Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-10 19:03:08, ended 2025-06-17 05:23:15. GDH, neutral female gnomish Archeologist ----- ----- a ...| |... @---------..-- ---- --- --..--------- |.T.....|.A.-- --.... ...-- --...|.......| A|...@..H|.w..---...... -+- ......---....|.......| |...@@TDA%@...&..V..%.. . ....`..%-%...)-.)._...| |@O.Yg..|AaA5---........ . ........---....|.......| |.....H.|.A@-- --....... | ..%%)%.-- --...|.......| ---------..-- ----%--- ---|---- --..--------- ...| -$%.------- -------...-- |... ----- .......%...| |........... ----- ..........-- ... --.+......... ..........-- ... --........... ........%----|----........... ....%........*.......... --------------------- GDH the Curator St:25 Dx:18 Co:18 In:19 Wi:18 Ch:9 Neutral Astral Plane $:0 HP:301(301) Pw:187(187) AC:-40 Exp:30 T:45847 Satiated Latest messages: The Olog-hai is suddenly moving faster. The ogre king turns to flee. The fire giant turns to flee. The Olog-hai turns to flee. The Olog-hai wields a single-edged polearm! The owlbear turns to flee. Death moves the Angel of Moloch out of the way! The Angel of Quetzalcoatl zaps you with a magic missile! The magic missile hits the storm giant! The magic missile whizzes by you! The magic missile misses the arch-lich. The magic missile hits the renegade priestess of Camaxtli. The invisible priest of Huhetotl picks up a robe. The ogre king wields a club! You hear some noises in the distance. The gremlin turns to flee. The Olog-hai turns to flee. The Olog-hai thrusts a single-edged polearm. A single-edged polearm misses you. The Angel of Quetzalcoatl zaps you with a magic missile! The magic missile hits the yellow dragon! The magic missile misses the Olog-hai. The magic missile whizzes by you! The magic missile hits the ogre king! The magic missile hits the renegade priestess of Camaxtli! The invisible priest of Huhetotl picks up a small shield. There is a high altar to Camaxtli (neutral) here. What do you want to name? What do you want to name this amulet of life saving? 2d Arc! Easier than 1st. Got a bit lucky early. What do you want to name? What do you want to name this Eye of the Aethiopica? Lesson: Careful of sorcerer & in Sanctum The artifact seems to resist the attempt. What do you want to name? What do you want to name this elven leather helm? Lesson: Careful of magic & in Sanctum What do you want to name? What do you want to name this pair of gauntlets of power? Sometimes high enough lvl to summon nasties What do you want to name? What do you want to name this moist towel? Live long and prosper. What do you want to sacrifice? You offer the Amulet of Yendor to Camaxtli... An invisible choir sings, and you are bathed in radiance... The voice of Camaxtli rings out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets a - an uncursed amulet of life saving named 2d Arc! Easier than 1st. Got a bit lucky early. (being worn) B - the blessed Eye of the Aethiopica Weapons g - the blessed rustproof +7 Excalibur (weapon in hand) G - a blessed +7 silver saber (wielded in other hand) Armor y - a blessed fireproof +6 elven leather helm named Lesson: Careful of magic & in Sanctum (being worn) j - an uncursed rustproof +4 pair of gauntlets of power named Sometimes high enough lvl to summon nasties (being worn) A - a blessed fireproof +4 pair of speed boots (being worn) Z - a blessed fireproof +5 robe (being worn) D - a blessed greased +5 silver dragon scale mail (being worn) Comestibles c - an uncursed lump of royal jelly e - 2 uncursed lumps of royal jelly Rings V - an uncursed ring of free action (on right hand) p - an uncursed +2 ring of protection (on left hand) Wands I - a wand of death (2:5) T - a wand of teleportation (0:4) k - a wand of teleportation (0:0) J - a wand of teleportation (0:0) Tools H - a blessed bag of holding containing 86 items h - an uncursed sack containing 4 items P - the Bell of Opening (0:0) t - the uncursed Candelabrum of Invocation (7 candles attached) i - a blessed magic lamp (lit) R - the blessed Orb of Detection (0:4) L - the Orb of Fate (0:2) O - an uncursed skeleton key Q - an uncursed stethoscope E - a cursed moist towel named Live long and prosper. v - a blessed +0 unicorn horn named Sleep Poison Cold Shock Dis Contents of the sack: an uncursed scroll of scare monster a blessed diluted potion of full healing a potion of holy water a wand of wishing (0:0) Contents of the bag of holding: an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of magical breathing the blessed +0 Staff of Aesculapius the blessed rustproof +1 Vorpal Blade an uncursed thoroughly burnt rotted +3 cloak of magic resistance named prayed 8354 10 uncursed K-rations 3 uncursed lembas wafers 10 uncursed lumps of royal jelly 3 uncursed lizard corpses 2 blessed scrolls of blank paper 2 uncursed scrolls of blank paper 2 cursed scrolls of blank paper 2 blessed scrolls of charging an uncursed scroll of create monster a cursed scroll of create monster an uncursed scroll of earth an uncursed scroll of gold detection 3 blessed scrolls of remove curse 2 uncursed scrolls of scare monster a blessed scroll of stinking cloud an uncursed scroll of taming 4 blessed diluted potions of full healing 3 potions of holy water 2 potions of unholy water a cursed ring of conflict an uncursed ring of levitation a cursed ring of levitation a cursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of teleport control a wand of cold (0:7) a wand of create monster (0:11) a wand of digging (0:8) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:5) a wand of digging (0:4) a wand of digging (0:4) a wand of digging (0:3) a wand of enlightenment (0:0) a wand of fire (0:7) a wand of fire (0:1) a wand of lightning (0:8) a wand of lightning (0:5) a wand of polymorph (0:6) a wand of polymorph (0:4) a cursed wand of polymorph (0:6) a wand of secret door detection (0:11) a wand of sleep (0:5) a wand of sleep (0:4) a wand of sleep (0:3) a cursed wand of slow monster (0:8) a wand of striking (0:7) a wand of striking (0:7) a wand of striking (0:4) a wand of striking (0:3) a wand of teleportation (0:1) a magic marker (1:16) 5 uncursed wax candles 6 uncursed agate stones 2 uncursed amber stones 7 uncursed amethyst stones 3 uncursed aquamarine stones an uncursed black opal 4 uncursed chrysoberyl stones an uncursed chrysoberyl stone 2 uncursed citrine stones a cursed citrine stone 15 uncursed diamonds 6 uncursed emeralds 4 uncursed fluorite stones a cursed garnet stone an uncursed jacinth stone 4 uncursed jasper stones an uncursed jet stone 2 uncursed obsidian stones 8 uncursed opals 6 uncursed rubies 2 uncursed topaz stones 4 uncursed turquoise stones an uncursed turquoise stone an uncursed luckstone GDH the Archeologist's attributes: Background: You were a Curator, a level 30 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 45847 turns ago. It was nighttime. You had 100085401 experience points. Basics: You had all 301 hit points. You had all 187 energy points (spell power). Your armor class was -40. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You could teleport. You had teleport control. You had a large defense bonus (+12). You were protected. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (6 times) Death Famine (twice) Vlad the Impaler 6 arch-liches a high priest Medusa 5 krakens an iron golem 4 master liches 4 storm giants a titan 2 glass golems the Minion of Huhetotl 4 purple worms 2 gray dragons a silver dragon 3 red dragons 2 white dragons 2 orange dragons 5 black dragons 3 blue dragons a green dragon 8 minotaurs 2 jabberwocks 3 baluchitheria 12 Angels 5 demiliches a stone golem 7 master mind flayers 4 Olog-hai 2 Nazgul 3 pit fiends a sandestin 2 hell hounds 2 titanotheres 4 trappers a baby white dragon a baby black dragon 2 guardian nagas 3 disenchanters 24 vampire lords 4 skeletons 15 aligned priests 2 captains 6 shades 10 liches 3 clay golems 6 nurses 4 ice devils 3 nalfeshnees 2 lurkers above an Aleax a frost giant 3 ettins 11 black puddings 27 vampires 4 lieutenants 39 ghosts 2 queen bees 2 winged gargoyles 2 mind flayers 7 giant mimics 6 long worms 4 zruties 3 fire giants 5 ogre kings 9 ice trolls 9 rock trolls 7 umber hulks a flesh golem 4 Elvenkings a doppelganger 5 hezrous 10 bone devils 4 large mimics a wumpus 2 fire vortices a couatl 9 stalkers 3 air elementals 5 fire elementals 3 earth elementals 3 water elementals 5 hill giants 4 giant mummies 5 black nagas 10 xorns 8 giant zombies 14 elf-lords 7 sergeants 6 barbed devils 8 vrocks 4 salamanders 9 wargs 4 winter wolves 2 hell hound pups 13 small mimics a glass piercer 2 warhorses 4 steam vortices 8 xans 8 ettin mummies 8 ogre lords 10 quantum mechanics 3 trolls a sasquatch 4 wood golems 2 erinyes 4 mariliths a djinni 3 sharks 4 gelatinous cubes 3 pyrolisks 4 large dogs a freezing sphere 9 flaming spheres 7 shocking spheres 3 large cats 4 tigers 4 gargoyles a dwarf king 6 tengu 3 ochre jellies 7 leocrottas 7 energy vortices 5 mountain centaurs 8 stone giants 7 elf mummies 30 human mummies 6 red nagas 4 green slimes 19 pythons 10 pit vipers 4 cobras 34 wraiths 6 carnivorous apes 17 ettin zombies 4 leather golems 19 Grey-elves 37 soldiers 6 succubi 9 horned devils 4 incubi 6 chameleons 5 crocodiles 14 giant beetles 7 quivering blobs 14 cockatrices 5 wolves 3 lynxes 3 panthers 20 gremlins a spotted jelly 29 leprechauns an orc-captain 4 iron piercers 3 mumakil 12 giant spiders 10 horses an ice vortex 2 baby long worms 12 black lights 6 vampire bats 3 forest centaurs 4 gnome kings 9 orc mummies 4 dwarf mummies 6 ogres 5 brown puddings 8 rust monsters 12 owlbears 6 yetis a gold golem 3 werewolves 9 Green-elves 2 piranha 3 giant eels 14 lizards 10 chickatrices 5 dogs a housecat 3 jaguars a dwarf lord 3 blue jellies 3 white unicorns 4 black unicorns 6 dust vortices 33 ravens 2 plains centaurs 3 gnome mummies 36 snakes 2 apes 7 human zombies 3 rope golems 10 Woodland-elves 13 soldier ants 14 fire ants 7 bugbears 4 imps 6 quasits 6 wood nymphs 5 water nymphs 5 mountain nymphs 20 Mordor orcs 4 Uruk-hai 2 orc shamans 4 rock piercers 8 rock moles 6 ponies 7 fog clouds 5 yellow lights 7 shriekers 3 violet fungi 7 gnome lords 2 gnomish wizards 4 kobold mummies a black naga hatchling a golden naga hatchling a guardian naga hatchling 2 gray oozes 5 barrow wights 6 elf zombies 11 ghouls 7 straw golems 4 paper golems a baby crocodile 35 giant ants 2 little dogs 8 floating eyes 5 kittens 9 dwarves 4 homunculi 6 kobold lords 6 kobold shamans 33 hill orcs 35 rothes 3 rabid rats a centipede 2 monkeys 18 orc zombies 14 dwarf zombies 3 wererats 7 iguanas 92 killer bees 5 acid blobs 7 coyotes 3 gas spores 10 hobbits 15 manes 3 large kobolds 11 hobgoblins 14 giant rats 3 cave spiders a brown mold 6 yellow molds a green mold 3 red molds 12 gnomes 39 garter snakes 7 gnome zombies 16 geckos 5 jackals 11 foxes 4 kobolds 10 goblins 6 sewer rats 15 grid bugs 3 bats 11 lichens 12 kobold zombies 19 newts 1941 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used 6 wishes (4 for artifacts). The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: "Vault" A fountain. One way stairs up to The Elemental Planes. Level 2: Level 3: "Mines on bottom" A potion shop. Stairs down to The Gnomish Mines. Level 4: "Stash" An armor shop, a fountain. Level 5: Some graves. Final resting place for sjddjs-Arc-Hum-Mal-Neu, killed by an orcish arrow. Level 6: Some fountains. Oracle of Delphi. Level 7: "Main Stash, Sokoban on right" An altar to Camaxtli. Stairs up to Sokoban, level 6. Level 8: Level 9: An altar. Final resting place for wolvicorn-Bar-Orc-Fem-Cha, killed by an energy vortex. Level 10: Final resting place for u2604ac-Kni-Hum-Mal-Law, killed by a leocrotta. Level 11: An altar, a fountain. Level 12: "stash" A fountain. Level 13: A grave. Portal to The Quest. Level 14: "Gray Unicorn" Some fountains. Level 15: A fountain. Level 16: A primitive area. Level 17: A temple. Level 18: An altar to Camaxtli, some fountains. Level 19: "C Nest" Level 20: Level 21: Level 22: "WoCancellation Storage, Vault" A temple. Level 23: "Medusa, C corpse in ice box" A fountain, many trees. Level 24: A fountain. Level 25: A fountain. The castle (play notes "DGCFD" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 26 to 49 Level 26: A temple, many graves. Valley of the Dead. Final resting place for Hill-Hea-Gno-Mal-Neu, killed by a minotaur. Level 27: Level 28: Level 29: "Asmodeus" Level 30: Level 31: "Juiblex" A fountain. Level 32: "Baalzebub" Level 33: Level 34: Level 35: Some shops, an altar, many graves. Level 36: Level 37: "Vlad's Left" Stairs up to Vlad's Tower, level 36. Level 38: Level 39: Level 40: "Wizard Tower Top" Level 41: Level 42: Level 43: Level 44: Level 45: "Wizard Tower Portal" Level 46: "Fake Wizard Tower" Level 47: Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: "Minesflayer" Level 7: "Spellbooks-sleep knock 2 others" Many shops, a temple, some fountains. Level 8: Level 9: Level 10: "MASTER minesflayer" Level 11: "Mine's End--Wine Cellar" A fountain. The Quest: levels 1 to 6 Level 1: A throne. Completed quest for Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: Level 6: A temple. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: "Gray Unicorn" Solved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Goodbye GDH the Demigoddess... You went to your reward with 2500000 points, Excalibur (worth 4000 zorkmids and 10000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Staff of Aesculapius (worth 5000 zorkmids and 12500 points) Vorpal Blade (worth 4000 zorkmids and 10000 points) The Orb of Fate (worth 3500 zorkmids and 8750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Orb of Detection (worth 2500 zorkmids and 6250 points) 15 diamonds (worth 60000 zorkmids), 8 opals (worth 6400 zorkmids), 7 amethyst stones (worth 4200 zorkmids), 6 rubies (worth 21000 zorkmids), 6 emeralds (worth 15000 zorkmids), 6 agate stones (worth 1200 zorkmids), 5 turquoise stones (worth 10000 zorkmids), 5 chrysoberyl stones (worth 3500 zorkmids), 4 jasper stones (worth 2000 zorkmids), 4 fluorite stones (worth 1600 zorkmids), 3 citrine stones (worth 4500 zorkmids), 3 aquamarine stones (worth 4500 zorkmids), 2 amber stones (worth 2000 zorkmids), 2 topaz stones (worth 1800 zorkmids), 2 obsidian stones (worth 400 zorkmids), 1 jacinth stone (worth 3250 zorkmids), 1 black opal (worth 2500 zorkmids), 1 jet stone (worth 850 zorkmids), 1 garnet stone (worth 700 zorkmids), 3 amulets of life saving (worth 450 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 0 pieces of gold, after 45847 moves. You were level 30 with a maximum of 301 hit points when you ascended.