Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-23 18:40:41, ended 2022-06-23 19:05:49. Loggers, chaotic male human Priest ------ ------- |....... .. |.)...| ------ --.......-------... |--@..- ......| ...........%........ -...... .....------- ---...........(........ |....... --........-----..........%%%.......... |.-..--- --.-----........|.....................--- --..-- --..| -----------..................---.----------..-- --.| |.%-.).-...)..........---..)%.)..........-- --- ------------.....(..--- ------------...--- ---------- ---.. -- Loggers the Adept St:12 Dx:13 Co:14 In:10 Wi:18 Ch:10 Chaotic S:7583 Dlvl:11 $:122 HP:0(49) Pw:61(136) AC:2 Xp:8/1670 T:3026 Blind Deaf Latest messages: It misses! The wand hits it. The wand misses you. It hits! You hit it. It hits! It hits! It hits! You hit it. In what direction? You feel better. It hits! It hits! It hits! In what direction? You feel better. You hit it. It hits! It hits! It hits! The wand hits it. The wand misses you. It hits! You try to feel what is lying here on the floor. In what direction? You feel better. It hits! The wand hits you! In what direction? You feel better. In what direction? You feel better. It hits! It hits! It hits! You hit it. You hit it. It hits! It hits! It hits! The wand hits you! The wand hits it. The magic missile hits it. The magic missile hits you! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 122 gold pieces Weapons a - a rusty +1 mace (weapon in hand) Armor s - a blessed +0 dwarvish iron helm (being worn) x - a +0 pair of speed boots (being worn) c - a blessed +0 small shield (being worn) b - a +0 robe (being worn) Comestibles X - a slime mold U - 3 food rations Z - a food ration Spellbooks Y - a spellbook of invisibility Potions h - a potion of gain ability Rings I - a +2 ring of protection (on left hand) Wands V - a wand of create monster (0:11) f - a wand of magic missile (0:1) T - a wand of speed monster (0:2) Tools o - a bag of holding containing 19 items q - a brass lantern (lit) d - a skeleton key A - a towel Contents of the bag of holding: 221 gold pieces 2 cloves of garlic 3 food rations a sprig of wolfsbane a lizard corpse a scroll of charging a scroll of enchant weapon 2 blessed scrolls of identify a cursed scroll of teleportation a spellbook of create monster a spellbook of healing a potion of booze a cursed potion of hallucination 4 potions of holy water a potion of unholy water a -1 ring of adornment a cursed ring of warning a worthless piece of black glass a worthless piece of blue glass Loggers the Priest's attributes: Background: You were an Adept, a level 8 human Priest. You were chaotic, nominally on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 3026 turns ago. You had 1670 experience points, 890 more were needed to attain level 9. Your score was 7583 before end-of-game adjustments. Basics: You had 0 out of 49 hit points. You had 61 out of 136 energy points (spell power). Your armor class was 2. Your wallet contained 122 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You had a small defense bonus (+2). You were protected. You were very fast. You are dead. Vanquished creatures: a giant mimic a small mimic a gelatinous cube a horse 4 gnome kings a gold golem a lizard a dwarf lord a plains centaur a snake a soldier ant a bugbear 2 Uruk-hai 10 gnome lords 5 gnomish wizards a black naga hatchling a guardian naga hatchling a ghoul a straw golem a little dog a floating eye 16 dwarves 2 hill orcs a rothe a centipede 5 dwarf zombies 2 wererats an iguana 4 hobbits a large kobold a cave spider 53 gnomes 2 geckos 2 foxes a kobold 2 goblins 2 sewer rats 5 grid bugs 3 lichens a kobold zombie 3 newts 146 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: "ad aerium" Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, many fountains. Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a magic missile. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Loggers | | 343 Au | | killed by a | | magic missile | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Loggers the Priest... You died in The Gnomish Mines on dungeon level 11 with 7549 points, and 343 pieces of gold, after 3026 moves. You were level 8 with a maximum of 49 hit points when you died.