Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-01 21:35:20, ended 2020-06-01 21:35:26. Luxidream, chaotic female orcish Wizard ------------- ............| |...........| |@..........| |d..........| ............| |...........| ---------.--- # # # # # # ---.--- |..<..| |.....| ......| ------- Luxidream the Evoker St:13 Dx:12 Co:15 In:16 Wi:11 Ch:9 Chaotic S:0 Dlvl:1 $:0 HP:0(11) Pw:8(8) AC:9 Xp:1/0 T:26 Latest messages: * Line 28: boolean option specified multiple times: time. * Line 28: boolean option specified multiple times: showscore. * Line 28: boolean option specified multiple times: showexp. * Line 31: Unknown option 'hp_notify'. * Line 86: boolean option specified multiple times: autopickup. * Line 96: compound option specified multiple times: fruit:tulpawater. Shall I pick character's race, role, gender and alignment for you? [ynaq] (y) Hello Luxidream, welcome to NetHack! You are a chaotic female orcish Wizard. What do you want to put on? [de or ?*] Which ring-finger, Right or Left? [rl] d - an uncursed +1 ring of gain strength (on right hand). What do you want to put on? [e or ?*] e - an uncursed ring of slow digestion (on left hand). What do you want to wield? [- a or ?*] You are already wielding that! The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You miss the jackal. The jackal bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of enchant weapon h - an uncursed scroll of light j - an uncursed scroll of punishment Spellbooks l - an uncursed spellbook of charm monster k - a blessed spellbook of force bolt Potions f - 2 uncursed potions of healing g - an uncursed potion of invisibility Rings d - an uncursed +1 ring of gain strength (on right hand) e - an uncursed ring of slow digestion (on left hand) Wands c - a wand of light (0:14) Luxidream the Wizard's attributes: Background: You were an Evoker, a level 1 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 26 turns ago. You had 0 experience points, 20 were needed to attain level 2. Your score was 0 before end-of-game adjustments. Basics: You had 0 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$?!/="+' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (base:12, limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You were poison resistant. You had infravision. You had slower digestion. You were warded. You are dead. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Final resting place for you, killed by a jackal. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Luxidream | | 0 Au | | killed by a | | jackal | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Luxidream the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 26 moves. You were level 1 with a maximum of 11 hit points when you died.