Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-14 06:29:00, ended 2025-06-17 00:26:42. LordSeth, lawful male human Archeologist ----------- |.........| ----|.........| |DV......<....| |@--|.........| |M|.|.........| |.|.----------- .|..... --%---.- .......| ...----- .. LordSeth the Investigator St:25 Dx:11 Co:15 In:16 Wi:18 Ch:10 Lawful Dlvl:12 $:149 HP:0(57) Pw:64(64) AC:-6 Exp:8 T:7158 Latest messages: You hit the vampire lord. You hit the vampire lord. The vampire lord hits! The vampire lord bites! You hit the vampire lord. What do you want to remove? [st or ?*] s You were wearing a towel. You can see again. What do you want to put on? [desV or ?*] s You are now wearing a towel around your head. You can't see any more. It explodes! You get blasted! What do you want to remove? [st or ?*] s You were wearing a towel. You can see again. Your candle is consumed! Its flame dies. What do you want to use or apply? [cehimpsuEL-NU-W or ?*] L In what direction? 7 You remove the leash from your white dragon. You hit the elf zombie! The elf zombie hits! You destroy the elf zombie! The vampire bat bites! The vampire bat misses! You hit the vampire bat! The white dragon picks up a worthless piece of yellow glass. The white dragon bites the vampire bat. The white dragon hits the vampire bat. The vampire bat is killed! The seemingly dead vampire bat suddenly transforms and rises as a vampire! The white dragon hits the vampire. The vampire misses the white dragon. The vampire misses the white dragon. The vampire hits! The vampire bites! Unknown command '^J'. What do you want to write with? [- afknprsvEUV or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The white dragon bites the vampire. The white dragon hits the vampire. The white dragon hits the vampire. The vampire hits! The vampire bites! The ettin mummy misses! The ettin mummy hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 149 gold pieces Amulets t - a cursed amulet of ESP (being worn) d - a cursed amulet of strangulation Weapons f - 3 uncursed +1 daggers a - the cursed rustproof +1 Excalibur (weapon in hand) Armor j - an uncursed +1 helmet (being worn) q - an uncursed +0 pair of gauntlets of power (being worn) A - a cursed +0 pair of iron shoes (being worn) F - an uncursed +1 cloak of magic resistance (being worn) o - an uncursed +0 elven mithril-coat (being worn) Comestibles l - an uncursed sprig of wolfsbane Potions g - an uncursed potion of booze b - an uncursed potion of hallucination w - an uncursed potion of object detection Q - a cursed potion of restore ability I - an uncursed potion of sickness Wands p - an uncursed wand of polymorph (0:5) Tools W - an empty cursed bag of holding i - an uncursed sack containing 24 items M - an empty uncursed sack e - an uncursed blindfold N - a cursed brass lantern L - an uncursed leash m - an uncursed lock pick U - an uncursed magic marker (0:59) h - an uncursed oil lamp c - a cursed tin whistle s - an uncursed towel V - a cursed towel u - an uncursed +0 unicorn horn Gems/Stones r - 2 uncursed agate stones k - an uncursed amethyst stone n - 2 uncursed aquamarine stones v - an uncursed aquamarine stone E - an uncursed touchstone Contents of the sack: 26 gold pieces an uncursed +2 bullwhip an uncursed +0 pair of leather gloves 13 cursed carrots 2 uncursed food rations an uncursed scroll of teleportation a cursed scroll of remove curse 4 uncursed scrolls of blank paper an uncursed scroll of blank paper a blessed scroll of destroy armor an uncursed scroll of confuse monster a cursed scroll of create monster 3 uncursed scrolls of light a blessed scroll of light an uncursed scroll of enchant armor 3 uncursed scrolls of identify a cursed ring of invisibility an uncursed wand of make invisible (0:5) a cursed wand of magic missile (0:4) a cursed wand of slow monster (0:5) a cursed wand of polymorph (0:6) a cursed wand of probing (0:3) 3 uncursed tallow candles an uncursed tinning kit (0:56) LordSeth the Archeologist's attributes: Background: You were an Investigator, a level 8 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 7158 turns ago. It was the midnight hour. You had 2098 experience points, 462 more were needed to attain level 9. Basics: You had 0 out of 57 hit points. You had all 64 energy points (spell power). Your armor class was -6. Your wallet contained 149 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:9, innate limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You had a small defense bonus (+4). You were guarded. You were fast. You are dead. Vanquished creatures: a vampire lord an aligned priest 2 ghosts a mind flayer a barbed devil an ettin mummy a quantum mechanic a freezing sphere a tiger a mountain centaur an elf mummy a python a giant beetle 23 leprechauns an orc-captain an iron piercer a mumak 3 giant spiders 2 horses an ice vortex a gnome king an orc mummy a rust monster 2 owlbears a lizard a dingo a housecat 2 jaguars a blue jelly 2 plains centaurs a Woodland-elf 2 soldier ants a water nymph 2 mountain nymphs 7 Uruk-hai a rock piercer a rock mole 10 gnome lords a gnomish wizard a red naga hatchling 2 gray oozes 3 elf zombies a giant ant 2 little dogs 3 floating eyes a kitten 6 dwarves 2 homunculi 3 hill orcs a centipede 2 giant bats a dwarf zombie 2 iguanas an acid blob 3 hobbits 2 manes a large kobold a giant rat a cave spider 3 yellow molds 39 gnomes a gnome zombie 4 geckos 7 jackals a fox a kobold a goblin a grid bug a bat 6 lichens 2 kobold zombies 3 newts 194 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: "Trapped container" Some fountains. Level 3: A delicatessen, a sink. Level 4: Stairs down to The Gnomish Mines. Level 5: Final resting place for ksw-Kni-Hum-Mal-Law, killed by a fall onto poison spikes. Level 6: A fountain. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a grave. Final resting place for jbhappy-Wiz-Gno-Mal-Neu, killed by a soldier ant. Level 8: Level 9: Level 10: Level 11: Level 12: <- You were here. Final resting place for you, killed by an ettin mummy. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | LordSeth | | 175 Au | | killed by an | | ettin mummy | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye LordSeth the Archeologist... You died in The Gnomish Mines on dungeon level 12 with 9132 points, and 175 pieces of gold, after 7158 moves. You were level 8 with a maximum of 57 hit points when you died.