Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-04 23:39:01, ended 2022-06-05 00:36:14. Luxidream, chaotic female human Barbarian ------ ---- #.....| |..n ...| #|....| -------- |.@. ...| ##|.....# |......| |........ ...| ##|....|#####)......|# |...........%.| ####|....| #|......-# |......t.......#### # .....#####|......|# N --------------- ----- #|......| #|......| #-------- #################[#)## Luxidream the Brigand St:25 Dx:17 Co:18 In:9 Wi:9 Ch:6 Chaotic S:101416 Dlvl:26 $:2 HP:0(111) Pw:27(27) AC:-5 Xp:10/7860 T:22780 Blind Latest messages: The quantum mechanic hits! Your position suddenly seems very uncertain! The gray dragon bites! The gray dragon hits! The gray dragon hits! You smite the gray dragon. The gray dragon bites! The gray dragon hits! The gray dragon hits! You smite the gray dragon. In what direction? What a strange direction! Never mind. You smite the gray dragon. You smite the gray dragon. The gray dragon bites! The gray dragon hits! The gray dragon hits! You kill the gray dragon! Where do you want to travel to? (For instructions type a '?') You feel a wrenching sensation. You jump onto the teleportation trap. Where do you want to travel to? (For instructions type a '?') Wait! There's something there you can't see! You smite it. It hits! It hits! You smite it. It hits! It misses! You fall into a pit! You are still in a pit. You are still in a pit. You crawl to the edge of the pit. It hits! It misses! Unknown command '^M'. You descend the stairs. It hits! It hits! Unknown command '^M'. It hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 2 gold pieces Amulets h - an uncursed amulet of ESP (being worn) Weapons v - a blessed +1 elven spear t - the blessed rustproof +4 Stormbringer (weapon in hand) Armor r - an uncursed +0 helm of brilliance (being worn) Q - an uncursed very rusty corroded +0 pair of gauntlets of power (being worn) n - a blessed +1 pair of iron shoes (being worn) A - an uncursed +0 pair of levitation boots x - a blessed +2 gray dragon scale mail (being worn) Comestibles i - an uncursed lizard corpse Rings J - a blessed +3 ring of gain constitution m - a blessed +1 ring of gain constitution N - an uncursed +2 ring of gain constitution E - an uncursed -1 ring of gain strength G - an uncursed ring of poison resistance R - a cursed ring of polymorph (on left hand) T - an uncursed ring of polymorph control (on right hand) j - an uncursed ring of stealth H - an uncursed ring of stealth O - an uncursed ring of stealth Wands p - a wand of cancellation (0:3) Tools w - a blessed bag of holding containing 87 items f - an uncursed bugle I - an uncursed oil lamp q - a +0 pick-axe (alternate weapon; not wielded) Z - an uncursed skeleton key o - an uncursed tallow candle s - a +0 unicorn horn Gems/Stones k - 2 uncursed sapphires b - an uncursed luckstone Contents of the bag of holding: 15358 gold pieces an uncursed amulet of ESP an uncursed amulet of strangulation an uncursed chili dog 2 uncursed food rations a cursed partly eaten food ration an uncursed lembas wafer 5 uncursed tripe rations 3 uncursed eggs an uncursed partly eaten lizard corpse 2 uncursed scrolls of amnesia 2 blessed scrolls of blank paper 4 uncursed scrolls of blank paper a cursed scroll of blank paper a blessed scroll of charging 2 uncursed scrolls of confuse monster 2 blessed scrolls of create monster 7 uncursed scrolls of create monster a blessed scroll of earth a cursed scroll of earth an uncursed scroll of identify 3 uncursed scrolls of magic mapping an uncursed scroll of punishment 2 uncursed scrolls of remove curse a cursed scroll of remove curse a cursed scroll of stinking cloud a blessed scroll of teleportation 2 uncursed scrolls of teleportation an uncursed potion of acid an uncursed potion of blindness 2 uncursed potions of booze an uncursed potion of confusion 5 uncursed potions of extra healing an uncursed potion of full healing a cursed potion of gain ability an uncursed potion of gain energy a blessed potion of healing 4 uncursed potions of healing a blessed potion of invisibility an uncursed potion of invisibility 2 uncursed potions of levitation a cursed potion of levitation an uncursed potion of monster detection 2 uncursed potions of object detection a cursed potion of object detection 3 uncursed potions of restore ability an uncursed potion of sickness a cursed potion of sickness a blessed potion of speed 5 potions of holy water 2 potions of unholy water a cursed +3 ring of adornment a cursed +2 ring of adornment a cursed -1 ring of adornment a wand of digging (0:3) a wand of digging (0:8) a wand of digging (0:7) a wand of digging (0:5) a wand of enlightenment (0:14) a wand of lightning (0:4) a wand of lightning (0:1) a wand of locking (0:5) a wand of magic missile (0:3) a wand of magic missile (0:1) a wand of magic missile (0:0) a wand of polymorph (0:5) a wand of sleep (0:3) a wand of slow monster (0:6) a blessed wand of striking (0:5) a wand of striking (0:6) a wand of striking (0:6) a wand of striking (0:6) a wand of striking (0:5) a wand of striking (0:4) a wand of striking (0:0) a wand of striking (0:0) a wand of striking (0:0) a wand of striking (0:0) a wand of undead turning (0:6) an uncursed skeleton key an uncursed skeleton key an uncursed skeleton key a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn a +0 unicorn horn an uncursed worthless piece of blue glass Luxidream the Barbarian's attributes: Background: You were a Brigand, a level 10 female human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 26. You entered the dungeon 22780 turns ago. It was the midnight hour. You had 7860 experience points, 2140 more were needed to attain level 11. Your score was 101416 before end-of-game adjustments. Basics: You had 0 out of 111 hit points. You had all 27 energy points (spell power). Your armor class was -5. Your wallet contained 2 zorkmids. Autopickup was on for '$?!/="+' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 6 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a broadsword. You were skilled in broadsword. Final Attributes: You were the Glory of Arioch. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You would have seen invisible when not blind. You were telepathic. You could teleport. You were polymorphing periodically. You had polymorph control. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. Set was angry with you. You are dead. Vanquished creatures: 4 gray dragons a red dragon a demilich a titanothere a vampire lord 5 shopkeepers a captain 2 lurkers above an Aleax 2 black puddings 2 lieutenants 2 winged gargoyles 2 giant mimics a long worm a zruty 8 ice trolls an umber hulk a flesh golem 2 Elvenkings a doppelganger 2 wumpuses 3 couatls 2 stalkers an earth elemental 2 hill giants a giant mummy a black naga a xorn 2 elf-lords 9 sergeants 5 small mimics 2 warhorses a xan an ettin mummy a gelatinous cube a pyrolisk 3 large dogs 3 freezing spheres a flaming sphere 3 shocking spheres 2 large cats a tiger 2 gargoyles a dwarf king 3 tengu 2 ochre jellies a mountain centaur 2 elf mummies a human mummy a cobra 3 wraiths 31 soldiers a succubus a chameleon 2 crocodiles a giant beetle 2 quivering blobs 2 cockatrices a wolf a winter wolf cub 2 lynxes 2 panthers 3 leprechauns 7 orc-captains an iron piercer 4 mumakil 4 giant spiders a scorpion a horse 2 ice vortices a vampire bat an orc mummy a dwarf mummy an ogre 8 brown puddings 2 rust monsters 4 owlbears 2 yetis 2 werewolves 2 Green-elves 7 lizards 11 chickatrices a dingo a dog 3 housecats 3 jaguars 3 dwarf lords a blue jelly 4 white unicorns 3 gray unicorns 2 dust vortices 3 ravens 2 gnome mummies 3 snakes an ape 3 Woodland-elves 8 soldier ants a fire ant 5 bugbears 5 wood nymphs a mountain nymph 7 Mordor orcs 18 Uruk-hai 7 orc shamans a rock piercer a rock mole 3 ponies a fog cloud 7 yellow lights a shrieker 2 violet fungi 13 gnome lords 4 gnomish wizards 2 kobold mummies a black naga hatchling 2 guardian naga hatchlings 4 gray oozes 4 elf zombies 2 straw golems 2 paper golems 2 baby crocodiles 11 giant ants a little dog 2 floating eyes a kitten 20 dwarves a kobold lord 3 kobold shamans 22 hill orcs 6 rothes 4 rabid rats 2 giant bats a monkey an orc zombie 12 dwarf zombies 4 wererats 3 werejackals 8 iguanas 7 killer bees 7 coyotes a gas spore 10 hobbits 2 manes a large kobold 6 hobgoblins 2 orcs 7 giant rats 13 cave spiders a yellow mold 49 gnomes 3 garter snakes 5 gnome zombies 7 geckos 25 jackals 4 foxes 3 goblins 6 sewer rats 7 grid bugs 2 bats 7 lichens 2 kobold zombies 10 newts 641 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 26 Level 1: Level 2: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 3: An untended shop, a grave. Level 4: An untended shop. Level 5: An untended shop. Level 6: An untended shop. Level 7: A fountain. Level 8: An altar, many fountains. Level 9: Many fountains. Oracle of Delphi. Level 10: Many fountains. Stairs up to Sokoban, level 9. Level 11: Some fountains. Level 12: Level 13: An altar. Level 14: Level 15: A primitive area. Summoned by Pelias. Level 16: Level 17: An untended shop. Level 18: Level 19: Level 20: A fountain, a sink. Level 22: Level 23: A fountain. Level 24: Some fountains. Level 25: Some altars, many fountains. Level 26: <- You were here. Final resting place for you, killed by a giant zombie. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: An altar to Set, a fountain. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Luxidream | | 15360 Au | | killed by a | | giant zombie | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Luxidream the Barbarian... You died in The Dungeons of Doom on dungeon level 26 with 99880 points, and 15360 pieces of gold, after 22780 moves. You were level 10 with a maximum of 111 hit points when you died.