Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-10 22:56:43, ended 2025-06-12 06:37:26. Jera, neutral female gnomish Ranger @ --------- |.......| @ |.a@.aaa| ----- @ A|.aaG...| |..a A @ |a.a%.aa| --..--------- A @ @A @ | |..%.%.a|AA| --..A|.......| E A @ |. ----A---- .| a a ..---..a.|......A| a B @ @ @ E &A |..A.%.aa.@@..| @AH..A.....A%-%..@...| @ A @A @ A ---..%.%@Aa.--- aA%a.%.a---.@..|.......| @ E -----D----- ..a..- --..%|.......| a%%@a --@--- --a.--------- A@ @ %aa. -----)'. |... B A A X A A.a@.. @ ...0a..%. ----- Av ....A a.....aaaa A A A .%. -....a... a @ -|----&.Aa.. D @ @ ........... a -------- Jera the Scout St:25 Dx:17 Co:18 In:14 Wi:16 Ch:8 Neutral Astral Plane $:313 HP:96(96) Pw:68(68) AC:-23 Exp:15 T:24938 Latest messages: The Angel of Mars zaps you with a magic missile! The soldier ant is killed by the magic missile! The magic missile whizzes by you! The giant beetle is killed by the magic missile! The killer bee turns to flee. The fiery blade burns the killer bee! You kill the killer bee! The soldier ant turns to flee. The giant beetle turns to flee. The soldier ant turns to flee. The high priest casts a spell! The high priest looks better. You see here 2 giant beetle corpses. The giant ant turns to flee. The giant ant turns to flee. The Angel of Mars picks up a long sword. The Angel of Mars picks up a wand of sleep. The Angel of Moloch picks up a mace. "Mercy! Dost thou wish me to die of laughter?" The killer bee turns to flee. The Angel of Mars picks up a shield of reflection. The Angel of Mars picks up a wand of striking. The killer bee turns to flee. The Angel of Mars picks up a set of orange dragon scales. The Angel of Mars puts on a set of orange dragon scales. The priest of Moloch picks up a robe. There is a high altar to Venus (neutral) here. What do you want to use or apply? [cdhmqzABEHLQSTVX or ?*] d x - an uncursed potion of full healing. The fire ant turns to flee. The priest of Moloch casts a spell! The magic missile misses the Angel of Mars. The magic missile bounces! The priest of Moloch picks up a small shield. What do you want to drink? [x or ?*] x You feel completely healed. Pick an object. The soldier ant turns to flee. The giant beetle turns to flee. The priestess of Mars casts a spell! The priestess of Mars looks better. Pick an object. % a piece of food (Death's corpse) What do you want to sacrifice? [M or ?*] M You offer the Amulet of Yendor to Venus... An invisible choir sings, and you are bathed in radiance... The voice of Venus booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Inventory: Coins ('$') $ - 313 gold pieces Amulets ('"') N - a cursed amulet of life saving (being worn) Weapons (')') y - 80 blessed poisoned +6 crossbow bolts (in quiver pouch) b - an uncursed +1 crossbow (alternate weapon; not wielded) a - the uncursed rustproof +6 Fire Brand (weapon in hand) Armor ('[') w - an uncursed greased thoroughly corroded +0 helmet (being worn) C - an uncursed +3 pair of gauntlets of power (being worn) n - a blessed +4 pair of speed boots (being worn) u - a blessed +3 shield of reflection (being worn) e - an uncursed greased thoroughly burnt rotted +2 cloak of displacement (being worn) s - a blessed +4 gray dragon scale mail (being worn) Scrolls ('?') Z - an uncursed scroll of create monster v - an uncursed scroll of enchant weapon P - 4 uncursed scrolls of teleportation U - a cursed scroll of teleportation Spellbooks ('+') J - the uncursed Book of the Dead Rings ('=') o - a blessed ring of conflict k - a blessed ring of free action l - a blessed ring of levitation g - a cursed ring of regeneration p - a blessed ring of slow digestion (on right hand) t - an uncursed ring of teleport control Wands ('/') L - an uncursed wand of death (1:0) E - a cursed wand of death (2:8) X - a blessed wand of digging (0:0) H - an uncursed wand of digging (0:6) S - an uncursed wand of teleportation (0:6) T - an uncursed wand of teleportation (0:5) q - an uncursed wand of wishing (1:0) Tools ('(') d - a blessed bag of holding containing 73 items h - an uncursed tooled horn V - the uncursed Bell of Opening (0:1) c - an uncursed blindfold B - a cursed can of grease (0:18) Q - the uncursed Candelabrum of Invocation (7 candles attached) A - an uncursed lock pick m - an uncursed skeleton key z - an uncursed +0 unicorn horn Gems/Stones ('*') O - an uncursed luckstone Contents of the bag of holding: 6457 gold pieces an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of reflection 2 blessed +6 crossbow bolts 8 uncursed +0 silver arrows the blessed +0 Longbow of Diana an uncursed +2 mummy wrapping an uncursed +0 robe 4 uncursed cheeseburgers 4 uncursed apples an uncursed banana 3 uncursed cloves of garlic 4 uncursed cram rations an uncursed K-ration 2 uncursed lembas wafers 3 uncursed lumps of royal jelly an uncursed orange 4 uncursed pancakes 2 uncursed pears an uncursed sprig of wolfsbane 4 uncursed lizard corpses a blessed scroll of charging an uncursed scroll of charging 2 blessed scrolls of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation a blessed potion of acid an uncursed potion of healing an uncursed potion of invisibility an uncursed potion of monster detection a blessed potion of object detection 2 uncursed potions of object detection an uncursed potion of oil 2 uncursed potions of paralysis 2 potions of holy water a cursed ring of free action an uncursed ring of levitation an uncursed ring of regeneration an uncursed wand of cold (0:5) an uncursed wand of cold (0:3) an uncursed wand of digging (0:5) a cursed wand of digging (0:3) an uncursed wand of fire (0:4) an uncursed wand of fire (0:2) an uncursed wand of locking (0:1) a blessed wand of opening (0:0) an uncursed wand of sleep (0:6) an uncursed wand of sleep (0:6) an uncursed wand of sleep (0:2) an uncursed wand of slow monster (0:6) an uncursed wand of speed monster (0:6) an uncursed wand of striking (0:5) an uncursed wand of striking (0:3) an uncursed wand of teleportation (0:2) an uncursed wand of undead turning (0:4) an uncursed wand of undead turning (0:4) an uncursed expensive camera (0:70) a blessed magic marker (1:24) a blessed magic marker (1:15) a blessed magic marker (1:5) an uncursed oil lamp an uncursed oil lamp an uncursed oil lamp an uncursed +0 pick-axe an uncursed +0 unicorn horn 3 uncursed wax candles an uncursed agate stone 3 uncursed amethyst stones 2 uncursed diamonds 3 uncursed emeralds 3 uncursed rubies Jera the Ranger's attributes: Background: You were a Scout, a level 15 female gnomish Ranger. You were neutral, on a mission for Venus who was opposed by Mercury (lawful) and Mars (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 24938 turns ago. There was a full moon in effect when your adventure ended. You had 243083 experience points, 76917 more were needed to attain level 16. Basics: You had all 96 hit points. You had all 68 energy points (spell power). Your armor class was -23. Your wallet contained 313 zorkmids. Autopickup was on for '$?' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/04, innate limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were sensing the presence of monsters. You were invisible to others. You were displaced. You were stealthy. You had slower digestion. You had a small defense bonus (+4). You were warded. You were very fast. You had reflection. Your life would have been saved. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Vanquished creatures: Orcus Juiblex the Wizard of Yendor (9 times) Death (twice) Pestilence (twice) Vlad the Impaler a high priest a mastodon Medusa 6 storm giants 3 glass golems 2 balrogs 2 purple worms 3 gray dragons a red dragon 3 white dragons an orange dragon 4 black dragons a green dragon 2 yellow dragons 13 minotaurs a jabberwock Scorpius 6 baluchitheria 10 Angels 3 stone golems 5 Olog-hai 3 Nazgul 4 pit fiends 2 sandestins a hell hound 4 titanotheres 5 trappers 25 vampire lords 2 skeletons 14 aligned priests 5 captains 4 shades a clay golem 7 nurses 11 ice devils 3 nalfeshnees 2 lurkers above a frost giant 2 ettins 5 golden nagas 15 black puddings 22 vampires 2 lieutenants 35 ghosts a caveman a queen bee a winged gargoyle a mind flayer 4 giant mimics a long worm 2 zruties 2 fire giants 14 ogre kings 8 rock trolls 4 umber hulks a flesh golem 2 Elvenkings a doppelganger 4 hezrous 7 bone devils a large mimic 6 wumpuses 4 fire vortices 9 stalkers an air elemental a fire elemental 2 earth elementals 8 water elementals 8 hill giants 5 giant mummies 2 black nagas 6 xorns 11 giant zombies 12 elf-lords 8 sergeants 3 barbed devils 9 vrocks 3 salamanders 6 wargs 2 winter wolves 3 hell hound pups 7 small mimics a glass piercer 5 warhorses 4 steam vortices 7 xans 8 ettin mummies an ogre lord 11 quantum mechanics 12 trolls 3 wood golems 3 erinyes 2 mariliths 4 sharks 6 gelatinous cubes 4 pyrolisks 2 large dogs 4 freezing spheres 3 flaming spheres 5 shocking spheres 9 tigers 8 gargoyles a dwarf king 3 tengu 5 ochre jellies 9 leocrottas 2 energy vortices 16 mountain centaurs 3 stone giants 5 elf mummies 6 human mummies a red naga a green slime 3 pythons 7 pit vipers 14 cobras 40 wraiths 5 carnivorous apes 17 ettin zombies 2 leather golems 10 Grey-elves 54 soldiers 2 succubi 6 horned devils 5 incubi 3 chameleons 2 crocodiles 18 giant beetles 4 quivering blobs 12 cockatrices 15 wolves 11 winter wolf cubs 3 lynxes 2 panthers 48 gremlins 11 leprechauns 6 orc-captains 5 iron piercers 2 mumakil 4 giant spiders 12 scorpions 3 horses 2 ice vortices a baby long worm 2 black lights 9 vampire bats 39 forest centaurs a gnome king 4 orc mummies 3 dwarf mummies 9 ogres 6 brown puddings 3 owlbears 6 yetis 2 gold golems 3 werewolves 5 Green-elves 7 giant eels 7 lizards a chickatrice 6 dingoes 2 housecats 6 jaguars a dwarf lord 4 blue jellies a white unicorn a black unicorn 7 dust vortices 4 ravens 11 plains centaurs 4 gnome mummies 3 snakes 3 apes 16 human zombies a rope golem 12 Woodland-elves 24 soldier ants 38 fire ants 8 bugbears 2 quasits 2 wood nymphs a water nymph 3 mountain nymphs 7 Mordor orcs 4 Uruk-hai 9 orc shamans 2 rock piercers a rock mole 2 ponies 4 fog clouds 4 yellow lights 4 shriekers 2 violet fungi 2 gnome lords a gnomish wizard 4 kobold mummies 2 black naga hatchlings 7 gray oozes a barrow wight 15 elf zombies 9 ghouls a straw golem 3 paper golems 3 jellyfish a baby crocodile 28 giant ants a little dog 9 floating eyes 9 dwarves 2 homunculi 4 kobold lords 2 kobold shamans 23 hill orcs 8 rothes 2 centipedes 6 giant bats 14 orc zombies 21 dwarf zombies a wererat 9 iguanas 41 killer bees an acid blob 7 coyotes 3 gas spores 3 hobbits 4 manes 8 hobgoblins 2 orcs 2 giant rats 7 cave spiders 2 brown molds a yellow mold a green mold 3 red molds 10 gnomes a garter snake 9 gnome zombies 5 geckos a jackal 3 foxes 4 kobolds 6 goblins 3 sewer rats 4 grid bugs 3 bats 7 lichens 8 kobold zombies 5 newts 1563 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 19 species genocided. 1 species extinct. Voluntary challenges: You genocided 19 types of monsters. You never polymorphed an object. You used 5 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 28 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: A general store, a fountain, a sink. Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A potion shop. Stairs up to Sokoban, level 5. Level 7: A sink. Level 8: An altar to Venus, a fountain. Level 9: Level 10: A temple to Venus, some fountains. Level 11: Some fountains. Level 12: An altar, a sink. Portal to The Quest. Level 13: Some fountains. Level 14: Level 15: Level 16: Level 17: Some fountains. Level 18: A primitive area. Level 19: Level 20: A temple, a fountain. Level 21: Level 22: A grave. Level 23: A fountain, a sink, a grave. Level 24: A fountain. Level 25: An altar to Venus. Level 26: Level 27: A fountain. Level 28: A fountain. The castle. Connection to Gehennom. Gehennom: levels 29 to 50 Level 29: A temple, many graves. Valley of the Dead. Level 30: Level 31: Level 32: Level 33: Level 34: Some fountains. Level 35: Level 36: Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: Level 41: Level 42: An untended shop, an altar, a grave. Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Final resting place for Evilparsnips-Bar-Hum-Mal-Neu, killed by a dwarf. Level 6: Level 7: An altar to Venus, a fountain. Level 8: Level 9: Level 10: Final resting place for BaeHund-Pri-Elf-Mal-Cha, killed by an elf mummy. Level 11: Level 12: Some fountains. The Quest: levels 1 to 6 Level 1: Many trees. Completed quest for Orion. Level 2: Many trees. Level 3: Level 4: Level 5: Level 6: A throne. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Vlad's Tower: levels 37 up to 35 Level 35: A throne. Level 36: Level 37: Goodbye Jera the Demigoddess... You went to your reward with 1830986 points, Fire Brand (worth 3000 zorkmids and 7500 points) The Longbow of Diana (worth 4000 zorkmids and 10000 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) 3 rubies (worth 10500 zorkmids), 3 emeralds (worth 7500 zorkmids), 3 amethyst stones (worth 1800 zorkmids), 2 diamonds (worth 8000 zorkmids), 1 agate stone (worth 200 zorkmids), 4 amulets of life saving (worth 600 zorkmids), 1 amulet of reflection (worth 150 zorkmids), and 6770 pieces of gold, after 24938 moves. You were level 15 with a maximum of 96 hit points when you ascended.