Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-01 00:21:29, ended 2021-06-03 09:01:57. LordSeth, lawful female dwarven Valkyrie --------- 5 |.......| |.......|4 |...@...| |...@...| | |...)..D| | |. ----|---- .| |...4..)......| ---..[4&.5..--- -----@----- ..@4 .4@. ...) |... ..)% --).. .... --..)) -A----../ ........ ------- LordSeth the Warrior St:18/48 Dx:21 Co:20 In:14 Wi:16 Ch:13 Lawful Astral Plane $:2 HP:149(199) Pw:70(70) AC:-18 Xp:15/261158 T:39045 Latest messages: Status of the priest of Tyr (lawful): Level 18 HP 75(81) AC 7, peaceful. You hit the gray dragon! You hit the gray dragon! You hit the gray dragon! You hit the gray dragon! The invisible Famine moves Maud the Warrior out of the way! The gray dragon bites the high priestess. The gray dragon hits the high priestess. The gray dragon hits the high priestess. The high priestess swings her mace at the gray dragon. The high priestess hits the gray dragon. The high priestess hits the gray dragon. The priest of Tyr swings his mace. The priest of Tyr hits! The priest of Tyr kicks! The priest of Tyr points all around, then curses. The priest of Loki picks up a long sword. You hit the gray dragon! You hit the gray dragon! The gray dragon turns to flee. You hit the gray dragon! You hit the gray dragon! The priest of Loki wields a long sword! The invisible Famine moves the priestess of Moloch out of the way! You hear some noises. You hear some noises in the distance. Please move the cursor to an unknown object. (For instructions type a '?') The high priestess of Tyr swings her mace at the invisible Angel of Moloch. The high priestess of Tyr hits the invisible Angel of Moloch. The invisible Angel of Moloch is killed! There is a high altar to Tyr (lawful) here. Talk to whom? (in what direction) 1 The high priestess of Tyr gives you two bits for an ale. The invisible Famine moves the priest of Tyr out of the way! The priest of Moloch zaps a wand of cold! The bolt of cold hits the priest of Tyr! The bolt of cold hits the invisible Famine. What do you want to sacrifice? [w or ?*] ? You offer the Amulet of Yendor to Tyr... An invisible choir sings, and you are bathed in radiance... The voice of Tyr booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of extinct species? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2 gold pieces Amulets j - an uncursed amulet of life saving (being worn) z - an uncursed amulet of life saving e - a cursed amulet of life saving r - a cursed amulet of life saving Weapons a - the blessed rustproof +1 Excalibur (weapon in hand) b - a blessed rustproof +1 long sword (wielded in other hand) Armor T - a cursed rustproof +2 dwarvish iron helm (being worn) x - a blessed greased fireproof +2 pair of gauntlets of dexterity (being worn) R - a blessed fireproof +0 pair of speed boots (being worn) W - a cursed thoroughly burnt +0 cloak of magic resistance (being worn) X - an uncursed +0 Hawaiian shirt (being worn) t - an uncursed greased +0 silver dragon scale mail (being worn) Comestibles v - an uncursed partly eaten food ration q - an uncursed K-ration M - an uncursed tin of nurse meat F - an uncursed lizard corpse Spellbooks J - the blessed Book of the Dead Potions o - 2 uncursed potions of healing Rings I - an uncursed ring of conflict (on right hand) Z - an uncursed ring of conflict K - an uncursed ring of free action (on left hand) L - an uncursed ring of levitation U - an uncursed ring of levitation A - an uncursed ring of regeneration S - an uncursed ring of slow digestion Wands f - a wand of cold (0:6) d - a wand of digging (0:7) H - a wand of digging (0:5) E - a wand of digging (0:4) O - a wand of digging (0:3) P - a wand of digging (0:0) V - a cursed wand of digging (0:4) N - a wand of enlightenment (0:8) c - a cursed wand of fire (0:4) G - a wand of lightning (0:3) n - a wand of secret door detection (0:1) p - a wand of sleep (0:0) Y - a cursed wand of striking (0:6) Tools i - a blessed bag of holding containing 64 items D - the Bell of Opening (0:2) h - the uncursed Candelabrum of Invocation (7 candles attached) C - the blessed Orb of Fate (0:1) m - a cursed skeleton key g - an uncursed stethoscope s - an uncursed moist towel u - a blessed +0 unicorn horn Contents of the bag of holding: 1866 gold pieces a cheap plastic imitation of the Amulet of Yendor named FAKE a cursed cheap plastic imitation of the Amulet of Yendor named FAKE 23 blessed +2 darts 4 blessed +0 darts 2 +3 darts a cursed -1 helm of opposite alignment named Cursed an uncursed +0 pair of leather gloves a blessed +0 pair of water walking boots an uncursed burnt +3 small shield 2 uncursed cream pies 5 uncursed food rations an uncursed lembas wafer an uncursed tripe ration a blessed tin of nurse meat an uncursed tin of nurse meat an uncursed egg an uncursed lizard corpse a blessed potion of full healing a blessed potion of levitation 5 potions of holy water a potion of unholy water named Unholy water an uncursed ring of protection from shape changers a cursed ring of protection from shape changers an uncursed ring of regeneration a wand of cold (0:4) a wand of create monster (0:13) a wand of create monster (0:11) a wand of death (0:3) a wand of digging (0:3) a wand of enlightenment (0:14) a wand of fire (0:8) a wand of fire (0:6) a wand of fire (0:5) a wand of fire (0:3) a wand of fire (0:1) a wand of light (0:15) a wand of light (0:11) a wand of light (0:9) a wand of light (0:1) a wand of lightning (0:8) a wand of lightning (0:5) a wand of lightning (0:5) a wand of opening (0:7) a wand of slow monster (0:6) a wand of slow monster (0:4) a wand of speed monster (0:8) a wand of speed monster (0:4) a wand of undead turning (0:0) a wand of wishing (0:0) an uncursed blindfold an uncursed leash an uncursed tin whistle a blessed tinning kit (0:78) a +0 unicorn horn 6 uncursed wax candles 9 uncursed wax candles 3 uncursed chrysoberyl stones an uncursed citrine stone 3 uncursed rubies 2 uncursed sapphires an uncursed worthless piece of green glass a blessed luckstone a blessed touchstone LordSeth the Valkyrie's attributes: Background: You were a Warrior, a level 15 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 39045 turns ago. You had 261158 experience points, 58842 more were needed to attain level 16. Basics: You had 149 out of 199 hit points. You had all 70 energy points (spell power). Your armor class was -18. Your wallet contained 2 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/48 (limit:18/100). Your dexterity was 21 (base:19, innate limit:20). Your constitution was 20 (limit:20). Your intelligence was 14 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 13 (limit:16). Final Status: You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You caused conflict. You could teleport. You had a large defense bonus (+11). You were warded. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Orcus Yeenoghu Juiblex the Wizard of Yendor (12 times) Famine Vlad the Impaler an arch-lich a high priest a mastodon Medusa 5 krakens 3 iron golems 5 master liches a storm giant a glass golem a balrog 5 purple worms 2 gray dragons 5 silver dragons 8 red dragons 2 white dragons 3 orange dragons 5 black dragons 3 blue dragons 3 green dragons 4 yellow dragons 16 minotaurs 3 jabberwocks Lord Surtur 7 baluchitheria 9 Angels 6 demiliches 4 stone golems 6 master mind flayers 12 Olog-hai 4 Nazgul 4 pit fiends a sandestin 7 hell hounds 5 titanotheres 3 trappers a baby silver dragon a baby red dragon a baby yellow dragon 2 guardian nagas 7 disenchanters 37 vampire lords 4 skeletons 12 aligned priests 6 captains 6 shades 7 liches 3 clay golems 6 nurses 4 ice devils 4 nalfeshnees a lurker above 2 Aleaxes a frost giant 5 ettins 5 black puddings 25 vampires a lieutenant 37 ghosts 7 winged gargoyles 3 mind flayers 13 giant mimics 4 long worms 3 zruties 23 fire giants 8 ogre kings 10 ice trolls 11 rock trolls 7 umber hulks 2 flesh golems 8 Elvenkings a doppelganger 7 hezrous 12 bone devils 7 large mimics 2 fire vortices 3 couatls 11 stalkers 13 air elementals 5 fire elementals 10 earth elementals 4 water elementals 5 hill giants 3 giant mummies 2 black nagas 5 xorns 18 giant zombies 10 elf-lords 2 sergeants a water demon 7 barbed devils 4 vrocks 11 salamanders 16 wargs a winter wolf 5 hell hound pups 20 small mimics 2 glass piercers 12 warhorses 8 steam vortices 19 xans 2 ettin mummies 3 ogre lords 8 quantum mechanics 20 trolls 2 sasquatches a wood golem 3 erinyes 4 mariliths a djinni 4 sharks 3 gelatinous cubes 4 pyrolisks 4 large dogs 5 flaming spheres 6 shocking spheres a large cat 4 tigers 2 gargoyles 2 dwarf kings a tengu 2 ochre jellies 7 leocrottas 3 energy vortices 2 mountain centaurs 8 stone giants 4 elf mummies 5 red nagas 8 green slimes 4 pythons 11 pit vipers 38 wraiths 3 carnivorous apes 25 ettin zombies 2 leather golems 10 Grey-elves 56 soldiers 2 watchmen 2 succubi 10 horned devils an incubus 4 chameleons 3 crocodiles 9 giant beetles 3 quivering blobs 10 cockatrices 3 wolves a winter wolf cub 2 lynxes 2 panthers 4 gremlins 46 leprechauns 6 orc-captains 2 iron piercers 3 mumakil 6 giant spiders 2 scorpions 6 horses 3 ice vortices 7 black lights 5 vampire bats 6 forest centaurs 3 gnome kings an orc mummy 3 dwarf mummies 5 ogres 2 brown puddings 8 rust monsters 6 owlbears 9 yetis 3 gold golems 11 Green-elves 4 piranha 11 giant eels 6 lizards 5 chickatrices 2 dingoes 4 dogs 2 housecats 3 jaguars a blue jelly 2 gray unicorns 2 black unicorns 4 dust vortices 2 ravens 5 plains centaurs 8 gnome mummies 5 snakes 8 water moccasins 13 apes 19 human zombies a rope golem 8 Woodland-elves 23 soldier ants 40 fire ants 37 bugbears 5 imps 7 lemures 2 quasits 5 wood nymphs 10 water nymphs 3 mountain nymphs 2 Mordor orcs 27 Uruk-hai 5 orc shamans 12 rock piercers a rock mole a pony 7 fog clouds 5 yellow lights 2 shriekers 5 violet fungi 11 gnome lords 5 gnomish wizards 5 kobold mummies a black naga hatchling a golden naga hatchling 2 guardian naga hatchlings 5 gray oozes a barrow wight 12 elf zombies 18 ghouls 3 straw golems 3 paper golems 3 jellyfish 13 giant ants 4 little dogs 10 floating eyes 4 kittens 10 dwarves 6 homunculi 2 kobold lords 2 kobold shamans 33 hill orcs 18 rothes a rabid rat 3 centipedes 3 giant bats 3 monkeys 15 orc zombies 12 dwarf zombies a wererat 4 werejackals 7 iguanas 49 killer bees 4 acid blobs 2 coyotes 7 hobbits 2 manes 2 large kobolds 25 hobgoblins 14 giant rats 9 cave spiders 2 brown molds 5 yellow molds 2 green molds 2 red molds 21 gnomes 18 gnome zombies 6 geckos 8 jackals 3 foxes 4 kobolds 7 goblins 2 sewer rats 4 grid bugs a bat 3 lichens 12 kobold zombies 11 newts 1896 creatures vanquished. Extinct species: erinyes (extinct) 1 species extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never changed form. You used 4 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. A temple. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: A grave. Final resting place for xororand-Wiz-Hum-Mal-Cha, killed by a gnome king, while frozen by a monster's gaze. Level 6: A fountain. Level 7: A general store, a fountain. Level 8: Many fountains. Level 9: Stairs up to Sokoban, level 8. Level 10: Level 11: A fountain. Level 12: A fountain. Level 13: Level 14: "Quest" A general store, a sink. Summoned by the Norn. Portal to The Quest. Level 15: Level 16: Level 17: Level 18: A primitive area. Level 19: A fountain. Level 20: An altar to Tyr, a fountain, a grave. Level 21: A general store, a grave. Level 22: A general store, a fountain, a grave. Level 23: A fountain, a grave. Level 24: Level 25: Level 26: Level 27: Level 28: Level 29: Gehennom: levels 30 to 52 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: Level 34: Level 35: A fountain. Level 36: Level 37: Level 38: Level 39: Level 40: Some shops, an altar, some graves. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: Level 51: Level 52: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Some shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 5 Level 1: Level 2: Level 3: Level 4: Level 5: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 40 up to 38 Level 38: Level 39: Level 40: Farvel LordSeth the Demigoddess... You went to your reward with 2207930 points, Excalibur (worth 4000 zorkmids and 10000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Orb of Fate (worth 3500 zorkmids and 8750 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) 3 rubies (worth 10500 zorkmids), 3 chrysoberyl stones (worth 2100 zorkmids), 2 sapphires (worth 6000 zorkmids), 1 citrine stone (worth 1500 zorkmids), 1 worthless piece of colored glass, 4 amulets of life saving (worth 600 zorkmids), 2 cheap plastic imitations of the Amulet of Yendor (worth 0 zorkmids), and 1868 pieces of gold, after 39045 moves. You were level 15 with a maximum of 199 hit points when you ascended.