Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-19 15:13:36, ended 2023-06-19 17:14:33. Farador, chaotic male human Rogue # # ##0* ..... ################### ..... ..... #-..........---.................. ..... ..... #...........................*....####..... ..... #....-----...o........*-----...*.#*(%.....# * ..... ------ #|...|...|....---......|(((|.....*#######*#######.>^.. |*....### #|...|...|...[.........|(!(|..+.|#0 ##*#####*# |...| |....| ## #|...|...|.|)..@......||...|...*| ######) # |...| |(<..-#########|...-|---of....[......-|---....| # ### ----- ------ # |.........o@...................| ### # |........{f.-...|..{...........| #### ######|..............................| ### #...*-|---..............---*-...| --....--- - |...|*(.|-------*-..|%.|%..|.... |.........| |...|...| |.%.-.|..|..|*..|....** |.........| |...|((.| |...|.-..|..|...|....### |.........| |...-----+------.--.-..-----.... * ----------- |............................... -------------------------....-..# Farador the Rogue St:25 Dx:16 Co:15 In:11 Wi:13 Ch:11 Chaotic Dlvl:6 $:766 HP:0(64) Pw:27(27) AC:0 Exp:8 T:5991 Stressed Latest messages: The hill orc hits! You hit the hill orc! The hill orc swings his curved sword. The hill orc misses! You kill the hill orc! The hill orc swings her curved sword. The hill orc misses! The hill orc picks up an iron skull cap. The hill orc puts on an iron skull cap. The housecat eats a tripe ration. You hit the hill orc! The hill orc swings her curved sword. The hill orc hits! The hill orc hits! You kill the hill orc! The hill orc picks up some gold. The hill orc picks up an iron skull cap. The hill orc puts on an iron skull cap. The hill orc swings her curved sword. The hill orc misses! You hit the hill orc! The hill orc picks up a mummy wrapping. The hill orc puts on a mummy wrapping. The hill orc hits! The hill orc swings her curved sword. The hill orc hits! You kill the hill orc! The hill orc hits! The hill orc swings her curved sword. The hill orc hits! The housecat eats a hill orc corpse. The hill orc picks up an elven dagger. The hill orc picks up 8 rocks. The hill orc picks up 3 rocks. The housecat eats a hill orc corpse. There is a doorway here. There are several objects here. You have a little trouble lifting a hill orc corpse. Continue? [ynq] (q) S - a hill orc corpse. You rebalance your load. Movement is difficult. You don't have enough stamina to move. The housecat misses! The housecat bites! The housecat bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 766 gold pieces Weapons b - 13 +0 daggers (at the ready) X - 5 +0 daggers T - the fireproof +0 Sting n - a +1 long sword (weapon in hand) Armor t - an uncursed +0 dwarvish iron helm (being worn) z - an uncursed +0 pair of gauntlets of power (being worn) U - an uncursed +2 robe (being worn) c - an uncursed +1 leather armor (being worn) Comestibles N - an uncursed carrot Y - an uncursed food ration S - an uncursed hill orc corpse Scrolls o - an uncursed scroll of enchant armor P - 2 uncursed scrolls of enchant weapon y - a cursed scroll of fire h - an uncursed scroll of food detection Spellbooks K - an uncursed spellbook of magic missile Potions w - 2 uncursed potions of hallucination L - a blessed potion of healing Q - an uncursed potion of levitation j - an uncursed potion of monster detection H - a cursed potion of monster detection W - a cursed potion of object detection a - an uncursed potion of see invisible i - a cursed potion of see invisible d - an uncursed potion of sickness R - an uncursed potion of speed F - an uncursed potion of water m - a potion of unholy water Rings q - a cursed ring of polymorph v - an uncursed ring of see invisible l - an uncursed ring of slow digestion Wands E - a wand of make invisible (0:3) G - a wand of nothing (0:8) M - a wand of speed monster (0:5) Tools f - an empty uncursed sack x - a bag of tricks (0:2) B - an uncursed bugle e - an uncursed lock pick k - an uncursed magic whistle r - an uncursed wax candle Gems/Stones Z - an uncursed agate stone u - an uncursed chrysoberyl stone C - an uncursed citrine stone D - an uncursed topaz stone I - an uncursed worthless piece of black glass g - 3 uncursed worthless pieces of blue glass A - an uncursed worthless piece of orange glass p - 2 uncursed worthless pieces of red glass s - an uncursed worthless piece of white glass J - 4 uncursed worthless pieces of yellow glass V - an uncursed worthless piece of yellowish brown glass Farador the Rogue's attributes: Background: You were a Rogue, level 8 male human. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Gnomish Mines, on level 6. You entered the dungeon 5991 turns ago. There was a new moon in effect when your adventure ended. You had 1337 experience points, 1223 more were needed to attain level 9. Basics: You had 0 out of 64 hit points. You had all 27 energy points (spell power). Your armor class was 0. Your wallet contained 766 zorkmids. Autopickup was on for '$?!/=+"' plus thrown. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were stressed; movement was moderately slowed. You were wielding a long sword. You were skilled in long sword. Final Attributes: You were piously aligned. You were poison resistant. You were stealthy. You were guarded. You were lucky. You are dead. Vanquished creatures: a ghost a large dog 2 leprechauns a vampire bat a gold golem a dingo a jaguar a blue jelly 2 dust vortices a gnome mummy 5 Mordor orcs 3 Uruk-hai a rock piercer 8 gnome lords a guardian naga hatchling 2 gray oozes 3 ghouls 3 floating eyes a kitten 10 dwarves 7 hill orcs 2 monkeys 4 dwarf zombies 4 iguanas 2 coyotes a gas spore 6 hobbits 6 manes a large kobold 4 hobgoblins 4 giant rats 4 yellow molds a green mold 30 gnomes 11 garter snakes 6 geckos 7 jackals 2 foxes 2 kobolds a goblin 6 sewer rats a grid bug 2 bats 5 lichens 9 newts 177 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A scroll shop, a fountain. Level 4: Level 5: Many fountains. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: <- You were here. Many shops, a temple to Kos, some fountains, a grave. Final resting place for you, killed by a housecat, tahsine2023-Pri-Hum-Mal-Law, killed by a wand. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Farador | | 766 Au | | killed by a | | housecat | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Farador the Rogue... You died in The Gnomish Mines on dungeon level 6 with 6348 points, and 766 pieces of gold, after 5991 moves. You were level 8 with a maximum of 64 hit points when you died.