Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-08 22:21:21, ended 2020-06-09 23:03:37. ElanDeMain, lawful female human Valkyrie ------ ----- ------------ -------------- #...).| |...| |..........| #+.}.}.}.}.}..- |...$.# |...| |>*........| #|..}.}.}.}.}.| ------# |....# |...........############## ------------- ^ # ---|-# |..%.......| ###%################### # # # -----.--.--- # ######(#### # # ## ###### # # ## # # # #### # # ----+- # -|- # # |.D$.| --------# |.. ##`# |<....# |.......|# |.} # |.}. |....|########%.....).|# ####..@}| ------ |........# |[}.| |.......| ----- |.......| |.......| --------- ElanDeMain the Warrior St:18/16 Dx:18 Co:18 In:14 Wi:16 Ch:11 Lawful Dlvl:26 $:1504 HP:101(101) Pw:47(47) AC:-12 Exp:14 T:28226 Latest messages: You kill the lichen! Really attack the dwarf? [yn] (n) n You find a teleportation trap. Pick an object. ^ a trap (teleportation trap) Something is written here in the dust. You read: "a? ae?ar um". You see here 37 gold pieces. You see here a statue of a barrow wight. The statue moves! Unknown command ' '. You hit the barrow wight! The barrow wight wields a long sword! The barrow wight casts a spell at you! You feel momentarily disoriented. The barrow wight misses! You feel a bit steadier now. What do you want to use or apply? [ad-filxyD-FHJMQ-TVW or ?*] y Nothing happens. What do you want to use or apply? [ad-filxyD-FHJMQ-TVW or ?*] y Nothing happens. You destroy the barrow wight! Something is written here in the dust. You read: "e??r ?m". You see here 37 gold pieces. With great effort you move the boulder. It looks rather muddy down here. You hit the gnome mummy! You destroy the gnome mummy! You see here a mummy wrapping. You fall into the water! You sink like a rock. Your dagger rusts further! Your potion of gain level dilutes. Water gets into your bag of holding! Your potion of monster detection dilutes. Some water slides right off your oilskin sack named DO NOT PUT IN HOLDING. Your dark green potion dilutes. You try to crawl out of the water. Pheew! That was close. What do you want to use or apply? [ad-filxyD-FHJMQ-TVW or ?*] ? What do you want to use or apply? [ad-filxyD-FHJMQ-TVW or ?*] l What do you want to ready? [- $bP or ?*] Never mind. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 1504 gold pieces Amulets p - an uncursed amulet of reflection (being worn) Weapons b - a very rusty +0 dagger G - the blessed rustproof +1 Excalibur (weapon in hand) P - a +2 silver saber Armor s - an uncursed +0 elven leather helm (being worn) n - a blessed fireproof +3 pair of speed boots (being worn) c - an uncursed rotted +3 small shield (being worn) o - an uncursed burnt +0 cloak of protection (being worn) g - a blessed +3 gray dragon scale mail (being worn) Comestibles j - an uncursed food ration m - an uncursed tin of gray unicorn meat t - an uncursed tin of spinach w - an uncursed lizard corpse Potions C - a cursed potion of confusion h - an uncursed diluted potion of gain level O - a cursed diluted potion of hallucination Z - a cursed diluted potion of healing v - an uncursed diluted potion of monster detection r - a blessed potion of object detection Rings z - an uncursed ring of levitation I - an uncursed ring of regeneration Wands e - a wand of cancellation (0:5) d - a wand of cold (0:0) J - a wand of digging (0:2) E - a wand of fire (0:3) W - a wand of light (0:14) a - a wand of locking (0:6) T - a wand of opening (0:8) F - a wand of secret door detection (0:11) i - a wand of sleep (0:1) H - a wand of striking (0:5) V - a wand of striking (0:4) M - a wand of teleportation (0:4) S - a wand of undead turning (0:6) Tools l - a blessed bag of holding containing 43 items x - an uncursed oilskin sack named DO NOT PUT IN HOLDING containing 15 items f - a blessed oil lamp Q - an uncursed skeleton key D - a tinning kit (0:31) R - an uncursed moist towel y - a +0 unicorn horn Contents of the bag of holding: 2092 gold pieces an uncursed amulet of life saving a cursed amulet of restful sleep an uncursed slime mold 3 uncursed food rations 9 uncursed lumps of royal jelly a blessed scroll of blank paper 2 blessed scrolls of blank paper a blessed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper 3 uncursed scrolls of blank paper 2 uncursed scrolls of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper 3 uncursed scrolls of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of blank paper 3 cursed scrolls of blank paper an uncursed scroll of create monster an uncursed diluted potion of oil a blessed diluted potion of paralysis an uncursed diluted potion of sickness an uncursed diluted potion of speed an uncursed potion of water an uncursed potion of water an uncursed potion of water an uncursed potion of water 3 uncursed potions of water an uncursed potion of water an uncursed potion of water an uncursed potion of water a cursed -1 ring of gain constitution an uncursed ring of polymorph an uncursed ring of see invisible an uncursed ring of slow digestion a magic marker (0:31) Contents of the oilskin sack named DO NOT PUT IN HOLDING: a blessed wand of cancellation (0:0) a wand of create monster (0:13) a wand of create monster (0:12) a wand of digging (0:5) a wand of enlightenment (0:10) a wand of fire (0:5) a wand of light (0:13) a wand of lightning (0:3) a wand of make invisible (0:6) a wand of nothing (0:13) a wand of striking (0:5) a wand of striking (0:3) a wand of striking (0:0) a wand of teleportation (0:7) a wand of teleportation (0:7) ElanDeMain the Valkyrie's attributes: Background: You were a Warrior, a level 14 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 26. You entered the dungeon 28226 turns ago. It was nighttime. You had 85059 experience points, 74941 more were needed to attain level 15. Basics: You had all 101 hit points. You had all 47 energy points (spell power). Your armor class was -12. Your wallet contained 1504 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/16 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You were protected. You were very fast. You had reflection. You survived. Vanquished creatures: Medusa a minotaur 2 baluchitheria 2 titanotheres 2 captains a water troll an ettin 2 black puddings a vampire 7 lieutenants 2 ghosts a queen bee a winged gargoyle a mind flayer 2 giant mimics 3 long worms a zruty a fire giant a flesh golem an Elvenking a doppelganger a large mimic a baby purple worm 6 stalkers a giant mummy 2 xorns an elf-lord 10 sergeants 3 water demons 8 wargs 3 winter wolves 8 small mimics a warhorse an ettin mummy 3 ogre lords 4 quantum mechanics 3 trolls 2 wood golems 6 gelatinous cubes 2 pyrolisks 3 large dogs 5 freezing spheres a flaming sphere 2 shocking spheres a large cat a tiger a tengu an ochre jelly a leocrotta an energy vortex a mountain centaur a stone giant an elf mummy 2 human mummies 2 red nagas a python a cobra 6 wraiths a carnivorous ape an ettin zombie 4 leather golems 5 Grey-elves 41 soldiers 2 chameleons a crocodile 5 giant beetles 2 quivering blobs a cockatrice 2 wolves a winter wolf cub a gremlin a spotted jelly 3 leprechauns an iron piercer 3 mumakil 5 giant spiders a scorpion 4 horses 3 ice vortices 2 black lights 3 vampire bats 2 forest centaurs 2 gnome kings an orc mummy 3 dwarf mummies 6 ogres 10 brown puddings 4 rust monsters 5 owlbears 3 yetis a gold golem 3 werewolves 7 Green-elves 5 lizards 2 chickatrices 4 dingoes 2 dogs a housecat a jaguar a dwarf lord 5 blue jellies 3 gray unicorns 2 black unicorns 3 dust vortices 3 ravens a plains centaur 3 gnome mummies 2 snakes 13 apes 3 human zombies 2 rope golems 15 Woodland-elves 11 soldier ants 10 fire ants 3 bugbears an imp 3 quasits 2 wood nymphs 2 water nymphs 6 mountain nymphs 27 Mordor orcs 15 Uruk-hai 3 orc shamans 5 rock piercers 3 rock moles 4 ponies 2 fog clouds 4 yellow lights a shrieker 2 violet fungi 20 gnome lords 2 gnomish wizards 3 kobold mummies 3 golden naga hatchlings a guardian naga hatchling 4 gray oozes 2 barrow wights 6 elf zombies 3 ghouls 2 straw golems a jellyfish 7 giant ants 2 little dogs 5 floating eyes a kitten 5 dwarves 6 homunculi a kobold lord 2 kobold shamans 21 hill orcs 9 rothes 2 rabid rats a centipede 7 giant bats 2 monkeys 2 orc zombies 7 dwarf zombies 3 werejackals 14 iguanas 49 killer bees 2 acid blobs 3 coyotes 2 gas spores 3 hobbits a large kobold 4 hobgoblins 7 giant rats 13 cave spiders 2 brown molds 4 yellow molds 2 green molds a red mold 52 gnomes 9 garter snakes 3 gnome zombies 10 geckos 8 jackals 2 foxes 4 goblins 4 sewer rats 13 grid bugs 7 bats 9 lichens a kobold zombie 11 newts 818 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 27 Level 1: An altar, a fountain. Level 2: A jewelers, an altar to Tyr, a fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Final resting place for zAndryZ-Val-Dwa-Fem-Law, poisoned by a rotted jackal corpse. Level 5: Level 6: Level 7: Some fountains. Oracle of Delphi. Level 8: Stairs up to Sokoban, level 7. Level 9: A fountain, a sink. Level 10: Level 11: Level 12: A very big room. Level 13: Summoned by the Norn. Portal to The Quest. Level 14: A temple. Level 15: A primitive area. Level 16: A temple, some fountains. Level 17: A general store, many fountains. Level 18: A shop. Level 19: A temple, some fountains. Level 20: An altar. Level 21: An altar, some fountains. Level 22: A fountain. Level 23: Level 24: Level 25: Level 26: <- You were here. Level 27: The castle (play 5-note tune to open or close drawbridge). The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: The Quest: Level 1: A fountain. Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Farvel ElanDeMain the Valkyrie... You quit in The Dungeons of Doom on dungeon level 26 with 163442 points, and 3596 pieces of gold, after 28226 moves. You were level 14 with a maximum of 101 hit points when you quit.