Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-22 01:51:05, ended 2021-06-22 15:06:49. Loggers, chaotic female human Wizard ----- |..<| -------- |.... |%!%%%.| |...| |%%%%%.| ###-...| |.%....-# # -.--- |!%%%%.|# # |%%.%!.|# # --------# # # ## # ## M ## #@## # # #### # -----|-# |......# +.....| ------- Loggers the Conjurer St:10 Dx:13 Co:13 In:18 Wi:8 Ch:13 Chaotic S:1072 Dlvl:4 $:18 HP:0(37) Pw:23(50) AC:3 Xp:5/221 T:1929 Latest messages: You owe Papar 18 zorkmids for them! The kobold mummy hits! You see here 2 pancakes (for sale, 30 zorkmids). The kobold mummy hits! You see here a food ration (for sale, 45 zorkmids). The kobold mummy hits! You see here a potion called smj (for sale, 50 zorkmids). You owe Papar 28 zorkmids for the use of merchandise. You pay that debt. A tin for 5 zorkmids. Pay? [yn] (n) You bought a tin for 5 gold pieces. "Thank you for shopping in Papar's delicatessen!" You see here an egg (for sale, 9 zorkmids). You see here 2 slime molds (for sale, 34 zorkmids). You do not owe Papar anything. You see here a tripe ration (for sale, 15 zorkmids). The kobold mummy hits! You see here a tin (for sale, 5 zorkmids). In what direction? The spell misses the kobold mummy. You see here a clear potion (for sale, 7 zorkmids). The kobold mummy just misses! You see here a tripe ration (for sale, 15 zorkmids). The kobold mummy hits! You see here a food ration (for sale, 45 zorkmids). You see here a potion called smj (for sale, 50 zorkmids). The kobold mummy hits! In what direction? The sleep ray misses it. The sleep ray hits it. In what direction? The sleep ray hits it. The kobold mummy misses! You miss the kobold mummy. The kobold mummy hits! In what direction? The spell misses the kobold mummy. The kobold mummy hits! In what direction? The spell misses the kobold mummy. The kobold mummy just misses! You hit the kobold mummy! The kobold mummy hits! The kobold mummy hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 18 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) o - a +0 trident Armor i - an uncursed +0 pair of high boots (being worn) b - a blessed +3 cloak of magic resistance (being worn) E - a cursed -1 leather armor (being worn) Comestibles D - 2 uncursed food rations M - an uncursed tin of floating eye meat Scrolls r - an uncursed scroll of identify Spellbooks k - a blessed spellbook of force bolt p - an uncursed spellbook of magic mapping L - an uncursed spellbook of magic missile l - an uncursed spellbook of sleep Rings e - an uncursed ring of conflict s - a blessed +1 ring of increase accuracy (on right hand) z - a cursed ring of shock resistance B - a cursed ring of shock resistance Wands c - a wand of light (0:10) Tools d - an uncursed lock pick m - a magic marker (0:7) Loggers the Wizard's attributes: Background: You were a Conjurer, a level 5 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1929 turns ago. You had 221 experience points, 99 more were needed to attain level 6. Your score was 1072 before end-of-game adjustments. Basics: You had 0 out of 37 hit points. You had 23 out of 50 energy points (spell power). Your armor class was 3. Your wallet contained 18 zorkmids. Autopickup was off. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were devoutly aligned. You were magic-protected. You were telepathic. You had a small bonus to hit (+1). You were warded. You are dead. Vanquished creatures: a ghost a small mimic a gnome lord a little dog a floating eye a kitten a dwarf a giant bat 4 dwarf zombies 2 iguanas a giant rat 2 brown molds a gnome 3 geckos 3 jackals 2 foxes a goblin 9 sewer rats a grid bug 3 lichens a kobold zombie 41 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: A fountain. Level 2: Some fountains. Level 3: Stairs down to The Gnomish Mines. Level 4: <- You were here. A delicatessen. Final resting place for you, killed by a kobold mummy. The Gnomish Mines: Level 4: A grave. Final resting place for magnolian-Val-Hum-Fem-Neu, killed by a gnome lord. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Loggers | | 18 Au | | killed by a | | kobold mummy | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Loggers the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 1071 points, and 18 pieces of gold, after 1929 moves. You were level 5 with a maximum of 37 hit points when you died.