Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-02 14:29:41, ended 2021-06-09 12:00:25. Hill, chaotic male elven Wizard --------- |.......| |.......| ----- |..._...| |.@. @ |...@...| ---- --..--------- | |../....| | ....-- --...|.D.....|@ @ @@ |. ----.---- .| ......---....|..A....| |.............| .H%H.......A..-.@.V...| ---...).....--- ).......---....|..@....| A -----[----- ...%...-- --...|.......|@ ...%...- ---|--- --.@--------- ----- ........ -------...| |... @ .....| ...!.... |.........| ----- -...-- ..)%....--...------- |....-- ..)...--....| ---...----.----...--- |.......).......| ---------------- Hill the Vampire Lord St:18/** Dx:16 Co:14 In:20 Wi:20 Ch:15 Chaotic Astral Plane $:79 HP:54(57) Pw:51(326) AC:-53 HD:12 T:29148 Burdened Fly Latest messages: You have a little trouble removing a potion of extra healing. Continue? [ynq] (q) q What do you want to use or apply? [bfhknpsyzAF-KRTVWZ or ?*] b You have a little trouble removing a potion of extra healing. Continue? [ynq] (q) y You have a little trouble removing o - a potion of extra healing. You have a little trouble removing O - a potion of gain level. You have a little trouble removing u - a potion of gain level. You have a little trouble removing w - a potion of healing. Your movements are slowed slightly because of your load. A potion of extra healing lands on the altar. A potion of full healing lands on the altar. A potion of gain level lands on the altar. There is a black flash as a potion of gain level hits the altar. A potion of healing lands on the altar. A potion of speed lands on the altar. Your movements are now unencumbered. "Burrrrp!" The white dragon breathes frost! The blast of frost hits you! But it reflects from your armor! The blast of frost hits the white dragon. The blast of frost bounces! o - an uncursed potion of extra healing. L - an uncursed potion of full healing. u - an uncursed potion of gain level. You have a little trouble lifting a cursed potion of gain level. Continue? [ynq] (q) y You have a little trouble lifting O - a cursed potion of gain level. You have a little trouble lifting w - an uncursed potion of healing. You have a little trouble lifting N - an uncursed potion of speed. Your movements are slowed slightly because of your load. You hear some noises in the distance. You hear a chugging sound. The renegade Angel of Anhur swings his long sword. The renegade Angel of Anhur hits! The renegade Angel of Anhur swings his long sword. The renegade Angel of Anhur hits! The renegade Angel of Anhur hits! The renegade Angel of Anhur casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! What do you want to sacrifice? [d or ?*] ? You offer the Amulet of Yendor to Anhur... An invisible choir sings, and you are bathed in radiance... The voice of Anhur booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 79 gold pieces Amulets c - the blessed Eye of the Aethiopica (being worn) Weapons E - the blessed rustproof +7 Magicbane (weapon in hand) Armor l - a blessed fireproof +6 elven leather helm (being worn) v - a blessed fireproof +5 pair of leather gloves (being worn) U - a blessed fireproof +4 pair of speed boots (being worn) t - a blessed fireproof +2 small shield (being worn) e - a blessed fireproof +4 robe (being worn) g - a blessed +5 Hawaiian shirt (being worn) x - a blessed +5 silver dragon scale mail (being worn) Comestibles M - 4 blessed tins of spinach Y - an uncursed lizard corpse Spellbooks i - the uncursed Book of the Dead Potions o - an uncursed potion of extra healing L - an uncursed potion of full healing u - an uncursed potion of gain level O - a cursed potion of gain level w - an uncursed potion of healing N - an uncursed potion of speed Rings r - an uncursed ring of conflict j - an uncursed ring of free action (on left hand) q - an uncursed ring of polymorph control C - an uncursed +1 ring of protection (on right hand) Wands R - a wand of cancellation (1:6) J - a wand of death (0:5) K - a wand of death (0:3) y - a wand of death (0:0) V - a wand of fire (0:6) A - a wand of striking (0:2) F - a wand of teleportation (0:4) G - a wand of teleportation (0:1) I - a wand of undead turning (0:8) T - a wand of wishing (1:1) Tools b - a blessed greased bag of holding containing 53 items z - an uncursed bugle p - the Bell of Opening (0:2) H - an uncursed blindfold W - the uncursed Candelabrum of Invocation (7 candles attached) f - a magic marker (1:32) Z - a magic marker (0:29) n - an uncursed oil lamp (lit) k - an uncursed skeleton key s - an uncursed stethoscope h - a blessed +0 unicorn horn Gems/Stones P - an uncursed luckstone Contents of the bag of holding: a greased +3 athame a +6 aklys an uncursed +0 helm of opposite alignment an uncursed +0 pair of water walking boots an uncursed +0 cloak of magic resistance an uncursed +0 mummy wrapping an uncursed carrot 5 uncursed cram rations 3 uncursed lembas wafers 11 uncursed lumps of royal jelly an uncursed tripe ration 2 blessed tins of Wizard of Yendor meat 7 uncursed eggs 2 uncursed lizard corpses 2 blessed scrolls of blank paper 9 uncursed scrolls of blank paper 2 uncursed scrolls of destroy armor an uncursed scroll of earth 5 uncursed scrolls of enchant weapon an uncursed scroll of magic mapping an uncursed scroll of remove curse a blessed scroll of scare monster 3 uncursed scrolls of taming a cursed scroll of teleportation an uncursed spellbook of blank paper a blessed spellbook of identify an uncursed spellbook of magic missile an uncursed spellbook of sleep an uncursed potion of full healing an uncursed potion of healing 2 blessed potions of levitation a blessed potion of paralysis 2 blessed potions of speed an uncursed potion of speed 6 potions of holy water 15 uncursed potions of water 3 potions of unholy water an uncursed ring of free action an uncursed ring of polymorph an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of teleport control a wand of cold (0:2) a wand of enlightenment (1:10) a wand of polymorph (0:0) a wand of speed monster (0:6) a wand of teleportation (0:7) an uncursed sack named 7 containing 1 item an uncursed brass lantern a can of grease (0:20) an expensive camera (0:41) 7 uncursed tallow candles a blessed tinning kit (0:32) Contents of the sack named 7: an uncursed sack named 6 containing 1 item Contents of the sack named 6: an uncursed sack named 5 containing 1 item Contents of the sack named 5: an uncursed sack named 4 containing 1 item Contents of the sack named 4: an uncursed sack named 3 containing 1 item Contents of the sack named 3: an uncursed sack named 2 containing 1 item Contents of the sack named 2: an uncursed sack named 1 containing 1 item Contents of the sack named 1: a blessed bag of holding containing 22 items Contents of the bag of holding: 6552 gold pieces an uncursed amulet of reflection 6 uncursed food rations 3 uncursed potions of booze 2 uncursed agate stones 3 uncursed amethyst stones 2 uncursed aquamarine stones an uncursed chrysoberyl stone 3 uncursed diamonds 2 uncursed dilithium crystals 4 uncursed emeralds 5 uncursed garnet stones an uncursed jade stone 2 uncursed jet stones 5 uncursed obsidian stones an uncursed opal 3 uncursed rubies 3 uncursed sapphires an uncursed topaz stone an uncursed turquoise stone an uncursed luckstone an uncursed touchstone Hill the Wizard's attributes: Background: You were in vampire lord form. You were actually a Sorcerer, a level 19 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the endgame, on the Astral Plane. You entered the dungeon 29148 turns ago. There was a new moon in effect when your adventure ended. Basics: You had 54 out of 57 hit points. You had 51 out of 326 energy points (spell power). You had 12 hit dice. Your armor class was -53. Your wallet contained 79 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/100. Your dexterity was 16. Your constitution was 14. Your intelligence was 20. Your wisdom was 20. Your charisma was 15. Final Status: You were transformed. You were flying. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You were aware of the presence of humans and elves. You had infravision. You were invisible to others. You could teleport. You had teleport control. You could survive without air. You regenerated. You had a moderate defense bonus (+7). You were protected. You took half spell damage. You were polymorphed into a vampire lord. You were harmed by silver. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Yeenoghu Juiblex the Wizard of Yendor (6 times) Pestilence (twice) Famine Vlad the Impaler 3 arch-liches a high priest a mastodon Medusa 4 krakens 4 iron golems 4 master liches 2 storm giants a glass golem 3 purple worms 8 silver dragons a white dragon an orange dragon 3 black dragons a blue dragon a green dragon 2 yellow dragons 7 minotaurs 4 jabberwocks the Dark One 5 baluchitheria 18 Angels 2 demiliches a stone golem 3 master mind flayers 3 Olog-hai a Nazgul 3 pit fiends 5 sandestins a hell hound 4 titanotheres a trapper a guardian naga 5 disenchanters 17 vampire lords 2 prisoners 34 aligned priests 2 captains a shade 5 liches 2 nurses an ice devil 2 nalfeshnees 2 lurkers above a frost giant 5 ettins 2 golden nagas a black pudding 22 vampires 3 lieutenants 29 ghosts a cavewoman a rogue a wizard a queen bee 3 winged gargoyles a mind flayer 3 giant mimics 3 long worms 2 zruties 4 fire giants 10 ogre kings 9 rock trolls 4 umber hulks a flesh golem 2 Elvenkings 2 doppelgangers a hezrou a large mimic 2 wumpuses 7 couatls 7 stalkers 2 air elementals 2 earth elementals 4 water elementals 2 hill giants 10 xorns 9 giant zombies 7 elf-lords 13 sergeants a water demon 4 barbed devils 4 vrocks a salamander 5 wargs a winter wolf 2 hell hound pups 3 small mimics a glass piercer 2 warhorses a steam vortex 5 xans 3 ettin mummies 3 ogre lords 7 quantum mechanics 12 trolls 3 sasquatches 3 wood golems an erinys 4 mariliths a shark an electric eel 3 gelatinous cubes a pyrolisk a large dog 2 freezing spheres 5 flaming spheres 3 shocking spheres 3 large cats 3 tigers 2 gargoyles a dwarf king 9 tengu 2 ochre jellies 5 leocrottas an energy vortex a mountain centaur 3 stone giants 5 elf mummies 2 human mummies 2 red nagas 2 green slimes 2 pythons a pit viper 2 cobras 49 wraiths 2 carnivorous apes 11 ettin zombies 2 Grey-elves 45 soldiers 2 succubi 5 horned devils 2 incubi 5 chameleons a crocodile 10 giant beetles 2 quivering blobs 9 cockatrices 7 wolves 6 winter wolf cubs 2 lynxes a gremlin 2 leprechauns 8 orc-captains an iron piercer a mumak 6 giant spiders 3 scorpions 5 horses an ice vortex a baby long worm a black light 39 vampire bats 4 gnome kings 2 orc mummies 3 dwarf mummies 4 brown puddings 3 rust monsters 3 owlbears 4 yetis a gold golem a Green-elf 3 piranha 7 giant eels 4 lizards 7 chickatrices 3 dingoes 2 dogs 2 housecats a jaguar 7 dwarf lords 2 blue jellies 2 white unicorns 3 gray unicorns 4 dust vortices 18 ravens 7 plains centaurs 4 gnome mummies 3 snakes 5 apes 13 human zombies 3 rope golems 2 Woodland-elves 7 soldier ants 5 fire ants 26 bugbears 5 imps 11 lemures 5 quasits a wood nymph 3 water nymphs 4 mountain nymphs 3 Mordor orcs 12 Uruk-hai 6 orc shamans 3 rock piercers a rock mole a pony 4 fog clouds 6 yellow lights a shrieker a violet fungus 17 gnome lords 8 gnomish wizards 2 kobold mummies a black naga hatchling a golden naga hatchling a guardian naga hatchling 3 gray oozes 3 barrow wights 10 elf zombies 15 ghouls a paper golem 3 jellyfish a baby crocodile 9 giant ants 3 floating eyes a kitten 26 dwarves 3 homunculi a kobold lord 2 kobold shamans 31 hill orcs 7 rothes a rabid rat 3 centipedes 14 giant bats 2 monkeys 9 orc zombies 8 dwarf zombies 2 werejackals 8 iguanas 36 killer bees an acid blob 2 coyotes a gas spore 6 hobbits 6 manes 3 large kobolds 24 hobgoblins 2 orcs 2 giant rats 8 cave spiders 3 yellow molds a green mold a red mold 52 gnomes 5 garter snakes 13 gnome zombies 9 geckos 10 jackals 2 foxes 3 kobolds 8 goblins 3 sewer rats 5 grid bugs 14 bats 2 lichens 15 kobold zombies 10 newts 1398 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store. Level 3: Stairs down to The Gnomish Mines. Level 4: A sink. Level 5: Some fountains. Oracle of Delphi. Level 6: "$" An altar to Anhur, a fountain. Stairs up to Sokoban, level 5. Level 7: Level 8: A scroll shop. Level 9: A fountain. Level 10: A grave. A very big room. Final resting place for stickman21-Ran-Gno-Fem-Neu, killed by a mumak. Level 11: An altar to Anhur. Portal to The Quest. Level 12: "boh" A fountain. Level 13: A fountain. Level 14: "Zappy has wand of teleport" A health food store. Level 15: Level 16: A sink. Level 17: Level 18: A primitive area. Level 19: Level 20: A grave. Level 21: Level 22: A sink. Level 23: A fountain, many trees. Level 24: Level 25: Final resting place for Azoxey-Bar-Orc-Fem-Cha, killed by a minotaur. Level 26: Level 27: A fountain. The castle. Connection to Gehennom. Gehennom: levels 28 to 51 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: Level 33: "Asmo" Level 34: A fountain. Level 35: Level 36: Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: An altar, many graves. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: "FakeWiz" Level 49: Level 50: Level 51: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: An altar to Anhur, a fountain. Level 7: Level 8: Level 9: Level 10: Level 11: The Quest: levels 1 to 5 Level 1: Completed quest for Neferet the Green. Level 2: Level 3: Level 4: Level 5: A temple to Anhur. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: "black uni" Solved. Level 5: Solved. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Goodbye Hill the Demigod... You went to your reward with 1477474 points, The Eye of the Aethiopica (worth 4000 zorkmids and 10000 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) Magicbane (worth 3500 zorkmids and 8750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) 5 garnet stones (worth 3500 zorkmids), 5 obsidian stones (worth 1000 zorkmids), 4 emeralds (worth 10000 zorkmids), 3 diamonds (worth 12000 zorkmids), 3 rubies (worth 10500 zorkmids), 3 sapphires (worth 9000 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 2 dilithium crystals (worth 9000 zorkmids), 2 aquamarine stones (worth 3000 zorkmids), 2 jet stones (worth 1700 zorkmids), 2 agate stones (worth 400 zorkmids), 1 turquoise stone (worth 2000 zorkmids), 1 topaz stone (worth 900 zorkmids), 1 opal (worth 800 zorkmids), 1 chrysoberyl stone (worth 700 zorkmids), 1 jade stone (worth 300 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 6631 pieces of gold, after 29148 moves. You were level 19 with a maximum of 174 hit points when you ascended.