Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-01 19:03:54, ended 2023-06-05 01:36:09. LordSeth, lawful male dwarven Archeologist --------- |.......| |.......| ----- |..._...| |... |.......| --..--------- | |...%...| | --..A|..@....| |. ----%---- .| ....---.a.A|@......| |......$..$...| @A....-a%@@a-O..@@..| ---..%.[.%..--- ......---..A@|.aA..a.|A -----|----- .%.. --.a.|.......| %.. --|- --@.--------- )%. -.[. |... @ ... %%.% ..... ----- ...-- %.%% .... ....-- %%%. ....[!) .......----)----. ...'.. ...........).).)%%..... ----- ----------- LordSeth the Speleologist St:18/76 Dx:20 Co:20 In:21 Wi:21 Ch:16 Lawful Astral Plane $:2 HP:266(266) Pw:65(100) AC:-42 Exp:22 T:42855 Latest messages: The Angel of Camaxtli swings his long sword at the giant beetle. The Angel of Camaxtli hits the giant beetle. The Angel of Camaxtli hits the giant beetle. The priestess of Moloch swings her mace at the Angel of Quetzalcoatl. The priestess of Moloch misses the Angel of Quetzalcoatl. The priestess of Moloch hits the Angel of Quetzalcoatl. The fire ant misses the Angel of Quetzalcoatl. The fire ant misses the Angel of Quetzalcoatl. Please move the cursor to an unknown object. (For instructions type a '?') The giant beetle misses the Angel of Camaxtli. The priestess of Moloch swings her mace at the ogre king. The priestess of Moloch hits the ogre king. The priestess of Moloch hits the ogre king. Patric the invisible Magsman appears. Please move the cursor to an unknown object. (For instructions type a '?') You hear some noises in the distance. Talk to whom? (in what direction) 2 The high priest of Quetzalcoatl gives you two bits for an ale. The fire ant misses the high priest of Quetzalcoatl. The fire ant misses the high priest of Quetzalcoatl. The high priest of Quetzalcoatl casts a spell! The high priest of Quetzalcoatl looks better. The giant beetle misses the Angel of Quetzalcoatl. Patric the invisible Magsman turns to flee. The priestess of Camaxtli picks up a scroll. The high priest of Quetzalcoatl swings his mace at Patric the invisible Magsman. The high priest of Quetzalcoatl misses Patric the invisible Magsman. The high priest of Quetzalcoatl hits Patric the invisible Magsman. The giant beetle misses the Angel of Quetzalcoatl. A mysterious force prevents you from teleporting! The ogre king picks up some gold. The ogre king picks up a mace. The priestess of Moloch swings her mace at Patric the invisible Magsman. The priestess of Moloch misses Patric the invisible Magsman. The priestess of Moloch misses Patric the invisible Magsman. There is a high altar to Quetzalcoatl (lawful) here. What do you want to sacrifice? [H or ?*] H You offer the Amulet of Yendor to Quetzalcoatl... An invisible choir sings, and you are bathed in radiance... The voice of Quetzalcoatl booms out: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2 gold pieces Amulets G - a blessed amulet of life saving (being worn) R - a blessed amulet of life saving Weapons a - the blessed +7 Grayswandir (weapon in hand) b - a blessed +7 silver saber (wielded in other hand) Armor v - an uncursed rustproof +5 helm of brilliance (being worn) I - a blessed fireproof +5 pair of leather gloves (being worn) V - a blessed fireproof +5 pair of speed boots (being worn) Y - a blessed fireproof +4 cloak of magic resistance W - a blessed fireproof +4 cloak of protection (being worn) y - an uncursed +4 Hawaiian shirt (being worn) d - an uncursed +5 silver dragon scale mail (being worn) Comestibles h - an uncursed C-ration w - an uncursed food ration O - an uncursed food ration S - an uncursed lizard corpse Rings J - an uncursed ring of conflict (on right hand) t - an uncursed ring of free action (on left hand) Q - an uncursed ring of levitation D - an uncursed ring of regeneration Wands k - a wand of cold (0:6) p - a wand of death (0:6) P - a wand of death (0:6) n - a wand of death (0:1) X - a wand of digging (0:8) q - a wand of light (0:7) E - a cursed wand of secret door detection (0:6) K - a wand of sleep (0:8) F - a wand of slow monster (0:4) c - a wand of striking (0:5) N - a wand of teleportation (0:6) L - a wand of teleportation (0:0) Tools i - a blessed bag of holding containing 35 items f - an uncursed sack containing 1 item l - an uncursed brass lantern e - the uncursed Candelabrum of Invocation (7 candles attached) B - a magic marker (1:4) o - the blessed Orb of Detection (0:5) m - an uncursed skeleton key g - an uncursed stethoscope C - an uncursed tallow candle r - an uncursed tin whistle s - an uncursed moist towel u - a blessed +0 unicorn horn Gems/Stones U - a blessed luckstone Contents of the sack: a blessed scroll of scare monster Contents of the bag of holding: an uncursed amulet of magical breathing an uncursed +0 helm of opposite alignment an uncursed cram ration an uncursed K-ration an uncursed sprig of wolfsbane 4 blessed scrolls of blank paper a cursed scroll of blank paper an uncursed scroll of identify a blessed scroll of remove curse 2 blessed scrolls of scare monster 2 uncursed scrolls of taming 4 cursed scrolls of teleportation a blessed potion of full healing 11 potions of holy water 5 potions of unholy water an uncursed ring of conflict an uncursed ring of free action an uncursed ring of levitation an uncursed ring of slow digestion a blessed wand of cold (0:5) a wand of light (0:12) a wand of lightning (0:3) a wand of lightning (0:3) a wand of locking (0:4) a wand of opening (0:8) a wand of probing (0:6) a wand of secret door detection (0:13) a wand of slow monster (0:3) a wand of striking (0:7) a wand of striking (0:3) a wand of striking (0:3) a wand of undead turning (0:5) a wand of wishing (1:0) an uncursed brass lantern a magic marker (1:7) LordSeth the Archeologist's attributes: Background: You were a Speleologist, a level 22 male dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 42855 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 20015980 experience points, 9984020 more were needed for level 23. Basics: You had all 266 hit points. You had 65 out of 100 energy points (spell power). Your armor class was -42. Your wallet contained 2 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/76 (limit:18/100). Your dexterity was 20 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 21 (base:16, innate limit:16). Your wisdom was 21 (base:16, innate limit:16). Your charisma was 16 (limit:16). Final Status: You were unencumbered. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You caused conflict. You could teleport. You had teleport control. You had a moderate defense bonus (+9). You were protected. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (5 times) Pestilence (thrice) Famine Vlad the Impaler a high priest a mastodon Medusa 7 krakens 6 storm giants 2 glass golems a balrog the Minion of Huhetotl 2 gray dragons 6 silver dragons a red dragon 2 white dragons 2 orange dragons 2 black dragons a blue dragon 3 green dragons 3 yellow dragons 15 minotaurs 3 jabberwocks 3 baluchitheria 10 Angels a demilich 3 stone golems 5 Olog-hai 2 Nazgul 5 pit fiends 2 sandestins 4 hell hounds 3 titanotheres 3 trappers a baby black dragon a baby green dragon 4 disenchanters 33 vampire lords 3 skeletons 13 aligned priests 5 captains 6 shades 4 liches a water troll a clay golem 2 nurses 7 ice devils 3 nalfeshnees 6 lurkers above an Aleax 2 frost giants 4 ettins 4 black puddings 23 vampires 3 lieutenants 28 ghosts 5 winged gargoyles a mind flayer 6 giant mimics 4 long worms 2 zruties 4 fire giants 7 ogre kings 7 ice trolls 12 rock trolls 9 umber hulks 2 flesh golems 5 Elvenkings a doppelganger 4 hezrous 6 bone devils 2 large mimics 2 wumpuses 2 fire vortices a baby purple worm 16 stalkers 3 air elementals 6 fire elementals 4 earth elementals 6 water elementals a hill giant 8 giant mummies a black naga 8 xorns 12 giant zombies 8 elf-lords 11 sergeants 5 barbed devils 9 vrocks 6 salamanders 6 wargs 2 winter wolves 5 hell hound pups 8 small mimics 5 warhorses 4 steam vortices 10 xans 3 ettin mummies 6 ogre lords 7 quantum mechanics 6 trolls 2 wood golems 3 erinyes 7 mariliths a djinni 4 sharks 5 gelatinous cubes 5 pyrolisks 3 large dogs 4 freezing spheres 8 flaming spheres 8 shocking spheres 5 large cats 4 tigers 3 gargoyles 2 dwarf kings a tengu 4 ochre jellies 6 leocrottas 3 energy vortices 4 mountain centaurs 5 elf mummies 31 human mummies 3 red nagas 4 green slimes 16 pythons 14 pit vipers 8 cobras 51 wraiths 20 ettin zombies a leather golem 15 Grey-elves 60 soldiers 3 watchmen 3 succubi 6 horned devils 2 incubi 5 chameleons 31 giant beetles 2 quivering blobs 17 cockatrices 11 wolves 7 winter wolf cubs 2 lynxes 2 panthers 19 gremlins 54 leprechauns 5 orc-captains 7 iron piercers 2 mumakil 7 giant spiders 6 scorpions 7 horses 3 black lights 10 vampire bats 4 forest centaurs 2 gnome kings 9 orc mummies 3 dwarf mummies 8 brown puddings 7 rust monsters 6 owlbears 5 yetis 2 gold golems a werewolf 5 Green-elves 2 piranha 15 giant eels 8 lizards 3 dingoes 2 dogs 2 housecats 2 jaguars a dwarf lord 5 blue jellies a white unicorn 2 black unicorns 7 dust vortices 4 ravens 5 plains centaurs 4 gnome mummies 58 snakes 9 water moccasins 16 apes 13 human zombies 3 rope golems 8 Woodland-elves 26 soldier ants 10 fire ants 4 bugbears 2 imps 6 lemures 4 quasits 6 wood nymphs 6 water nymphs 4 mountain nymphs 13 Mordor orcs 8 Uruk-hai an orc shaman 3 rock piercers 3 rock moles 8 ponies 5 fog clouds 14 yellow lights 5 shriekers 3 violet fungi 4 gnome lords 4 gnomish wizards 4 kobold mummies a red naga hatchling a guardian naga hatchling 6 gray oozes 4 barrow wights 7 elf zombies 10 ghouls 2 straw golems 3 paper golems 2 jellyfish 29 giant ants a little dog 8 floating eyes 2 kittens 3 dwarves 4 homunculi 3 kobold lords 3 kobold shamans 11 hill orcs 9 rothes 5 rabid rats 2 centipedes 8 giant bats 6 monkeys 12 orc zombies 12 dwarf zombies a wererat 2 werejackals 8 iguanas 25 killer bees 8 acid blobs 8 coyotes 5 gas spores 7 hobbits 4 large kobolds 10 hobgoblins 4 giant rats 6 cave spiders 2 brown molds 5 yellow molds 4 green molds 4 red molds 27 gnomes 99 garter snakes 15 gnome zombies 15 geckos 15 jackals 3 foxes 4 kobolds 2 goblins 5 sewer rats 23 grid bugs 12 bats 12 lichens 19 kobold zombies 19 newts 1931 creatures vanquished. Genocided or extinct species: mind flayers master mind flayers liches demiliches master liches arch-liches erinyes (extinct) electric eels 7 species genocided. 1 species extinct. Voluntary challenges: You genocided 7 types of monsters. You never changed form. You used 6 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 27 Level 1: Many altars, a fountain. One way stairs up to The Elemental Planes. Level 2: Stairs down to The Gnomish Mines. Level 3: A general store, a fountain. Level 4: An altar. Level 5: An altar to Quetzalcoatl, a fountain, a sink. Level 6: Level 7: A fountain, a grave. Level 8: Some fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: A fountain, a grave. Level 11: A general store, a grave. Level 12: An altar to Quetzalcoatl. Final resting place for ccarlyle-Val-Hum-Fem-Law, petrified by touching a cockatrice corpse bare-handed. Level 13: A temple, a sink, a grave. Level 14: Summoned by Lord Carnarvon. Portal to The Quest. Level 15: A general store, some altars. Level 16: A fountain. Level 17: A primitive area. Level 18: Level 19: An altar to Quetzalcoatl. Level 20: A fountain. Level 21: A fountain. Level 22: A throne, a fountain, a grave. Level 23: Level 24: Level 25: A grave. Level 26: Level 27: A fountain. The castle (play notes "DBACC" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 28 to 49 Level 28: A temple, many graves. Valley of the Dead. Level 29: Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Level 39: Some shops, an altar, many graves. Level 40: Stairs up to Vlad's Tower, level 39. Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: "Wizard portal" Level 48: Level 49: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: A lighting shop, a temple, some fountains, a sink. Level 7: The Quest: levels 1 to 6 Level 1: Given quest by Lord Carnarvon. Level 2: Level 3: Many temples. Level 4: Level 5: Level 6: A temple. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Vlad's Tower: levels 39 up to 37 Level 37: Level 38: Level 39: Goodbye LordSeth the Demigod... You went to your reward with 2068752 points, Grayswandir (worth 8000 zorkmids and 20000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Orb of Detection (worth 2500 zorkmids and 6250 points) 2 amulets of life saving (worth 300 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 2 pieces of gold, after 42855 moves. You were level 22 with a maximum of 266 hit points when you ascended.