Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-13 02:06:58, ended 2020-06-23 03:35:58. Dimond, lawful male dwarven Valkyrie ----------- | --- < .### ----------------------- | | | # |..@ .####### |) | | ####..@@ Y | ###########. | ---.---------- -----------.----------- --.-- ##### ### # # ----.------ # # | > ## ----.- | ^ | # | .################. .##### # | | | | ################# ------- --.--------- # ###### ##### # # ----------.---- # | | # | [ | # ######. | # ######### | "$ .######################### ----- ---- Dimond the Man-at-arms St:18/01 Dx:16 Co:19 In:8 Wi:11 Ch:9 Lawful Dlvl:15 $:14619 HP:0(114) Pw:22(22) AC:-3 Exp:12 T:36949 Burdened Latest messages: The umber hulk's gaze confuses you! What do you want to use or apply? [efikmstxzAEFKMNQTUWX or ?*] e You feel less confused now. You hit the umber hulk! The umber hulk hits! The umber hulk hits! The umber hulk just misses! You kill the umber hulk! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! You hit the elf-lord! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord misses! You hit the elf-lord! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord misses! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! What do you want to use or apply? [efikmstxzAEFKMNQTUWX or ?*] U In what direction? 6 The elf-lord is blinded by the flash! The elf-lord turns to flee. The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! The elf-lord swings his elven broadsword. The elf-lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 14619 gold pieces Weapons b - the blessed rustproof +3 Excalibur (weapon in hand) Armor w - an uncursed +0 orcish helm (being worn) Y - an uncursed +0 pair of leather gloves (being worn) Z - an uncursed +0 pair of high boots D - a blessed +1 pair of iron shoes (being worn) H - an uncursed +0 pair of levitation boots G - an uncursed +0 pair of speed boots n - an uncursed +0 shield of reflection (being worn) I - an uncursed +0 elven cloak (being worn) S - an uncursed +0 mummy wrapping y - an uncursed +0 elven mithril-coat (being worn) Comestibles h - an uncursed apple q - an uncursed C-ration d - an uncursed candy bar R - an uncursed carrot p - an uncursed food ration J - an uncursed partly eaten food ration r - an uncursed pancake u - 3 uncursed tripe rations Scrolls v - a cursed scroll of enchant weapon named c o - an uncursed scroll of teleportation Potions P - a cursed potion of healing L - an uncursed potion of monster detection a - 2 uncursed potions of object detection l - an uncursed potion of water Rings B - an uncursed ring of conflict Wands s - a wand of cold (1:0) Q - a wand of create monster (0:12) A - a wand of digging (1:3) F - a wand of fire (0:4) K - a wand of light (0:12) z - a wand of lightning (0:3) T - a wand of magic missile (0:0) t - a cursed wand of teleportation (1:4) x - a wand of undead turning (0:6) Tools N - a bag of tricks (0:19) m - a frost horn (0:5) k - an uncursed brass lantern U - an expensive camera (0:34) M - an uncursed magic whistle i - a +0 pick-axe E - an uncursed skeleton key f - an uncursed tallow candle X - an uncursed towel e - a +0 unicorn horn W - a +0 unicorn horn Gems/Stones C - an uncursed luckstone O - an uncursed luckstone Dimond the Valkyrie's attributes: Background: You were a Man-at-arms, a level 12 male dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You started out female. You were in the Dungeons of Doom, on level 15, a primitive area. You entered the dungeon 36949 turns ago. It was nighttime. You had 32000 experience points, 8000 more were needed to attain level 13. Basics: You had 0 out of 114 hit points. You had all 22 energy points (spell power). Your armor class was -3. Your wallet contained 14619 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 16 (limit:20). Your constitution was 19 (limit:20). Your intelligence was 8 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You were guarded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a yellow dragon an Olog-hai a vampire lord a captain an Aleax 6 frost giants 4 black puddings 6 vampires a ghost a winged gargoyle 3 giant mimics 3 long worms 2 ogre kings 2 umber hulks a flesh golem 2 Elvenkings a large mimic a wumpus 2 baby purple worms 3 stalkers a fire elemental an earth elemental 2 water elementals a hill giant a xorn 4 giant zombies 4 elf-lords 3 sergeants 3 water demons a barbed devil 3 wargs 2 small mimics 3 warhorses 2 xans 3 ettin mummies an ogre lord 2 quantum mechanics 13 trolls 2 wood golems 3 gelatinous cubes a pyrolisk 2 large dogs 4 freezing spheres 3 shocking spheres 2 large cats 3 tigers 3 gargoyles a dwarf king 4 ochre jellies 2 energy vortices a human mummy a pit viper 8 wraiths a leather golem 3 Grey-elves 3 watchmen an incubus 3 chameleons 4 crocodiles 2 giant beetles 4 quivering blobs 4 cockatrices 6 wolves a winter wolf cub 2 lynxes a panther 4 gremlins 39 leprechauns 2 orc-captains a mumak 4 giant spiders 2 horses 4 ice vortices a baby long worm 2 vampire bats 2 forest centaurs an orc mummy a dwarf mummy an ogre 4 brown puddings 3 owlbears a yeti 2 gold golems 2 Green-elves 3 lizards 3 chickatrices a dingo 3 housecats a jaguar 6 blue jellies a white unicorn a gray unicorn a black unicorn 5 dust vortices 4 ravens 5 plains centaurs 6 gnome mummies 5 snakes 15 apes 4 human zombies 3 rope golems 2 Woodland-elves 10 soldier ants 3 fire ants 9 bugbears 2 imps 3 quasits 5 wood nymphs 6 water nymphs a mountain nymph 15 Mordor orcs 19 Uruk-hai 3 orc shamans 8 rock piercers 5 rock moles 2 ponies 3 fog clouds 4 yellow lights 5 shriekers 2 violet fungi 8 gnome lords 2 gnomish wizards 5 kobold mummies a golden naga hatchling a guardian naga hatchling 2 barrow wights an elf zombie a ghoul 2 straw golems 7 paper golems a baby crocodile 12 giant ants 2 little dogs 12 floating eyes a kitten 7 dwarves 7 homunculi 5 kobold lords 4 kobold shamans 5 hill orcs 17 rothes 2 rabid rats 4 centipedes 4 giant bats 2 monkeys 6 orc zombies 3 dwarf zombies 3 wererats 4 werejackals 11 iguanas 26 killer bees 6 acid blobs 8 coyotes 2 gas spores 6 hobbits 4 manes 5 large kobolds 14 hobgoblins 16 giant rats 9 cave spiders 3 brown molds 4 green molds 2 red molds 45 gnomes 41 garter snakes a gnome zombie 9 geckos 15 jackals 3 foxes 3 kobolds 8 goblins 5 sewer rats 14 grid bugs 4 bats 8 lichens 5 kobold zombies 16 newts 842 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used no wishes. The Dungeons of Doom: levels 1 to 24 Level 1: "poison resi" Level 2: Some fountains. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A delicatessen. Level 8: Level 9: Some graves. Level 10: Level 11: A very big room. Level 12: "fire res" Summoned by the Norn. Level 13: An altar. Level 14: "shockres" Level 15: <- You were here. A primitive area. Final resting place for you, killed by an elf-lord. Level 16: Level 17: A fountain. Level 18: A throne, a fountain. Level 19: A fountain. Level 20: "stuff in chest" Many graves. Level 21: A fountain. Level 22: A fountain, a grave. Level 23: A sink. Level 24: Some trees. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Some fountains. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Dimond | | 14619 Au | | killed by an | | elf-lord | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel Dimond the Valkyrie... You died in The Dungeons of Doom on dungeon level 15 with 146418 points, and 14619 pieces of gold, after 36949 moves. You were level 12 with a maximum of 114 hit points when you died.