Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-22 02:07:19, ended 2020-06-22 04:00:18. LordSeth, lawful male dwarven Caveman ------ ----- |....| |...| |.`..----@..| |.`....`@...| |..--->---..| |---------.--- |.%.^^<|.....| |..----|.....| --.| |.....| |.-----.....| |..**.......| |..---------- ---- LordSeth the Wanderer St:15 Dx:14 Co:20 In:10 Wi:9 Ch:7 Lawful Dlvl:5 $:721 HP:0(72) Pw:11(11) AC:0 Exp:7 T:7359 Latest messages: The baby crocodile picks up an uncursed flint stone. The baby crocodile misses the wolf. Something is written here in the dust. You read: "Elbereth". You see no objects here. The baby crocodile misses the wolf. The baby crocodile misses the werewolf. Something is written here in the dust. You read: "Elbereth". You see no objects here. The wolf bites! What do you want to write with? [- a-dhios-vHJMRV or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth Something is written here in the dust. You read: "ElbeSeth". You see no objects here. What do you want to write with? [- a-dhios-vHJMRV or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The wolf turns to flee. The wolf turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. What do you want to drink? [ryNWX or ?*] r You feel better. Please move the cursor to an unknown object. (For instructions type a '?') You swap places with your baby crocodile. You see here an uncursed flint stone. You see here an uncursed flint stone. You swap places with your baby crocodile. The Woodland-elf wields a runed broadsword! You hear some noises in the distance. The Woodland-elf swings his runed broadsword. The Woodland-elf hits! You hear a monster behind the boulder. Perhaps that's why you cannot move it. With great effort you move the boulder. The Woodland-elf thrusts her runed spear. The Woodland-elf hits! The Woodland-elf thrusts her runed spear. The Woodland-elf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 721 gold pieces Weapons b - a +2 sling (alternate weapon; not wielded) v - 14 +0 darts o - 2 +0 daggers i - a +0 orcish dagger R - a +0 spear (weapon in hand) a - a +1 club Armor x - an uncursed +0 orcish helm (being worn) D - an uncursed +0 pair of leather gloves (being worn) z - an uncursed +0 pair of iron shoes (being worn) f - an uncursed +0 pair of water walking boots E - an uncursed +0 small shield (being worn) g - an uncursed +0 dwarvish cloak (being worn) p - a blessed +0 elven mithril-coat (being worn) Comestibles F - an uncursed apple Y - an uncursed carrot Scrolls Z - an uncursed scroll of amnesia B - an uncursed scroll of blank paper e - a cursed scroll of blank paper j - a cursed scroll of confuse monster K - a blessed scroll of earth Q - a cursed scroll of earth C - an uncursed scroll of enchant armor U - an uncursed scroll of enchant weapon O - 2 blessed scrolls of identify m - an uncursed scroll of light k - a blessed scroll of remove curse w - an uncursed scroll of teleportation Potions y - an uncursed potion of acid W - a blessed potion of blindness X - an uncursed potion of levitation N - 2 potions of holy water Rings h - an uncursed ring of fire resistance (on right hand) H - an uncursed ring of polymorph control Wands u - a wand of digging (0:8) M - a wand of digging (0:7) V - a wand of make invisible (0:7) J - a wand of teleportation (0:7) Tools L - a bag of tricks (0:1) q - an uncursed tooled horn A - an uncursed mirror l - an uncursed oil lamp S - an uncursed oil lamp I - an uncursed tallow candle P - an uncursed tin whistle Gems/Stones s - an uncursed worthless piece of blue glass c - 3 uncursed flint stones (in quiver pouch) t - an uncursed luckstone d - 7 uncursed rocks LordSeth the Caveman's attributes: Background: You were a Wanderer, a level 7 dwarven Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in Sokoban, on level 5. You entered the dungeon 7359 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 722 experience points, 558 more were needed to attain level 8. Basics: You had 0 out of 72 hit points. You had all 11 energy points (spell power). Your armor class was 0. Your wallet contained 721 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (peak:18, limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 10 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 7 (limit:16). Final Status: You were unencumbered. You were wielding a spear. You had basic skill with spear. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You had infravision. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 large mimics a small mimic a warhorse 3 watchmen 2 leprechauns a dog a housecat a blue jelly a gnome mummy an imp a wood nymph a water nymph 3 rock piercers 4 rock moles a shrieker 3 gnome lords a guardian naga hatchling 3 gray oozes 4 elf zombies a paper golem a baby crocodile a giant ant a little dog 2 floating eyes a kitten 4 dwarves 2 homunculi 3 kobold lords a kobold shaman 7 hill orcs 5 rothes 2 rabid rats 3 centipedes 4 giant bats 2 orc zombies a wererat a werejackal 8 iguanas an acid blob a coyote a gas spore 3 hobbits 2 large kobolds 4 hobgoblins 3 giant rats 6 cave spiders a brown mold a yellow mold 2 green molds a red mold 15 gnomes 7 garter snakes 2 gnome zombies 3 geckos 5 jackals 2 kobolds 2 goblins 4 bats 12 lichens a kobold zombie 10 newts 174 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: An altar to Anu, a sink. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A scroll shop, a grave. Level 5: Many fountains. Level 6: A grave. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Sokoban: Level 5: <- You were here. Unsolved. Final resting place for you, killed by a Woodland-elf. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LordSeth | | 721 Au | | killed by a | | Woodland-elf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LordSeth the Caveman... You died in Sokoban on dungeon level 5 with 3827 points, and 721 pieces of gold, after 7359 moves. You were level 7 with a maximum of 72 hit points when you died.