 2 Unlock it? [yn] (n) y You hear someone counting money. You succeed in picking the lock. The door opens. You kill the jackal! What do you want to take off? [oPVZ or ?*] R You were wearing an uncursed towel. You can see again. There is an open door here. You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You finish eating the jackal corpse. There are several objects here. What do you want to put on? [R or ?*] R You are now wearing a towel around your head. You can't see any more. You try to feel what is lying here on the ground. You try to feel what is lying here on the ground. Pick an object. Pick an object. d - 2 darts (at the ready). You can't go down here. You climb up the stairs. You descend the stairs. What do you want to take off? [oPVZ or ?*] R You were wearing an uncursed towel. You can see again. You hit the Green-elf. The Green-elf swings her runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings her runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings her runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings her runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings her runed broadsword. The Green-elf hits! You hit the Green-elf! The Green-elf swings her runed broadsword. The Green-elf hits! You die... Inventory: Weapons d - 3 +1 darts (at the ready) g - the +0 Sting (weapon in hand) Armor Z - an uncursed thoroughly rusty +1 dwarvish iron helm (being worn) P - an uncursed thoroughly rusty +0 pair of iron shoes (being worn) V - an uncursed thoroughly rusty +0 dwarvish roundshield (being worn) o - an uncursed +1 mummy wrapping (being worn) i - an uncursed +0 Hawaiian shirt (being worn) W - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles u - an uncursed lizard corpse Potions f - an uncursed potion of full healing Rings j - an uncursed ring of slow digestion (on left hand) Wands K - a wand of magic missile named empty (0:0) B - a wand of make invisible (0:0) X - a wand of undead turning (0:3) Tools k - an uncursed sack containing 1 item G - an uncursed sack containing 29 items l - an uncursed credit card T - an uncursed lock pick F - a blessed oil lamp z - an uncursed stethoscope R - an uncursed towel e - a +0 unicorn horn Contents of the sack: an uncursed scroll of enchant weapon Contents of the sack: 1236 gold pieces 3 uncursed cream pies 3 uncursed food rations an uncursed tin of spinach an uncursed scroll of amnesia an uncursed scroll of confuse monster a cursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of create monster an uncursed scroll of destroy armor 2 cursed scrolls of earth 2 uncursed scrolls of identify an uncursed scroll of punishment a cursed scroll of teleportation an uncursed potion of acid an uncursed potion of fruit juice a cursed potion of gain ability an uncursed potion of healing a cursed potion of healing named cursed an uncursed potion of levitation an uncursed potion of see invisible 5 uncursed potions of water a wand of create monster (0:10) a wand of digging (0:5) an expensive camera (0:0) an uncursed amethyst stone an uncursed obsidian stone an uncursed worthless piece of blue glass an uncursed worthless piece of yellow glass Altem the Tourist's attributes: Background: You were an Excursionist, a level 9 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 19387 turns ago. You had 4412 experience points, 708 more were needed to attain level 10. Basics: You had 0 out of 69 hit points. You had all 33 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was on for '$?!/="+' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 15 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 14 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You were visible. You aggravated monsters. You had slower digestion. You were guarded. You are dead. Vanquished creatures: a ghost a large mimic a giant zombie 4 wargs a warhorse 2 freezing spheres a shocking sphere a large cat a tiger 2 dwarf kings 2 tengu a mountain centaur an elf mummy a human mummy a python an ettin zombie 3 watchmen a chameleon a crocodile 3 giant beetles 2 quivering blobs a cockatrice 4 wolves 9 winter wolf cubs a panther a leprechaun an orc-captain an iron piercer a mumak 2 giant spiders 2 horses a gnome king a dwarf mummy a rust monster 2 yetis 4 Green-elves 2 lizards a dog a housecat 3 jaguars 4 dwarf lords a blue jelly 2 white unicorns a black unicorn a dust vortex 3 snakes 4 apes a Woodland-elf 4 fire ants 2 bugbears an imp a wood nymph an Uruk-hai a rock piercer 2 rock moles a pony a fog cloud a shrieker 3 violet fungi 16 gnome lords 8 gnomish wizards a kobold mummy a red naga hatchling 2 black naga hatchlings a golden naga hatchling a gray ooze 3 elf zombies 2 ghouls a straw golem a baby crocodile 8 giant ants a little dog 8 floating eyes a kitten 19 dwarves 3 homunculi a kobold shaman 9 hill orcs 12 rothes a rabid rat 3 giant bats 2 monkeys 5 dwarf zombies a werejackal 8 iguanas 2 acid blobs 2 coyotes a gas spore 2 hobbits 15 manes a large kobold 9 hobgoblins 5 giant rats 9 cave spiders a yellow mold a red mold 63 gnomes 2 garter snakes a gnome zombie 5 geckos 18 jackals a fox 2 kobolds 4 goblins 8 sewer rats 13 grid bugs a bat 7 lichens a kobold zombie 10 newts 409 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A grave. Level 3: A general store, some fountains, a sink. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: <- You were here. A weapon shop. Stairs up to Sokoban, level 5. Final resting place for you, killed by a Green-elf. Level 7: A throne. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Final resting place for wintergalaxy88-Val-Dwa-Fem-Law, killed by a fall onto poison spikes. Level 10: Level 11: Level 12: Sokoban: levels 5 up to 4 Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Altem | | 1236 Au | | killed by a | | Green-elf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha Altem the Tourist... You died in The Dungeons of Doom on dungeon level 6 with 19035 points, and 1236 pieces of gold, after 19387 moves. You were level 9 with a maximum of 69 hit points when you died.