Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-01 01:47:45, ended 2021-06-01 02:51:16. Graydot, chaotic male elven Wizard ------ |....| |_...| |..(.| |.@..| |a...| -|---- Graydot the Thaumaturge St:13 Dx:13 Co:14 In:20 Wi:11 Ch:13 Chaotic S:7206 Dlvl:10 $:460 HP:0(51) Pw:12(74) AC:8 Exp:8 T:5894 Satiated Burdened Latest messages: Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Moving the altar would be a very bad idea. Moving the altar would be a very bad idea. There is a staircase up here. You see here an unlocked chest containing 2 items. There is an unlocked chest containing 2 items here, loot it? [ynq] (q) y You open the chest... There is an unlocked chest containing 2 items here, loot it? [ynq] (q) y You open the chest... You have a little trouble removing V - a red gem. You have a little trouble removing D - a white gem. The quantum mechanic opens a door. There is a staircase up here. You see here an empty unlocked chest. In what direction? 1 The sleep ray hits the quantum mechanic. The sleep ray bounces! In what direction? 1 The spell hits the quantum mechanic! In what direction? 1 The spell hits the quantum mechanic! In what direction? 1 The spell hits the quantum mechanic! You kill the quantum mechanic! You see here a quantum mechanic corpse. There is a quantum mechanic corpse here; eat it? [ynq] (n) y Ecch - that must have been poisonous! You seem unaffected by the poison. This quantum mechanic corpse tastes okay. You stop eating the quantum mechanic corpse. You miss the soldier ant. The soldier ant bites! The soldier ant stings! You miss the soldier ant. The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 460 gold pieces Weapons O - 6 uncursed +0 arrows Y - 3 blessed +1 daggers R - an uncursed +2 dagger (at the ready) H - 10 uncursed +0 daggers (wielded) Armor Z - a cursed -1 cornuthaum U - a blessed rusty +1 orcish helm (being worn) Q - a blessed thoroughly rusty +0 pair of iron shoes (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles s - an uncursed MDMA J - 3 uncursed food rations A - 2 uncursed fortune cookies P - 2 uncursed tripe rations E - an uncursed lizard corpse Scrolls T - 2 blessed scrolls of enchant weapon x - an uncursed scroll of gold detection W - an uncursed scroll of identify w - an uncursed scroll of magic mapping Spellbooks X - an uncursed spellbook of charm monster k - an uncursed spellbook of create monster I - an uncursed spellbook of protection z - an uncursed spellbook of teleport away Potions G - a cursed potion of confusion v - a blessed potion of extra healing i - an uncursed potion of speed Rings e - an uncursed ring of cold resistance d - an uncursed +1 ring of gain constitution (on right hand) o - a cursed -1 ring of gain strength Wands L - an uncursed wand of cancellation (0:4) c - an uncursed wand of create monster (0:11) M - an uncursed wand of fire (0:8) B - an uncursed wand of fire (0:0) q - an uncursed wand of light (0:13) N - an uncursed wand of speed monster (0:6) Tools C - an uncursed sack containing 12 items t - an uncursed bag of tricks (0:13) n - an uncursed tooled horn m - an uncursed blindfold l - an uncursed leash j - an uncursed lock pick u - an uncursed +0 unicorn horn Gems/Stones F - an uncursed amber stone V - an uncursed garnet stone r - an uncursed jasper stone p - an uncursed obsidian stone h - an uncursed turquoise stone S - an uncursed worthless piece of blue glass a - an uncursed worthless piece of green glass y - 2 uncursed worthless pieces of orange glass f - 2 uncursed worthless pieces of red glass D - an uncursed worthless piece of white glass g - 4 uncursed worthless pieces of yellowish brown glass Contents of the sack: an uncursed scroll of blank paper a cursed scroll of destroy armor an uncursed scroll of enchant weapon an uncursed scroll of genocide an uncursed scroll of gold detection an uncursed scroll of remove curse an uncursed potion of enlightenment a cursed potion of monster detection an uncursed potion of object detection an uncursed potion of see invisible an uncursed potion of sleeping an uncursed potion of water Graydot the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 10. You entered the dungeon 5894 turns ago. It was nighttime. You had 1569 experience points, 991 more were needed to attain level 9. Your score was 7206 before end-of-game adjustments. Basics: You had 0 out of 51 hit points. You had 12 out of 74 energy points (spell power). Your armor class was 8. Your wallet contained 460 zorkmids. Autopickup was on for '$"%?!=/*' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 14 (base:13, limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 13 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding daggers. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: a quantum mechanic a chameleon a giant beetle a black light a gnome king a rust monster a yeti a gold golem a werewolf a lizard a dingo 2 housecats a dwarf lord a white unicorn a dust vortex 2 ravens 4 apes a water nymph 10 Mordor orcs a pony 3 yellow lights 9 gnome lords 4 gnomish wizards a kobold mummy a golden naga hatchling a guardian naga hatchling 2 elf zombies a paper golem a baby crocodile a giant ant a little dog 2 floating eyes 9 dwarves a homunculus a rabid rat 2 monkeys a wererat a werejackal 4 iguanas an acid blob a hobbit 14 manes a hobgoblin 3 giant rats a green mold 30 gnomes 6 garter snakes a gecko 3 jackals 2 kobolds a goblin 2 sewer rats 7 grid bugs a lichen 2 kobold zombies 6 newts 162 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: A grave. Level 2: Level 3: Some fountains. Level 4: A jewelers, a grave. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Level 7: Level 8: Level 9: A grave. Stairs up to Sokoban, level 8. Level 10: <- You were here. An altar. Final resting place for you, killed by a soldier ant. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Level 8: Level 9: Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Graydot | | 460 Au | | killed by a | | soldier ant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Graydot the Wizard... You died in The Dungeons of Doom on dungeon level 10 with 7160 points, and 460 pieces of gold, after 5894 moves. You were level 8 with a maximum of 51 hit points when you died.