Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-27 04:00:41, ended 2021-06-28 06:45:58. LordSeth, lawful male human Knight --------- |.......| ----- |.......| ----- .%.| |..._...| |... ---------..-- --------- |.......| -------- --..---------@ |.......|.%%-- --..%....- | |.......| | -....._`-- --%Aa|.......| |.....)%|%...---......... |. ----%---- .| .....%.*.---%.q.|@@.@...|L |..._...%%'..%$$..%...... |.......%.....| .......%.%@@..%A%..L@...| |.......|....---..)%H.... ---....%....--- ....../%.---..%.|@......| |.......|.%.-- --..%R...- -----)----- -.......-- --...|.@.....| ---------..-- ----|---- --.......-- ----%---- --..--------- ...| ------w%.--------.....$...--------.).| |.... L w ----- |....%E.%......|...........|.......).| ------ |.............%--.........--.(.------- |...............--.......--....| |......%...%....%----+----.%.--- |.................../........| ------------------------------ LordSeth the Seignieur St:18/15 Dx:23 Co:18 In:21 Wi:23 Ch:18 Lawful Astral Plane $:20 HP:215(226) Pw:12(386) AC:-35 Exp:29 T:27166 Latest messages: The priestess of Brigit swings her mace at Alex the invisible Speleologist. The priestess of Brigit misses Alex the invisible Speleologist. The priestess of Brigit misses Alex the invisible Speleologist. The priest of Manannan Mac Lir swings his mace at the Angel of Brigit. The priest of Manannan Mac Lir hits the Angel of Brigit. The Angel of Brigit is killed! There is a high altar to Lugh (lawful) here. What do you want to use or apply? [dfgimsuyA-CFGIMOUWXZ or ?*] G You produce a strange whistling sound. The fire giant swings his long sword at the baluchitherium. The fire giant hits the baluchitherium. The baluchitherium hits the fire giant. The baluchitherium hits the fire giant. The fire giant is killed! The Angel of Brigit picks up 4 gems. The Angel of Brigit picks up a scroll. The priestess of Brigit swings her mace at Alex the invisible Speleologist. The priestess of Brigit misses Alex the invisible Speleologist. The priestess of Brigit misses Alex the invisible Speleologist. The priest of Brigit swings his mace at the invisible demilich. The priest of Brigit hits the invisible demilich. The priest of Brigit hits the invisible demilich. The priestess of Moloch picks up a cloak of protection. The priestess of Moloch removes a cloak of protection and puts on a cloak of protection. There is a high altar to Lugh (lawful) here. What do you want to put on? [hqszQR or ?*] s You are now wearing a towel around your head. You can't see any more. The demilich casts a spell! You hear a nearby zap. You hear something shatter! The wand hits the priestess of Brigit! Boing! You hear some noises. What do you want to remove? [swNT or ?*] s You were wearing an uncursed towel. You can see again. There is a high altar to Lugh (lawful) here. What do you want to sacrifice? [R or ?*] R You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh thunders: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 20 gold pieces Amulets w - an uncursed amulet of life saving (being worn) z - an uncursed amulet of life saving q - an uncursed amulet of reflection Weapons a - the blessed +6 Grayswandir (weapon in hand) P - a blessed rustproof +6 long sword (wielded in other hand) Armor p - a blessed rustproof +5 helm of brilliance (being worn) J - a blessed fireproof +5 pair of gauntlets of dexterity (being worn) S - a blessed +4 pair of jumping boots (being worn) k - a blessed fireproof +4 robe (being worn) V - a blessed greased +5 gray dragon scale mail (being worn) Comestibles D - an uncursed food ration n - an uncursed K-ration L - a blessed tin of nurse meat E - 2 uncursed lizard corpses Scrolls K - 3 uncursed scrolls of taming Spellbooks H - the blessed Book of the Dead Rings T - an uncursed ring of conflict (on left hand) N - an uncursed ring of free action (on right hand) h - an uncursed ring of levitation Q - an uncursed ring of searching Wands Z - a wand of death (0:0) B - a wand of digging (0:7) C - a wand of digging (0:6) W - a wand of enlightenment (0:9) X - a wand of light (0:11) y - a wand of polymorph (0:5) O - a wand of striking (0:1) F - a wand of teleportation (0:0) U - a wand of teleportation (1:0) Tools i - a blessed bag of holding containing 44 items I - an uncursed oilskin sack containing 1 item f - the uncursed Candelabrum of Invocation (no candles attached) A - an expensive camera (0:71) M - the blessed Magic Mirror of Merlin G - an uncursed magic whistle m - an uncursed skeleton key g - a blessed stethoscope s - an uncursed towel u - a blessed +0 unicorn horn d - an uncursed partly used wax candle (lit) Gems/Stones c - a blessed luckstone Contents of the bag of holding: an uncursed amulet of magical breathing a cursed +0 bullwhip the blessed rustproof +7 Excalibur a blessed rustproof +3 lance an uncursed +0 pair of speed boots an uncursed C-ration 2 uncursed food rations 4 uncursed scrolls of blank paper 3 uncursed scrolls of blank paper a cursed scroll of blank paper a cursed scroll of blank paper 2 uncursed scrolls of gold detection a blessed scroll of identify a blessed scroll of scare monster a blessed scroll of teleportation 2 cursed scrolls of teleportation a blessed potion of full healing 4 potions of holy water a potion of unholy water an uncursed ring of free action an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed ring of regeneration an uncursed ring of warning a wand of cold (0:6) a wand of digging (0:8) a wand of light (0:14) a wand of light (0:14) a wand of light (0:4) a wand of lightning (0:6) a wand of lightning (0:5) a wand of locking (0:7) a wand of opening (0:4) a wand of polymorph (0:1) a wand of sleep (0:6) a wand of slow monster (0:4) a wand of speed monster (0:6) a wand of striking (0:2) a blessed wand of teleportation (0:7) a wand of undead turning (0:2) an uncursed leash an uncursed oil lamp an uncursed tallow candle Contents of the oilskin sack: a blessed scroll of scare monster LordSeth the Knight's attributes: Background: You were a Seignieur, a level 29 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 27166 turns ago. You had 90102374 experience points, 9897626 more were needed for level 30. Basics: You had 215 out of 226 hit points. You had 12 out of 386 energy points (spell power). Your armor class was -35. Your wallet contained 20 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/15 (limit:18/100). Your dexterity was 23 (base:18, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 21 (base:16, innate limit:18). Your wisdom was 23 (base:18, innate limit:18). Your charisma was 18 (limit:18). Final Status: You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You caused conflict. You could jump. You could teleport. You had teleport control. You had a moderate defense bonus (+8). You were guarded. You were very fast. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Geryon Orcus Juiblex the Wizard of Yendor (twice) Death (twice) Pestilence Famine (twice) Vlad the Impaler 4 arch-liches a high priest Medusa 6 krakens 4 iron golems 5 master liches a ki-rin a storm giant a titan a glass golem 5 balrogs 11 purple worms a red dragon 2 black dragons a blue dragon a yellow dragon 16 minotaurs Ixoth 5 baluchitheria 19 Angels 8 demiliches a stone golem a master mind flayer an Olog-hai a Nazgul 5 pit fiends 3 sandestins 3 hell hounds 3 titanotheres 4 trappers 2 baby gray dragons a baby red dragon a baby yellow dragon a guardian naga 4 disenchanters 29 vampire lords 5 skeletons 27 aligned priests 2 captains 6 shades 5 liches 3 clay golems 4 nurses 2 nalfeshnees 4 lurkers above 3 frost giants 3 ettins 2 black puddings 32 vampires 3 lieutenants 34 ghosts a ranger a queen bee 3 winged gargoyles 2 mind flayers 4 giant mimics 2 long worms 4 zruties 6 fire giants 4 ogre kings 7 ice trolls 6 rock trolls 3 umber hulks a flesh golem 6 Elvenkings 8 hezrous 5 bone devils 6 large mimics a wumpus 4 fire vortices a couatl 9 stalkers 6 air elementals 6 fire elementals 3 earth elementals 4 water elementals 5 hill giants a giant mummy a black naga 4 xorns 21 giant zombies 5 elf-lords 8 sergeants 2 water demons 2 barbed devils 6 vrocks 4 salamanders 6 wargs 2 winter wolves 3 hell hound pups 10 small mimics 6 warhorses 4 steam vortices 6 xans 3 ettin mummies 4 ogre lords 4 quantum mechanics 17 trolls 3 sasquatches a wood golem 2 erinyes 3 mariliths 3 sharks 4 pyrolisks 2 large dogs 2 freezing spheres 4 flaming spheres 3 shocking spheres a large cat 6 tigers 3 gargoyles 2 dwarf kings 7 tengu 30 ochre jellies 4 leocrottas an energy vortex 5 mountain centaurs 2 stone giants 3 elf mummies a human mummy 3 red nagas 2 green slimes 3 pythons 3 pit vipers a cobra 62 wraiths 3 carnivorous apes 10 ettin zombies a leather golem 10 Grey-elves 29 soldiers a watchman 5 succubi 3 horned devils 3 incubi 4 chameleons 2 crocodiles 12 giant beetles 2 quivering blobs 14 cockatrices a wolf a winter wolf cub a lynx a panther 4 gremlins a spotted jelly 9 leprechauns 6 orc-captains 3 giant spiders 7 scorpions 3 horses 2 baby long worms 2 black lights 8 vampire bats 6 forest centaurs 3 gnome kings 6 dwarf mummies 6 ogres 5 brown puddings 9 rust monsters 11 owlbears 3 yetis 14 Green-elves 2 piranha 11 giant eels 8 lizards 4 chickatrices 2 dingoes a dog 4 housecats 4 jaguars a dwarf lord 4 blue jellies 2 gray unicorns 3 black unicorns 3 dust vortices 2 ravens 2 plains centaurs 2 gnome mummies 2 snakes 9 apes 25 human zombies a rope golem 4 Woodland-elves 20 soldier ants 16 fire ants 17 bugbears an imp 6 lemures 93 quasits 2 wood nymphs 2 water nymphs 4 mountain nymphs 13 Mordor orcs 9 Uruk-hai 3 orc shamans 6 rock piercers 3 rock moles 2 ponies 5 yellow lights a shrieker 2 violet fungi 12 gnome lords 5 gnomish wizards a kobold mummy a red naga hatchling a golden naga hatchling a gray ooze 6 barrow wights 10 elf zombies 8 ghouls a paper golem 5 jellyfish 29 giant ants a little dog 3 floating eyes 2 kittens 5 dwarves 9 homunculi 2 kobold lords 3 kobold shamans 32 hill orcs 2 rothes 2 rabid rats 2 centipedes 2 giant bats a monkey 10 orc zombies 11 dwarf zombies 2 wererats 7 iguanas 26 killer bees 4 acid blobs 2 coyotes 3 gas spores 2 hobbits 9 manes a large kobold 11 hobgoblins 4 giant rats a cave spider a brown mold a yellow mold 3 red molds 30 gnomes 3 garter snakes 20 gnome zombies 4 geckos 9 jackals 4 foxes a kobold 6 goblins 7 sewer rats 12 grid bugs a bat 9 lichens 16 kobold zombies 8 newts 1581 creatures vanquished. Genocided species: baby gray dragons baby silver dragons baby red dragons baby white dragons baby orange dragons baby black dragons baby blue dragons baby green dragons baby yellow dragons gray dragons silver dragons red dragons white dragons orange dragons black dragons blue dragons green dragons yellow dragons 18 species genocided. Voluntary challenges: You genocided 18 types of monsters. You never changed form. You used 8 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Many temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 29 Level 1: One way stairs up to The Elemental Planes. Level 2: A general store, an altar to Lugh. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A general store. Level 5: Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. Level 7: An altar to Lugh, a fountain, a sink. Level 8: A sink. Level 9: Level 10: A temple. Final resting place for Atrocia-Mon-Hum-Fem-Neu, killed by a troll. Level 11: A fountain, many trees. A very big room. Summoned by King Arthur. Portal to The Quest. Level 12: A fountain. Level 13: A fountain. Level 14: A fountain. Level 15: A primitive area. Level 16: A general store. Level 17: Level 18: A fountain. Level 19: A fountain. Level 20: Level 21: Some fountains. Level 22: Level 23: Level 24: A fountain. Level 25: Level 26: Level 27: Level 28: A grave. Final resting place for OldGuy-Kni-Hum-Fem-Law, killed by a minotaur. Level 29: A throne, a fountain. The castle (play 5-note tune to open or close drawbridge). Gehennom: levels 30 to 51 Level 30: A temple, many graves. Valley of the Dead. Level 31: Level 32: Level 33: A fountain. Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Level 40: Level 41: Some shops, an altar, many graves. Level 42: Stairs up to Vlad's Tower, level 41. Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: "Wizard portal" Level 50: Level 51: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: The Quest: levels 1 to 6 Level 1: Given quest by King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Vlad's Tower: levels 41 up to 39 Level 39: A throne. Level 40: Level 41: Fare thee well LordSeth the Demigod... You went to your reward with 1947538 points, Grayswandir (worth 8000 zorkmids and 20000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) Excalibur (worth 4000 zorkmids and 10000 points) The Book of the Dead (worth 10000 zorkmids and 25000 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) 2 amulets of life saving (worth 300 zorkmids), 1 amulet of reflection (worth 150 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 20 pieces of gold, after 27166 moves. You were level 29 with a maximum of 226 hit points when you ascended.