Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-14 00:48:06, ended 2020-06-14 02:37:05. MalcolmMasher, chaotic male orcish Barbarian ...... ........}}.................#......#............# .}}..................................# #..............#......#.^....# .......... #... #.......................# -....}.............................# # |...}... #............#.......#.....# |.....}.... #...........................# - -----...................#.....................# |...............}}............%#@..........#......#.... -----.......}}}...........%O......#.............#.# |......}}}}}.........OOO.....#..........##.... |.......}}}. #.... #..#.......#......#..... ... -........} .... # .. .............#......## .. ...........}}. .............#.....#..#... |........ #. #..................... .. #.. |...... # ............#............. .. -.... }}.....................#..... ... ... .}}..#...................###...#.## ... ..}}.. ...#...............# .#. . .... #..}} #..................# .. MalcolmMas the Bandit St:18/09 Dx:15 Co:18 In:7 Wi:9 Ch:6 Chaotic Home 1 $:0 HP:0(83) Pw:35(35) AC:2 Xp:9/4803 T:10231 Latest messages: You kill the ogre! You smite the ogre! Unknown command ' '. You kill the ogre! The ogre picks up a club. Unknown command ' '. You smite the ogre! Unknown command ' '. You kill the ogre! The ogre wields a club! The chieftain opens a door. Unknown command ' '. The ogre wields a club! You smite the ogre! The ogre swings his club. The ogre hits! The ogre wields a club! Unknown command ' '. You kill the ogre! The ogre zaps a wand of sleep! The sleep ray hits you! The ogre picks up a club. The ogre picks up a club. The ogre swings her club. The ogre hits! The ogre wields a club! The ogre swings his club. The ogre hits! The ogre wields a club! The club welds itself to the ogre's hand! The ogre swings her club. The ogre hits! The ogre wields a battle-axe! The ogre swings her club. The ogre hits! The combat suddenly awakens you. Unknown command ' '. The ogre zaps a wand of sleep! The sleep ray hits you! The ogre picks up a club. The ogre picks up a club. The ogre swings his club. The ogre hits! The ogre swings his club. The ogre hits! The ogre swings his club. The ogre hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Weapons a - the blessed rustproof +2 Cleaver (weapon in hands) b - a blessed +2 dagger named +2 h - 30 poisoned +0 darts named +0 Armor g - a blessed +1 orcish cloak (being worn) u - an uncursed +0 pair of elven boots (being worn) y - an uncursed +0 orcish helm (being worn) z - an uncursed very burnt +0 pair of gauntlets of dexterity (being worn) G - an uncursed +0 elven mithril-coat (being worn) V - a blessed +1 elven shield Comestibles f - an uncursed pineapple J - an uncursed food ration O - an uncursed tripe ration Rings m - an uncursed ring of invisibility x - an uncursed ring of searching (on left hand) Wands i - a blessed wand of striking (0:7) I - a wand of digging (0:3) Q - a wand of striking (0:3) S - a wand of striking (0:2) Tools e - a +0 pick-axe A - a blessed +0 unicorn horn X - an uncursed sack containing 21 items Y - an uncursed magic lamp (lit) Gems/Stones C - an uncursed luckstone W - an uncursed emerald Contents of the sack: 931 gold pieces 4 +0 elven arrows a blessed +2 dagger a blessed +0 elven dagger a +0 elven broadsword an uncursed +0 pair of elven boots an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 elven cloak an uncursed food ration a blessed scroll of amnesia an uncursed scroll of destroy armor an uncursed scroll of identify an uncursed scroll of light a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed potion of sleeping an uncursed potion of water an uncursed potion of water an uncursed worthless piece of orange glass an uncursed worthless piece of yellowish brown glass MalcolmMasher the Barbarian's attributes: Background: You were a Bandit, a level 9 male orcish Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Quest, on level 1. You entered the dungeon 10231 turns ago. It was nighttime. You had 4803 experience points, 317 more were needed to attain level 10. Basics: You had 0 out of 83 hit points. You had all 35 energy points (spell power). Your armor class was 2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/09 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 7 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 6 (limit:16). Final Status: You were unencumbered. You were wielding an axe. You had expert skill with axe. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible to others. You were stealthy. You were guarded. You were fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 2 black puddings a ghost a stalker a water demon a small mimic a glass piercer a sasquatch 2 gelatinous cubes a flaming sphere 2 mountain centaurs a human mummy a carnivorous ape a Grey-elf 2 crocodiles a giant beetle 2 wolves a winter wolf cub 3 leprechauns an iron piercer a giant spider 2 black lights a dwarf mummy 4 ogres 2 dingoes a dog 2 housecats a dwarf lord 2 blue jellies 2 white unicorns a dust vortex 2 gnome mummies 3 apes 2 human zombies a Woodland-elf 3 soldier ants a fire ant 2 bugbears an imp 3 water nymphs 3 mountain nymphs 7 Mordor orcs 6 Uruk-hai an orc shaman 3 rock piercers 2 ponies a fog cloud 6 yellow lights 2 shriekers 5 gnome lords 4 gnomish wizards 4 kobold mummies 2 red naga hatchlings 2 gray oozes 7 elf zombies 13 giant ants a little dog 4 floating eyes 3 kittens 7 dwarves a homunculus a kobold lord 6 hill orcs 10 rothes 2 rabid rats 2 centipedes 4 giant bats 6 monkeys 2 dwarf zombies 6 iguanas 10 killer bees 4 acid blobs a coyote a gas spore 4 hobbits 3 large kobolds a hobgoblin 3 giant rats 2 cave spiders 3 brown molds 4 yellow molds a green mold 29 gnomes 6 garter snakes 10 geckos 5 jackals a fox 5 kobolds a goblin 7 sewer rats 9 grid bugs 2 bats 5 lichens 3 kobold zombies 5 newts 311 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: "18-04.15.18.07.07.06" Level 2: "Yeeno Mines" A general store, an altar to Set. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: "Cold Resist, Stash II" An altar to Set, a sink. Level 5: Final resting place for shayb3gorrah-Rog-Hum-Mal-Cha, killed by a kobold mummy, shayb3gorrah-Rog-Hum-Mal-Cha, killed by a gnome. Level 6: Many fountains. Oracle of Delphi. Level 7: "Left Dungeon, Right Soko" Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: "Vault" A sink. Level 10: "Locked" A general store, a grave. Level 11: "See/Invis" An altar to Set. Level 12: "Lockbox" Summoned by Pelias. Portal to The Quest. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: "Telepathy" Some shops, a temple, some fountains, a sink. The Quest: Level 1: <- You were here. Many trees. Home. Final resting place for you, killed by an ogre, while sleeping. Sokoban: levels 6 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | MalcolmMasher | | 931 Au | | killed by an | | ogre | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye MalcolmMasher the Barbarian... You died in The Quest on dungeon level 1 with 20640 points, and 931 pieces of gold, after 10231 moves. You were level 9 with a maximum of 83 hit points when you died.