Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-03 15:20:17, ended 2022-06-03 17:58:12. Loggers, neutral male human Tourist ------------ ----- |..........| |<..| |..........| |...| |..........|####....| |........(+.# ----- --------+---# # ##### ####################### # ## ##### ---.-- |(...| |.v..| .....| |%...| |....| ------ Loggers the Peregrinator St:17 Dx:14 Co:15 In:14 Wi:8 Ch:18 Neutral S:41519 Dlvl:12 $:3269 HP:0(78) Pw:43(47) AC:-12 Xp:11/11149 T:12655 Satiated Latest messages: You see here a gem called emerald. You descend the stairs. You see here 9 gold pieces. You hear the chime of a cash register. $ - 9 gold pieces. What do you want to put on? [cgjnoyAVY or ?*] You are now wearing a towel around your head. You can't see any more. What do you want to remove? [fAJP or ?*] You were wearing an uncursed towel. You can see again. Where do you want to be teleported? (For instructions type a '?') You see here a large box. You see here a large box. You find a hidden door. You see here a light brown spellbook. You see here a light brown spellbook. You see here a large box. What do you want to use or apply? [dkpsu-wzAFHILNSTW or ?*] In what direction? There is a large box here; unlock it? [ynq] (q) You succeed in unlocking the box. There is an unlocked large box here, loot it? [ynq] (q) You carefully open the large box... You see here a light brown spellbook. You hear water falling on coins. You hit the energy vortex! You are jolted with electricity! You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! You feel your magical energy drain away. # Are you sure you want to pray? [yn] (n) You begin praying to The Lady. You are surrounded by a shimmering light. You finish your prayer. You feel that The Lady is well-pleased. Your runed broadsword softly glows with a light blue aura. You hit the energy vortex. You are jolted with electricity! You hit the energy vortex. You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 3269 gold pieces Amulets j - an uncursed amulet of life saving P - an uncursed amulet of reflection (being worn) Weapons G - 4 +2 darts (at the ready) a - a blessed +0 elven broadsword (weapon in hand) r - a +0 trident (wielded in other hand) Armor h - an uncursed +0 dwarvish iron helm (being worn) B - an uncursed +0 pair of leather gloves (being worn) Q - a blessed fireproof +2 pair of speed boots (being worn) b - an uncursed +0 pair of water walking boots M - an uncursed +0 cloak of invisibility t - an uncursed +0 elven cloak (being worn) l - an uncursed +0 Hawaiian shirt (being worn) O - a blessed +2 gray dragon scale mail (being worn) Comestibles R - an uncursed C-ration D - an uncursed K-ration Scrolls e - 3 uncursed scrolls of blank paper i - a cursed scroll of blank paper C - a cursed scroll of teleportation Potions Z - an uncursed potion of blindness K - 3 uncursed potions of booze m - an uncursed potion of invisibility U - an uncursed potion of restore ability E - a potion of unholy water Rings y - an uncursed ring of cold resistance g - an uncursed ring of free action n - an uncursed +1 ring of increase accuracy V - a cursed -1 ring of increase accuracy o - a cursed ring of levitation Y - an uncursed ring of stealth c - an uncursed ring of sustain ability f - an uncursed ring of teleport control (on right hand) J - an uncursed ring of warning (on left hand) Wands N - a wand of create monster (0:14) L - a wand of create monster (0:13) w - a wand of digging named z0 (0:8) S - a wand of digging named z1 (0:7) z - a wand of fire named homunculus (0:5) u - a wand of light (0:11) H - a wand of magic missile (0:0) T - a wand of probing named z1 (0:1) I - a wand of secret door detection (0:15) Tools F - an uncursed bugle s - an uncursed magic whistle p - a +0 pick-axe d - an uncursed skeleton key k - a tinning kit (0:56) A - an uncursed towel W - a +0 unicorn horn Gems/Stones X - 2 uncursed worthless pieces of blue glass v - an uncursed luckstone Loggers the Tourist's attributes: Background: You were a Peregrinator, a level 11 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 12655 turns ago. You had 11149 experience points, 8851 more were needed to attain level 12. Your score was 41519 before end-of-game adjustments. Basics: You had 0 out of 78 hit points. You had 43 out of 47 energy points (spell power). Your armor class was -12. Your wallet contained 3269 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 18 (limit:18). Final Status: You were swallowed by an energy vortex. You were satiated. You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You could teleport. You had teleport control. You had a small defense bonus (+4). You were warded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost 3 giant mimics 2 ogre kings a large mimic 2 couatls a stalker 2 air elementals an earth elemental a sergeant 2 water demons 2 small mimics a xan a troll a pyrolisk 2 freezing spheres a shocking sphere a tiger a dwarf king a tengu an ochre jelly a leocrotta a stone giant a human mummy a python a wraith a carnivorous ape a leather golem 5 soldiers a chameleon 3 giant beetles 4 cockatrices 3 wolves 5 winter wolf cubs a panther a spotted jelly 5 leprechauns 2 mumakil 2 giant spiders a scorpion an ice vortex 2 baby long worms 2 black lights 2 vampire bats a forest centaur a gnome king 2 dwarf mummies an ogre a rust monster an owlbear 4 yetis 6 Green-elves 4 chickatrices 2 dingoes 2 dogs a housecat a jaguar a dwarf lord 2 white unicorns a black unicorn 2 ravens 3 snakes 4 apes 3 human zombies 2 rope golems a Woodland-elf 2 fire ants 2 bugbears an imp a wood nymph a water nymph 11 Mordor orcs an Uruk-hai 2 orc shamans a rock piercer 2 rock moles 4 ponies a fog cloud 3 yellow lights 2 shriekers 2 violet fungi 14 gnome lords 6 gnomish wizards 2 kobold mummies a black naga hatchling a guardian naga hatchling a barrow wight 2 ghouls 2 straw golems a paper golem a giant ant 2 floating eyes 20 dwarves 3 homunculi 5 kobold lords a kobold shaman 15 hill orcs 5 rothes a rabid rat 2 centipedes a monkey 2 orc zombies 3 werejackals 3 iguanas 2 coyotes a gas spore 6 hobbits 2 large kobolds 2 hobgoblins 3 giant rats 2 cave spiders 2 brown molds 3 yellow molds a green mold 2 red molds 61 gnomes 8 garter snakes 3 geckos 13 jackals 2 foxes 2 goblins a sewer rat 3 grid bugs 2 bats 3 lichens 4 newts 379 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: A grave. Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: A scroll shop. Level 5: "vault" Level 6: Level 7: Oracle of Delphi. Level 8: "vault" Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by an energy vortex. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: A grave. Final resting place for ubiquity-Wiz-Elf-Mal-Cha, killed by a dwarf. Level 7: Level 8: Level 9: Level 10: Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Loggers | | 3269 Au | | killed by an | | energy vortex | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha Loggers the Tourist... You died in The Dungeons of Doom on dungeon level 12 with 41277 points, and 3269 pieces of gold, after 12655 moves. You were level 11 with a maximum of 78 hit points when you died.