Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-24 06:08:26, ended 2022-06-24 17:20:02. DobbersK, chaotic male human Rogue ... .@. ..- DobbersK the Rogue St:17 Dx:17 Co:13 In:8 Wi:11 Ch:10 Chaotic S:3973 Dlvl:9 $:31 HP:7(55) Pw:27(27) AC:-2 Xp:7/826 T:5378 Latest messages: The dagger hits the watchman. You hear the shrill sound of a guard's whistle. The watchman wields a knife! You miss the watchman. The watchman thrusts his knife. The watchman hits! You miss the watchman. The watchman thrusts his knife. The watchman misses! In what direction? u You throw 2 daggers. The 1st dagger hits the watchman! The 2nd dagger hits the watchman. The watchman thrusts his knife. The watchman misses! The gnome lord picks up 3 +0 daggers. You have no ammunition readied. What do you want to throw? [$an or ?*] n You ready: n - 3 crude daggers named !c. In what direction? u The crude dagger named !c hits the watchman. The watchman thrusts his knife. The watchman hits! The gnome lord wields a thonged club! The thonged club welds itself to the gnome lord's hand! You hit the watchman! The watchman thrusts his knife. The watchman hits! The dwarf wields a broad short sword! You miss the watchman. The watchman thrusts his knife. The watchman hits! You hit the watchman! The watchman thrusts his knife. The watchman hits! The watchman picks up a crude dagger named !c. The watchman picks up 2 +0 daggers. The watch captain wields a long sword! The watch captain swings her long sword. The watch captain hits! The watch captain swings her long sword. The watch captain misses! You feel an unexpected draft. A trap door opens up under you! Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 31 gold pieces Weapons n - 2 +0 orcish daggers named !c (at the ready) a - a +0 dwarvish short sword (weapon in hand) Armor p - an uncursed +0 dwarvish iron helm (being worn) k - an uncursed +0 pair of iron shoes (being worn) l - an uncursed +0 dwarvish roundshield (being worn) I - an uncursed +0 dwarvish cloak named !c (being worn) C - an uncursed +1 elven mithril-coat named poison res (being worn) Comestibles R - 3 uncursed food rations x - 2 uncursed tripe rations T - an uncursed gecko corpse F - an uncursed lizard corpse Tools g - an uncursed bag of holding containing 42 items f - an empty uncursed sack N - an uncursed blindfold named !c e - an uncursed lock pick named telepathic y - a +0 unicorn horn Contents of the bag of holding: 228 gold pieces 7 +0 crossbow bolts a corroded +0 dagger 2 uncursed apples an uncursed clove of garlic an uncursed orange an uncursed tin of spinach 2 uncursed scrolls of earth an uncursed scroll of enchant armor 2 uncursed scrolls of food detection an uncursed scroll of genocide 2 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of teleportation a cursed potion of acid an uncursed potion of confusion an uncursed potion of enlightenment an uncursed potion of extra healing an uncursed potion of gain ability an uncursed potion of object detection an uncursed potion of sickness an uncursed potion of water an uncursed ring of free action a wand of digging (0:5) a wand of sleep (0:8) a wand of sleep (0:6) a wand of speed monster (0:6) 2 uncursed chrysoberyl stones 2 uncursed emeralds an uncursed jade stone an uncursed obsidian stone an uncursed turquoise stone an uncursed worthless piece of black glass an uncursed worthless piece of blue glass an uncursed worthless piece of green glass a cursed worthless piece of green glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of violet glass 3 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass 2 uncursed flint stones DobbersK the Rogue's attributes: Background: You were a Rogue, level 7 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 9. You entered the dungeon 5378 turns ago. You had 826 experience points, 454 more were needed to attain level 8. Your score was 3973 before end-of-game adjustments. Basics: You had 7 out of 55 hit points. You had all 27 energy points (spell power). Your armor class was -2. Your wallet contained 31 zorkmids. Autopickup was on for '?!/+$="' plus thrown. Final Characteristics: Your strength was 17 (peak:18, limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 13 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a short sword. You were skilled in short sword. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were guarded. You survived. Vanquished creatures: a lizard a dog a dwarf lord a white unicorn a gray unicorn a rock mole a yellow light 5 gnome lords a gnomish wizard a black naga hatchling a gray ooze a ghoul 2 baby crocodiles a floating eye 8 dwarves a kobold lord a centipede 3 giant bats a monkey 2 orc zombies a dwarf zombie 3 iguanas 3 acid blobs 2 coyotes a gas spore 3 hobbits 2 manes 4 large kobolds a hobgoblin 2 giant rats a green mold 29 gnomes 5 geckos 11 jackals a fox 3 kobolds 3 goblins 6 sewer rats 12 grid bugs 3 lichens 2 kobold zombies 6 newts 139 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain, a sink. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Some fountains, some trees. Level 9: <- You were here. Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Solved. Goodbye DobbersK the Rogue... You quit in The Gnomish Mines on dungeon level 9 with 3973 points, and 259 pieces of gold, after 5378 moves. You were level 7 with a maximum of 55 hit points when you quit.