Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-27 20:07:56, ended 2021-06-27 23:08:13. Loggers, chaotic female orcish Wizard ------------- --------- .............# |.......| ## #|...........|## |.......| --------- ####............| # |.......| |.<.....| #####-------.----- # ####-.......| ........-########## # ### -----|--- |.......| ## # # # -------+- ## ### ## # # # ##-----# # #|...|# # #-...|# # |....# --|--- |...| |.$f.| |...| |.@..| ----- |....| ------ Loggers the Evoker St:13 Dx:12 Co:11 In:14 Wi:16 Ch:9 Chaotic S:33 Dlvl:1 $:7 HP:6(11) Pw:8(8) AC:8 Xp:1/4 T:154 Latest messages: What do you want to use or apply? [cl or ?*] What do you want to write on? [*] What type of spellbook do you want to write? magic missile You don't know how to write that. You write in your best handwriting: "My Diary", but it quickly fades. What do you want to dip? [$a-lo or ?*] Dip an uncursed scroll of destroy armor into the fountain? [yn] (n) Your scroll of destroy armor fades. What do you want to use or apply? [cl or ?*] What do you want to write on? [*] What type of scroll do you want to write? enchant armor q - an uncursed scroll labeled ZELGO MER. What do you want to read? [ijkq or ?*] As you read the scroll, it disappears. Your cloak of magic resistance glows silver for a moment. What do you want to use or apply? [cl or ?*] What do you want to write on? [*] What type of spellbook do you want to write? jumping You don't know how to write that. You write in your best handwriting: "My Diary", but it quickly fades. Restoring save file... Hello Loggers, the orcish Wizard, welcome back to NetHack! You are lucky! Full moon tonight. # Really quit? [yn] (n) Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 7 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +1 cloak of magic resistance (being worn) Comestibles o - an uncursed tripe ration Scrolls i - 2 uncursed scrolls of identify Spellbooks k - an uncursed spellbook of blank paper j - a blessed spellbook of force bolt Potions g - 2 uncursed potions of extra healing f - an uncursed potion of water Rings e - an uncursed ring of conflict d - an uncursed ring of fire resistance (on left hand) Wands c - a wand of magic missile (0:8) Tools l - a magic marker (0:24) Loggers the Wizard's attributes: Background: You were an Evoker, a level 1 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 154 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 4 experience points, 16 more were needed to attain level 2. Your score was 33 before end-of-game adjustments. Basics: You had 6 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 8. Your wallet contained 7 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 14 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were fire resistant. You were poison resistant. You had infravision. You were warded. You were lucky. You survived. Vanquished creatures: 3 jackals a newt 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A fountain. Goodbye Loggers the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 33 points, and 7 pieces of gold, after 154 moves. You were level 1 with a maximum of 11 hit points when you quit.