Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-05 09:46:15, ended 2021-06-30 04:50:02. Cuchullain, chaotic male human Barbarian -------- -------- |.%....| |......| ##%%@....| |.......# # # |.v...{| |...%%.|##### --|----- |....%.|## #### |.......## # ## |......| ### # -----.-- ## ## ######### # #### # # -.--|----- # |....%...| ##....{...%-#####%# |........| |........| ---------- Cuchullain the Raider St:18/50 Dx:18 Co:18 In:10 Wi:15 Ch:8 Chaotic Dlvl:4 $:893 HP:0(190) Pw:55(55) AC:-11 Xp:16/322907 T:32096 Latest messages: What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z Nothing happens. What do you want to zap? [dilrzKQV or ?*] z You wrest one last charge from the worn-out wand. You may wish for an object. For what do you wish? partly eaten chickatrice corpse G - a partly eaten chickatrice corpse. The wand of wishing turns to dust. What do you want to throw? [$aU or ?*] G In what direction? < A partly eaten chickatrice corpse hits the ceiling, then falls back on top of your head. Fortunately, you are wearing a hard helmet. A partly eaten chickatrice corpse hits the floor. Unknown command ' '. What do you want to take off? [nvES or ?*] S You finish taking off your helm. G - a partly eaten chickatrice corpse. The dust vortex misses! What do you want to take off? [nvE or ?*] G You are not wearing that. You can't go up here. What do you want to throw? [$aU or ?*] G In what direction? < A partly eaten chickatrice corpse hits the ceiling, then falls back on top of your head. You turn to stone. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 893 gold pieces Weapons U - a cursed +1 elven dagger a - the rustproof +3 Dragonbane (weapon in hand) Armor S - a blessed rustproof +0 dwarvish iron helm E - an uncursed +0 pair of leather gloves (being worn) R - an uncursed -1 pair of levitation boots A - a blessed +2 pair of speed boots n - an uncursed +0 shield of reflection (being worn) v - an uncursed +3 dwarvish cloak (being worn) T - a blessed +5 gray dragon scale mail (being worn) Comestibles J - an uncursed banana O - an uncursed C-ration H - an uncursed cram ration b - an uncursed fortune cookie x - an uncursed K-ration D - an uncursed tin of crocodile meat m - an uncursed lizard corpse Rings w - an uncursed ring of hunger C - an uncursed ring of levitation Z - an uncursed ring of searching (on right hand) B - an uncursed ring of shock resistance s - an uncursed ring of teleport control (on left hand) Wands K - a cursed wand of cold (0:7) Q - a wand of death (2:3) V - a wand of fire (0:0) l - a wand of probing (0:3) r - a wand of speed monster (0:8) d - a wand of striking (0:2) i - a wand of teleportation (0:1) Tools p - a blessed bag of holding containing 37 items e - the blessed Bell of Opening (0:3) W - a can of grease (0:12) u - a magic marker (0:17) y - an uncursed oil lamp k - an uncursed skeleton key o - an uncursed stethoscope j - a tinning kit (0:59) c - an uncursed wet towel h - a +0 unicorn horn Gems/Stones I - an uncursed emerald N - an uncursed garnet stone g - 3 uncursed worthless pieces of violet glass f - the blessed Heart of Ahriman Contents of the bag of holding: 14703 gold pieces a +0 bullwhip the rustproof +0 Cleaver a cursed -2 pair of fumble boots an uncursed +0 elven cloak an uncursed slime mold an uncursed apple 2 uncursed C-rations an uncursed candy bar 2 uncursed cram rations an uncursed cram ration 7 uncursed food rations an uncursed lembas wafer 2 uncursed lembas wafers an uncursed pancake an uncursed tin of orange dragon meat 4 uncursed lizard corpses 3 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper a cursed scroll of blank paper a cursed scroll of blank paper a cursed scroll of confuse monster an uncursed scroll of enchant armor an uncursed scroll of taming an uncursed scroll of taming 2 uncursed scrolls of teleportation an uncursed potion of object detection an uncursed potion of water an uncursed potion of water an uncursed ring of cold resistance a wand of secret door detection (0:9) a wand of slow monster (0:7) a wand of teleportation (0:7) a blessed oil lamp a very rusty +0 pick-axe a blessed luckstone Cuchullain the Barbarian's attributes: Background: You were a Raider, a level 16 male human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 32096 turns ago. It was nighttime. You had 322907 experience points, 317093 more were needed to attain level 17. Basics: You had 0 out of 190 hit points. You had all 55 energy points (spell power). Your armor class was -11. Your wallet contained 893 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/50 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a broadsword. You were skilled in broadsword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You had teleport control. You had a small defense bonus (+1). You were warded. You were fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: Juiblex Medusa a kraken an iron golem a master lich 2 storm giants a titan a glass golem Thoth Amon a purple worm 3 silver dragons 3 orange dragons 2 black dragons a blue dragon a green dragon 6 yellow dragons 3 minotaurs a demilich a stone golem 2 master mind flayers 2 Olog-hai a Nazgul 2 titanotheres a trapper 2 disenchanters 3 vampire lords 4 shopkeepers a captain a nurse a lurker above an Aleax 2 frost giants 7 black puddings 3 lieutenants 2 watch captains 4 ghosts 6 barbarians 3 queen bees 2 winged gargoyles 2 giant mimics 2 long worms 5 zruties a fire giant 4 ogre kings 2 ice trolls 19 rock trolls an umber hulk a flesh golem an Elvenking 2 large mimics 2 wumpuses a couatl 3 stalkers a fire elemental an earth elemental 5 water elementals a black naga 2 xorns 2 giant zombies an elf-lord 6 sergeants 4 wargs 2 winter wolves 5 small mimics 2 glass piercers 5 warhorses 5 xans 3 ogre lords a quantum mechanic 9 trolls a wood golem 4 sharks a large dog 5 freezing spheres 2 flaming spheres 3 large cats 2 tigers 5 gargoyles 6 dwarf kings a tengu 8 leocrottas an energy vortex a mountain centaur 2 stone giants an elf mummy 3 human mummies a red naga 4 pythons 2 pit vipers a wraith 4 carnivorous apes a Grey-elf 37 soldiers 2 watchmen 2 succubi a horned devil 4 incubi 4 chameleons a crocodile 5 giant beetles 4 quivering blobs 4 cockatrices a winter wolf cub 3 panthers 4 gremlins a spotted jelly 24 leprechauns a mumak 5 giant spiders 2 scorpions 3 horses a baby long worm a black light 4 vampire bats a forest centaur 6 gnome kings 4 dwarf mummies 58 ogres 7 brown puddings 3 rust monsters 5 owlbears 2 yetis a gold golem 9 giant eels 5 lizards 2 chickatrices 5 dingoes 3 dogs 3 housecats a jaguar 3 dwarf lords a blue jelly 3 white unicorns 3 gray unicorns 3 dust vortices 8 ravens 4 plains centaurs 2 gnome mummies 4 snakes 8 water moccasins 3 apes 3 human zombies 2 rope golems 4 Woodland-elves 40 soldier ants 10 bugbears 3 quasits 4 wood nymphs 4 water nymphs a mountain nymph 7 Mordor orcs 3 Uruk-hai 10 orc shamans a rock piercer a rock mole 7 ponies 6 fog clouds 11 yellow lights 2 shriekers a violet fungus 21 gnome lords 6 gnomish wizards 4 kobold mummies a red naga hatchling a golden naga hatchling 4 gray oozes 2 barrow wights 8 elf zombies a ghoul 3 straw golems 4 paper golems 3 jellyfish 2 baby crocodiles 8 giant ants a little dog 3 floating eyes 3 kittens 30 dwarves 5 homunculi 3 kobold lords 2 kobold shamans 18 hill orcs 19 rothes 3 rabid rats 2 centipedes 3 giant bats 2 monkeys 6 orc zombies 5 dwarf zombies 4 wererats 3 werejackals 8 iguanas 99 killer bees 5 acid blobs 6 coyotes 7 gas spores 9 hobbits 2 manes 2 large kobolds 13 hobgoblins 10 cave spiders 2 yellow molds 2 green molds 2 red molds 64 gnomes 25 garter snakes 4 gnome zombies 6 geckos 10 jackals 2 foxes 3 kobolds 7 goblins 8 sewer rats 9 grid bugs 5 bats 4 lichens 2 kobold zombies 8 newts 1137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 8 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 29 Level 1: Level 2: An untended shop, a fountain. Level 3: Level 4: <- You were here. Some fountains. Final resting place for you, petrified by elementary physics. Level 5: Oracle of Delphi. Final resting place for stickman21-Bar-Orc-Fem-Cha, killed by a gray unicorn. Level 6: "stash + POOLS" An untended shop, a fountain. Stairs up to Sokoban, level 5. Level 7: Level 8: A fountain. Level 9: Level 10: Level 11: "shop with tinning kit" A general store, a fountain. Level 12: Level 13: Level 14: Level 15: Level 16: Level 17: A primitive area. Level 18: Level 19: Level 20: Level 21: "beehive" A sink. Level 22: Level 23: A fountain. Level 24: "stash 2" A fountain. Level 25: Level 26: Level 27: Level 28: Level 29: A fountain. The castle. Connection to Gehennom. Gehennom: levels 30 to 50 Level 30: Level 49: Level 50: The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. The Quest: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Cuchullain | | 15596 Au | | petrified by | | elementary | | physics | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Cuchullain the Barbarian... You turned to stone in The Dungeons of Doom on dungeon level 4 with 370471 points, and 15596 pieces of gold, after 32096 moves. You were level 16 with a maximum of 190 hit points when you turned to stone.