Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-15 02:44:37, ended 2021-06-19 21:59:37. Loggers, lawful female human Valkyrie ----- -------- |<).--- -----.......-- *.-...------.-..# |.....---|...d@&...--..| #...............# --..|....|.-------- |..| ......|.-.-.....# --.|-.(...---- |..| --- --- ...|........+...0 |.........| |..- +.| |..----...............# ----.|....| -...-- |.| --+-......|............+.# ---..| .....--- |.|--- -......--.........%.......# |..| ......- |....| ....... |..--------%-- ...# --.| ....... |.|..| ...{... ---|.%..[!%..|....# |.| ..|..... ----|.|..| -...... |.)??!%!..|.... --- --...-- |..-|.|--- --....- ------.----... --...|. --...|.--..|...|.. |.. -.....--....|........- |.- --..-|..........--.... - |.| ....|...G.......|-...| |.| --.........--..| ..... |.-.|.. --.......- ---- .|... ---------...... -...--- |...--......|...{... -.....----......... ----- ---------- Loggers the Fighter St:18/01 Dx:12 Co:16 In:11 Wi:8 Ch:4 Lawful S:2428 Dlvl:7 $:376 HP:0(47) Pw:14(14) AC:-3 Xp:6/418 T:2150 Latest messages: The water demon bites! You hit the werejackal! A water demon appears in a cloud of smoke! The water demon hits! The water demon just misses! The water demon bites! The werejackal misses! You miss the werejackal. The water demon zaps himself with a glass wand! Suddenly you cannot see the water demon. The water demon hits! The water demon hits! The water demon bites! The werejackal changes into a jackal. The werejackal misses! # Are you sure you want to pray? [yn] (n) You begin praying to Tyr. You are surrounded by a shimmering light. You feel something move nearby. The water demon starts to attack you, but pulls back. The werejackal starts to attack you, but pulls back. The dungeon acoustics noticeably change. You feel something move nearby. The water demon starts to attack you, but pulls back. The werejackal starts to attack you, but pulls back. You feel something move nearby. The water demon starts to attack you, but pulls back. The werejackal starts to attack you, but pulls back. You finish your prayer. You feel that Tyr is pleased. You hit the werejackal! It hits! It hits! It bites! The water demon hits! The water demon misses! The water demon bites! The werejackal summons help! You feel hemmed in. The werejackal bites! You hear crashing rock. You miss the water demon. It hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 376 gold pieces Amulets u - a cursed amulet of restful sleep x - an uncursed amulet versus poison Weapons i - 9 +0 ya b - a +0 dagger (alternate weapon; not wielded) a - a corroded +1 long sword (weapon in hand) Armor l - an uncursed +0 dwarvish iron helm (being worn) k - an uncursed +0 orcish helm n - an uncursed +0 pair of iron shoes o - an uncursed +0 pair of iron shoes (being worn) c - an uncursed +3 small shield (being worn) e - a cursed +0 Hawaiian shirt (being worn) v - a cursed +0 elven mithril-coat (being worn) Comestibles d - an uncursed food ration I - an uncursed food ration w - 2 cursed food rations Scrolls A - a blessed scroll of light Wands m - a wand of magic missile (0:3) C - a cursed wand of magic missile (0:1) D - a cursed wand of slow monster (0:1) Tools E - an empty cursed sack F - an uncursed blindfold B - an uncursed brass lantern G - a cursed lock pick Gems/Stones r - 2 uncursed fluorite stones h - an uncursed worthless piece of black glass f - an uncursed worthless piece of yellow glass Loggers the Valkyrie's attributes: Background: You were a Fighter, a level 6 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 2150 turns ago. You had 418 experience points, 222 more were needed to attain level 7. Your score was 2428 before end-of-game adjustments. Basics: You had 0 out of 47 hit points. You had all 14 energy points (spell power). Your armor class was -3. Your wallet contained 376 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/01 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 8 (peak:9, limit:18). Your charisma was 4 (peak:8, limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had basic skill with long sword and could have enhanced that. Final Attributes: You were fervently aligned. You were cold resistant. You were stealthy. You were guarded. You are dead. Vanquished creatures: a gnome mummy a human zombie 6 gnome lords 2 gnomish wizards a little dog 4 dwarves a rothe 2 acid blobs 2 gas spores a hobbit 16 gnomes a Keystone Kop 10 garter snakes 2 geckos a jackal a fox 3 goblins a sewer rat 2 grid bugs a bat a kobold zombie 3 newts 63 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: A grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: A grave. Final resting place for BaeHund-Rog-Hum-Fem-Cha, killed by a dwarf. Level 5: Level 6: Level 7: <- You were here. A general store, some fountains. Final resting place for you, killed by an invisible water demon. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Loggers | | 376 Au | | killed by an | | invisible water | | demon | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel Loggers the Valkyrie... You died in The Gnomish Mines on dungeon level 7 with 2391 points, and 376 pieces of gold, after 2150 moves. You were level 6 with a maximum of 47 hit points when you died.