Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-09 20:00:47, ended 2020-06-11 20:37:14. Kilroymyboy, chaotic female orcish Barbarian ----- #....| #####|...| # #....| # #----- 222 # ## 2 #### # 2[ 1 ## ## # # 2 221)g 1 2 --@-# 11dV|# 3 1.z.# 111| Kilroymybo the Brigand St:25 Dx:18 Co:18 In:7 Wi:10 Ch:7 Chaotic Dlvl:21 $:118 HP:0(104) Pw:23(23) AC:-2 Xp:10/9999 T:21246 Burdened Latest messages: The vampire bat bites! The vampire bat misses! The winter wolf cub misses! The gargoyle hits! The gargoyle hits! The gargoyle just misses! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire! You kill the winter wolf cub! The vampire hits! The vampire bites! Goodbye level 11. The blast of frost hits the mountain nymph. The blast of frost hits you! You don't feel cold. The blast of frost bounces! The blast of frost whizzes by you! The blast of frost hits the mountain nymph. The gargoyle hits! The gargoyle hits! The gargoyle misses! The mountain nymph pretends to be friendly. The mountain nymph stole an uncursed square amulet. The vampire hits! The vampire bites! The blast of frost hits the zruty. The blast of frost hits the vampire. The blast of frost hits you! You don't feel cold. The blast of frost hits the winter wolf cub. The blast of frost hits you! You don't feel cold. Pick an object. Pick an object. Pick an object. Pick an object. What do you want to zap? Never mind. Pick an object. Pick an object. What do you want to zap? In what direction? You bash yourself! You hear the howling of the CwnAnnwn... The vampire hits! You die... Do you want an account of creatures vanquished? [ynaq] (y) Do you want a list of species genocided? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 118 gold pieces Amulets G - a cursed amulet of strangulation Weapons h - an uncursed +0 knife (at the ready) V - the uncursed rustproof +6 Cleaver (weapon in hands) Armor m - an uncursed rusty +4 orcish helm (being worn) D - an uncursed very rusty +0 pair of gauntlets of power (being worn) Q - an uncursed +0 pair of iron shoes (being worn) B - an uncursed +0 orcish cloak (being worn) J - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles W - 3 uncursed "dick"'s g - an uncursed cram ration k - 11 uncursed food rations n - 3 uncursed food rations M - an uncursed tripe ration H - an uncursed tin of elf meat w - an uncursed egg Rings v - an uncursed ring of conflict z - an uncursed ring of see invisible p - an uncursed ring of warning (on right hand) Wands u - an uncursed wand of cancellation (0:5) I - an uncursed wand of digging (0:6) E - an uncursed wand of sleep (0:3) C - an uncursed wand of striking (0:6) L - a cursed wand of striking (0:3) Tools c - an uncursed bag of holding containing 48 items f - an uncursed bell q - an uncursed blindfold e - a blessed figurine of a mind flayer X - an uncursed mirror S - an uncursed skeleton key K - an uncursed stethoscope x - an uncursed towel d - an uncursed +0 unicorn horn N - an uncursed +0 unicorn horn U - an uncursed +0 unicorn horn Contents of the bag of holding: 8247 gold pieces 3 uncursed food rations 3 uncursed tripe rations 2 uncursed tripe rations an uncursed scroll of amnesia 4 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of create monster a blessed scroll of destroy armor an uncursed scroll of destroy armor an uncursed scroll of earth a cursed scroll of genocide an uncursed scroll of light an uncursed scroll of light an uncursed scroll of remove curse 2 uncursed scrolls of remove curse 2 uncursed scrolls of teleportation a cursed potion of acid a blessed potion of booze an uncursed potion of confusion 2 uncursed potions of extra healing 2 uncursed potions of fruit juice a blessed potion of gain ability an uncursed potion of healing 2 uncursed potions of levitation an uncursed potion of monster detection a blessed potion of object detection 2 uncursed potions of object detection 2 uncursed potions of object detection an uncursed potion of oil an uncursed potion of paralysis a cursed potion of paralysis 2 uncursed potions of see invisible 2 cursed potions of sleeping an uncursed potion of water a cursed -1 ring of protection an uncursed wand of cold (0:0) a cursed wand of cold (0:0) an uncursed brass lantern a blessed oil lamp an uncursed oil lamp an uncursed tin whistle an uncursed +0 unicorn horn an uncursed +0 unicorn horn an uncursed +0 unicorn horn an uncursed worthless piece of blue glass an uncursed worthless piece of yellowish brown glass Kilroymyboy the Barbarian's attributes: Background: You were a Brigand, a level 10 female orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 21. You entered the dungeon 21246 turns ago. You had 9999 experience points, 1 more was needed to attain level 11. Basics: You had 0 out of 104 hit points. You had all 23 energy points (spell power). Your armor class was -2. Your wallet contained 118 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/05, innate limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 7 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You were warned. You had infravision. You were guarded. You were fast. You are dead. Vanquished creatures: a ghost 3 giant mimics a long worm a fire giant 2 umber hulks an Elvenking 2 large mimics a couatl 3 stalkers a water elemental a giant mummy an elf-lord a warg a winter wolf 6 small mimics a warhorse a troll a gelatinous cube a pyrolisk 2 large dogs 2 freezing spheres a flaming sphere 2 shocking spheres a large cat a tiger 2 gargoyles 2 tengu an ochre jelly a leocrotta a pit viper 3 leather golems 6 Grey-elves 3 soldiers an incubus a chameleon 3 cockatrices 3 wolves 5 winter wolf cubs 4 lynxes 2 panthers 2 spotted jellies 3 leprechauns 2 iron piercers 3 mumakil an ice vortex a baby long worm a black light a vampire bat 4 gnome kings an orc mummy a dwarf mummy a brown pudding a rust monster 2 yetis a gold golem a werewolf 2 lizards a dingo a housecat 3 jaguars 2 dwarf lords 2 blue jellies 5 white unicorns a gray unicorn 3 dust vortices a raven 3 plains centaurs 2 snakes 9 apes 4 human zombies a rope golem 11 Woodland-elves 10 soldier ants 5 fire ants a bugbear 2 wood nymphs a water nymph 3 mountain nymphs 4 Mordor orcs a rock piercer 2 rock moles 2 ponies a fog cloud 3 yellow lights a shrieker 2 violet fungi 8 gnome lords 3 gnomish wizards a kobold mummy 3 golden naga hatchlings 2 guardian naga hatchlings 3 gray oozes 3 barrow wights 3 elf zombies a ghoul a straw golem 3 paper golems 9 giant ants a little dog 8 floating eyes a kitten 12 dwarves a kobold lord 2 kobold shamans 5 rothes a giant bat 2 monkeys a dwarf zombie a wererat a werejackal 5 iguanas 26 killer bees 2 acid blobs 10 coyotes 3 gas spores 3 hobbits 4 manes 3 large kobolds a hobgoblin 2 giant rats 7 cave spiders 4 brown molds 2 red molds 37 gnomes 2 garter snakes 2 gnome zombies 6 geckos 5 jackals 4 foxes 3 kobolds 4 goblins 5 sewer rats 13 grid bugs 6 bats 5 lichens 3 kobold zombies 13 newts 448 creatures vanquished. Genocided species: master mind flayers 1 species genocided. Voluntary challenges: You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: An altar to Set, a fountain. Level 2: Level 3: An armor shop, some fountains, a sink. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: Many fountains. Oracle of Delphi. Level 6: Many fountains. Stairs up to Sokoban, level 5. Level 7: A fountain. Level 8: A fountain, a grave. Level 9: Level 10: Level 11: "Leps" Level 12: A shop. Summoned by Pelias. Level 13: A fountain. Level 14: A fountain. Level 15: Level 16: A temple to Set. Level 17: Some fountains, a sink, a grave. Level 18: A primitive area. Level 19: Level 20: A sink. Level 21: <- You were here. Final resting place for you, killed by a vampire. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple to Set, many fountains. Level 7: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Kilroymyboy | | 8365 Au | | killed by a | | vampire | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Kilroymyboy the Barbarian... You died in The Dungeons of Doom on dungeon level 21 with 57928 points, and 8365 pieces of gold, after 21246 moves. You were level 10 with a maximum of 104 hit points when you died.