Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-29 14:53:13, ended 2022-06-29 23:49:32. Hothraxxa, lawful female human Knight ------------------------ |.......).....)...))[..| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.[)..|--|....| |.| |.....|..|..0.| |.| --....|......-- |.| |.......|...| ------|.| |....|..|...| --|.u.h.|.| |....---|...| |.-.$..'|.| |.......|..-- |-|...E$|)| ----.0..|.-- |.-...%S@d| ---.--.| |-|....q|-- |.....| |?u..$..| |>.|..| --|.....| ------- ------- Hothraxxa the Sergeant St:25 Dx:11 Co:17 In:7 Wi:16 Ch:18 Lawful Dlvl:4 $:2263 HP:0(63) Pw:81(81) AC:-6 Xp:10/8255 T:15961 Burdened Latest messages: Fuddington bites the forest centaur. The forest centaur swings her bow at Fuddington. The forest centaur hits Fuddington. The forest centaur misses Fuddington. You kill the forest centaur! Fuddington eats a forest centaur corpse. You swap places with Fuddington. Welcome to David's treasure zoo! You have a little trouble lifting $ - 2191 gold pieces. You have a little trouble lifting V - a wand of digging. There is an open door here. There are many more objects here. The iguana misses! You kill the iguana! What do you want to use or apply? [bgi-lnu-wzEFPTV or ?*] You have a little trouble removing Z - a blessed potion called water. You have a little trouble removing X - an uncursed ring of invisibility. You have a little trouble removing Y - 2 uncursed gems called sapphire. You hit the jaguar! The jaguar hits! The jaguar misses! The jaguar misses! The mumak misses! The mumak misses! The ogre picks up some gold. The jaguar hits! The jaguar hits! The jaguar bites! The jaguar hits! The jaguar misses! The jaguar misses! You kill the jaguar! The mumak misses! The mumak misses! You hit the mumak! The mumak misses! The mumak bites! You hit the ogre! The ogre swings her club. The ogre hits! You kill the ogre! You hit the python! The mumak butts! The mumak bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 2263 gold pieces Amulets L - an uncursed amulet of reflection (being worn) Weapons d - a blessed +1 dagger D - 4 uncursed +1 daggers (at the ready) J - an uncursed +0 dagger t - an uncursed +0 aklys a - the blessed rustproof +1 Excalibur (weapon in hand) Armor H - an uncursed +0 helmet (being worn) G - an uncursed +0 pair of gauntlets of power (being worn) S - an uncursed +0 pair of iron shoes (being worn) s - an uncursed +0 small shield (being worn) C - an uncursed +3 leather cloak (being worn) A - an uncursed +1 dwarvish mithril-coat (being worn) Comestibles o - an uncursed apple W - 2 uncursed fortune cookies U - an uncursed tripe ration Potions Z - a potion of holy water Rings X - an uncursed ring of invisibility f - an uncursed ring of polymorph control (on right hand) x - an uncursed ring of slow digestion Wands F - an uncursed wand of digging (0:7) V - an uncursed wand of digging (0:6) P - an uncursed wand of sleep (0:3) i - an uncursed wand of striking (0:7) j - an uncursed wand of teleportation (0:6) Tools b - a blessed bag of holding containing 96 items E - an uncursed oilskin sack containing 1 item v - an uncursed tooled horn n - an uncursed leash (attached to Fuddington) k - an uncursed lock pick named 14363 l - an uncursed magic lamp (lit) w - an uncursed tin whistle T - an uncursed towel u - a blessed +0 unicorn horn Gems/Stones q - an uncursed jet stone Y - 2 uncursed sapphires z - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding: 1964 gold pieces 8 uncursed apples 10 uncursed carrots 3 uncursed eucalyptus leaves 7 uncursed food rations 3 uncursed pears 3 uncursed tripe rations 4 uncursed eggs a blessed scroll of amnesia an uncursed scroll of amnesia 5 uncursed scrolls of blank paper a cursed scroll of blank paper 2 uncursed scrolls of charging a blessed scroll of confuse monster an uncursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth a cursed scroll of earth a blessed scroll of enchant armor 2 uncursed scrolls of enchant armor an uncursed scroll of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of genocide an uncursed scroll of gold detection 4 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of light a cursed scroll of light an uncursed scroll of punishment 2 uncursed scrolls of stinking cloud 5 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed spellbook of charm monster an uncursed spellbook of cure blindness 2 uncursed potions of booze an uncursed potion of confusion a blessed potion of extra healing an uncursed potion of extra healing an uncursed potion of extra healing 2 blessed potions of gain ability an uncursed potion of gain ability a blessed potion of healing an uncursed potion of healing 2 uncursed potions of invisibility a blessed potion of levitation a cursed potion of levitation a cursed potion of monster detection a blessed potion of object detection 3 uncursed potions of object detection a cursed potion of object detection 2 uncursed potions of paralysis a cursed potion of restore ability an uncursed potion of see invisible an uncursed potion of speed 8 potions of holy water an uncursed +2 ring of adornment a blessed +2 ring of gain strength a cursed ring of hunger an uncursed ring of invisibility an uncursed ring of poison resistance a cursed ring of polymorph an uncursed ring of protection from shape changers an uncursed ring of protection from shape changers a cursed wand of create monster (0:3) a cursed wand of digging (0:4) a blessed wand of light (0:11) an uncursed wand of magic missile (0:4) an uncursed wand of magic missile (0:3) a cursed wand of magic missile (0:0) an uncursed wand of nothing (0:2) an uncursed wand of polymorph (0:5) an uncursed wand of sleep (0:2) an uncursed wand of striking (0:2) an uncursed wand of striking (0:0) an empty uncursed sack an uncursed brass lantern an uncursed expensive camera (0:73) an uncursed magic marker (0:93) an uncursed mirror an uncursed mirror an uncursed mirror a blessed oil lamp an uncursed +0 pick-axe an uncursed partly used tallow candle an uncursed tallow candle an uncursed towel an uncursed towel 2 uncursed wax candles 2 uncursed amethyst stones 2 uncursed diamonds 4 uncursed emeralds an uncursed jacinth stone 4 uncursed rubies an uncursed topaz stone Contents of the oilskin sack: an empty uncursed bag of holding Hothraxxa the Knight's attributes: Background: You were a Sergeant, a level 10 female human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in Sokoban, on level 4. You entered the dungeon 15961 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 8255 experience points, 1745 more were needed to attain level 11. Basics: You had 0 out of 63 hit points. You had all 81 energy points (spell power). Your armor class was -6. Your wallet contained 2263 zorkmids. Autopickup was on for '$!=/+?"' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 18 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You could jump. You were guarded. You had polymorph control. You were fast. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a baby red dragon the Oracle 3 giant mimics a flesh golem an Elvenking a wumpus a stalker 2 fire elementals a hill giant a water demon a warg a small mimic a warhorse an ogre lord a sasquatch a wood golem a gelatinous cube a pyrolisk 3 freezing spheres 2 gargoyles a dwarf king a tengu 2 ochre jellies 2 leocrottas 2 mountain centaurs an elf mummy a human mummy a red naga a python a leather golem 5 Grey-elves a soldier 3 watchmen 5 chameleons 2 cockatrices a wolf 6 winter wolf cubs a lynx 2 leprechauns an iron piercer a giant spider a horse an ice vortex a baby long worm a black light a vampire bat 2 forest centaurs 3 gnome kings 2 ogres 2 rust monsters an owlbear a yeti a werewolf a dingo a housecat a jaguar a dwarf lord a blue jelly 2 gray unicorns 3 dust vortices a raven a plains centaur a snake 3 water moccasins 4 apes a human zombie 3 Woodland-elves a soldier ant 6 fire ants 2 bugbears a quasit 3 water nymphs 4 mountain nymphs 11 Mordor orcs 25 Uruk-hai 2 orc shamans 2 rock piercers a rock mole a pony 3 fog clouds 2 yellow lights 2 shriekers 2 violet fungi 21 gnome lords 3 gnomish wizards a golden naga hatchling a guardian naga hatchling 2 gray oozes 2 ghouls 2 straw golems 2 paper golems 3 giant ants a little dog a floating eye 2 kittens 22 dwarves 2 homunculi 2 kobold lords 2 kobold shamans 10 hill orcs 8 rothes 3 rabid rats a centipede 2 giant bats 3 monkeys 3 orc zombies 4 dwarf zombies a werejackal 7 iguanas 2 killer bees 4 acid blobs 3 coyotes 4 gas spores 6 hobbits 11 manes 4 large kobolds 7 hobgoblins 2 giant rats 3 cave spiders a brown mold a yellow mold 4 red molds 67 gnomes 2 geckos 17 jackals 2 foxes a kobold 5 goblins 2 sewer rats 5 grid bugs 4 bats 11 lichens a kobold zombie 6 newts 462 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: "v" Level 3: An armor shop, a fountain, a sink. Level 4: "s(+) m r" A jewelers. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: A sink. Level 7: Many fountains. Oracle of Delphi. Level 8: "v" Some fountains, a grave. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, some trees. Level 9: Level 10: Level 11: Level 12: Level 13: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a mumak. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Hothraxxa | | 4227 Au | | killed by a | | mumak | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well Hothraxxa the Knight... You died in Sokoban on dungeon level 4 with 37475 points, and 4227 pieces of gold, after 15961 moves. You were level 10 with a maximum of 63 hit points when you died.