Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-30 12:02:49, ended 2024-06-30 19:48:16. Merlek, lawful female human Valkyrie 5 5 ---------53 |.......| ----- |.......| ...| |...%...| ---------..-- ----- 4 |.V@....| |.......|...-- --...... | |..%....|4 | |.......|.%..---........ |. ----A---- .| |..._.........$)%)....... |....45A54....| |.......|....---...[..... ---..54.....--- |.......|...-- --!......- -----A----- ---------..-- ----.---- -.344...- ...| --...------- 4...%.5.. ----- ............| ......... ............--...%..... ............--.....%.- ............----.---- .................... ------------------ Merlek the Warrior St:25 Dx:18 Co:18 In:11 Wi:16 Ch:12 Lawful Astral Plane $:0 HP:173(187) Pw:59(59) AC:-28 Xp:16/338450 T:40803 Latest messages: The high priest of Tyr hits the vampire. The quantum mechanic hits the high priest of Tyr. A mysterious force prevents the high priest of Tyr from teleporting! You hear some noises. "I've met smarter (and prettier) acid blobs." The Angel of Moloch zaps you with a magic missile! The magic missile hits the Angel of Tyr. But it reflects from the Angel of Tyr's shield! The magic missile hits the Angel of Moloch. The magic missile hits the Angel of Moloch. "Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?" You kill the quantum mechanic! There is a high altar to Tyr (lawful) here. You see here a quantum mechanic corpse. The vampire hits the high priest of Tyr. The vampire bites the high priest of Tyr. The high priest of Tyr swings his mace at the vampire. The high priest of Tyr hits the vampire. The high priest of Tyr hits the vampire. The Angel of Odin zaps you with a magic missile! The magic missile whizzes by you! The magic missile bounces! The Angel of Tyr swings her long sword at the Angel of Odin. The Angel of Tyr hits the Angel of Odin. The Angel of Tyr swings her long sword at the Angel of Odin. The Angel of Tyr misses the Angel of Odin. The Angel of Tyr hits the Angel of Odin. You hear some noises in the distance. You hear a nearby zap. The bolt of fire misses the Angel of Moloch. The bolt of fire hits the Angel of Tyr. But it reflects from the Angel of Tyr's shield! The bolt of fire misses the Angel of Moloch. The bolt of fire hits it. The high priest of Tyr casts a spell! The high priest of Tyr looks better. There is a high altar to Tyr (lawful) here. You see here a quantum mechanic corpse. # There is a quantum mechanic corpse here; sacrifice it? [ynq] (n) What do you want to sacrifice? [o or ?*] You offer the Amulet of Yendor to Tyr... An invisible choir sings, and you are bathed in radiance... The voice of Tyr booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (n) Do you want to see your attributes? [ynq] (n) Do you want an account of creatures vanquished? [ynaq] (n) Do you want to see your conduct? [ynq] (n) Inventory: Amulets q - an uncursed amulet of life saving (being worn) Weapons a - the blessed rustproof +7 Excalibur (weapon in hand) Armor S - an uncursed greased thoroughly rusty +4 dwarvish iron helm (being worn) e - a blessed greased rustproof +2 pair of gauntlets of power (being worn) N - a blessed greased fireproof +0 pair of speed boots (being worn) c - an uncursed thoroughly burnt rotted +3 small shield (being worn) Y - a blessed greased fireproof +2 cloak of magic resistance (being worn) U - a blessed +5 T-shirt with text "Hel-LOOO, Nurse!" (being worn) T - a blessed +5 silver dragon scale mail (being worn) Scrolls P - a blessed scroll of blank paper Potions z - an uncursed potion of full healing Rings G - an uncursed ring of conflict (on left hand) W - an uncursed ring of free action (on right hand) d - an uncursed ring of slow digestion Wands b - an uncursed wand of cancellation (1:5) A - an uncursed wand of cold (0:6) J - an uncursed wand of death (0:4) t - an uncursed wand of death (2:3) K - an uncursed wand of digging (0:7) s - an uncursed wand of striking (0:2) V - an uncursed wand of teleportation (0:3) Tools I - a blessed greased bag of holding containing 72 items C - an uncursed sack containing 1 item R - an uncursed bugle named protection 5 i - the uncursed Bell of Opening (0:2) j - the uncursed Candelabrum of Invocation (7 candles, lit) l - an uncursed magic lamp (lit) L - an uncursed magic marker (0:14) n - the blessed Orb of Fate (0:5) x - an uncursed +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key named cold fire poison sleep tele X - an uncursed towel h - a blessed +0 unicorn horn Contents of the sack: an uncursed wand of cancellation (0:8) Contents of the bag of holding: an uncursed amulet of life saving an uncursed amulet of life saving an uncursed greased +0 pair of jumping boots an uncursed +0 pair of water walking boots 3 uncursed lembas wafers 22 uncursed lumps of royal jelly 6 uncursed lizard corpses an uncursed scroll of amnesia 2 blessed scrolls of blank paper a cursed scroll of blank paper 3 blessed scrolls of charging an uncursed scroll of create monster an uncursed scroll of destroy armor 3 uncursed scrolls of earth an uncursed scroll of enchant armor 3 blessed scrolls of enchant weapon a blessed scroll of genocide an uncursed scroll of genocide a blessed scroll of gold detection 5 uncursed scrolls of gold detection 2 uncursed scrolls of identify a blessed scroll of remove curse 2 uncursed scrolls of remove curse a cursed scroll of remove curse an uncursed scroll of scare monster an uncursed scroll of scare monster 3 uncursed scrolls of taming 4 uncursed scrolls of teleportation a cursed scroll of teleportation a blessed potion of acid an uncursed potion of confusion 5 blessed potions of full healing an uncursed potion of full healing an uncursed potion of levitation a blessed potion of object detection 2 uncursed potions of restore ability a cursed potion of sleeping a blessed potion of speed 2 uncursed potions of speed 6 potions of holy water a potion of unholy water an uncursed ring of levitation an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of slow digestion an uncursed ring of teleport control an uncursed wand of cold (0:6) an uncursed wand of death (0:1) an uncursed wand of digging (0:6) an uncursed wand of digging (0:5) an uncursed wand of digging (0:5) an uncursed wand of digging (0:5) an uncursed wand of digging (0:5) an uncursed wand of digging (0:4) an uncursed wand of digging (0:4) an uncursed wand of digging (0:1) an uncursed wand of fire (0:4) an uncursed wand of magic missile (0:0) an uncursed wand of polymorph (0:5) an uncursed wand of polymorph (0:3) an uncursed wand of secret door detection (0:10) an uncursed wand of speed monster (0:3) an uncursed wand of speed monster (0:2) an uncursed wand of striking (0:6) an uncursed wand of striking (0:3) an uncursed wand of teleportation (0:5) an uncursed wand of teleportation (0:5) an uncursed wand of teleportation (0:5) an uncursed wand of wishing (1:1) an uncursed can of grease (0:3) an uncursed stethoscope 6 uncursed wax candles Merlek the Valkyrie's attributes: Background: You were a Warrior, a level 16 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 40803 turns ago. You had 338450 experience points, 301550 more were needed to attain level 17. Basics: You had 173 out of 187 hit points. You had all 59 energy points (spell power). Your armor class was -28. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/11, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You were warned. You had automatic searching. You were invisible. You were stealthy. You caused conflict. You had a small defense bonus (+5). You were warded. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You had free action. Your life would have been saved. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Orcus Juiblex the Wizard of Yendor (10 times) Death Famine (twice) Vlad the Impaler a high priest 2 mastodons Medusa 2 iron golems a balrog 4 purple worms a gray dragon 2 silver dragons 3 red dragons 2 white dragons 3 orange dragons 3 black dragons a green dragon 11 minotaurs a jabberwock Lord Surtur a baluchitherium 6 Angels 5 stone golems a Nazgul 3 pit fiends 3 sandestins a hell hound 2 titanotheres 3 trappers a baby black dragon 7 disenchanters 24 vampire lords 4 skeletons 19 aligned priests 2 captains 6 shades a lich 2 clay golems 7 nurses 6 ice devils 2 nalfeshnees 4 lurkers above 3 frost giants an ettin 4 black puddings 25 vampires 6 lieutenants 30 ghosts 2 queen bees 5 winged gargoyles 2 mind flayers 3 giant mimics 3 long worms 4 zruties 29 fire giants 7 ogre kings 3 ice trolls 9 rock trolls 3 umber hulks 2 flesh golems 2 Elvenkings 9 doppelgangers 2 hezrous 6 bone devils 8 large mimics 2 wumpuses 2 fire vortices a couatl 7 stalkers 3 air elementals 3 fire elementals 5 earth elementals 22 water elementals 12 hill giants 2 giant mummies 6 xorns 25 giant zombies 2 elf-lords 10 sergeants 5 barbed devils 7 vrocks 2 salamanders 6 wargs a winter wolf 8 hell hound pups 13 small mimics a glass piercer 5 warhorses 5 steam vortices 9 xans 2 ettin mummies 9 ogre lords 6 quantum mechanics 11 trolls a sasquatch 2 wood golems 3 erinyes 2 mariliths a djinni 4 sharks 6 electric eels 4 gelatinous cubes 6 pyrolisks 3 large dogs 3 freezing spheres 5 flaming spheres 10 shocking spheres 2 large cats 5 tigers 5 gargoyles a dwarf king 2 tengu 2 ochre jellies 6 leocrottas an energy vortex 2 mountain centaurs 4 stone giants 6 elf mummies a human mummy 4 red nagas a green slime 2 pythons 16 pit vipers 17 cobras 40 wraiths 3 carnivorous apes 13 ettin zombies a leather golem 7 Grey-elves 49 soldiers 2 succubi 8 horned devils 6 incubi 3 chameleons 14 giant beetles 3 quivering blobs 11 cockatrices 11 wolves 5 winter wolf cubs 4 lynxes 2 panthers 41 gremlins 46 leprechauns an orc-captain an iron piercer a mumak 10 giant spiders 6 scorpions 5 horses 2 baby long worms 4 black lights 9 vampire bats 3 forest centaurs 6 gnome kings 2 orc mummies 2 dwarf mummies 9 ogres 5 brown puddings 7 rust monsters 7 owlbears 6 yetis 5 gold golems 2 werewolves 9 Green-elves 4 giant eels 13 lizards 3 chickatrices 4 dingoes 2 housecats 5 jaguars 2 dwarf lords 3 blue jellies 4 gray unicorns 2 black unicorns 8 dust vortices 5 ravens 2 plains centaurs a gnome mummy 11 snakes 16 apes 26 human zombies a Woodland-elf 13 soldier ants 58 fire ants 3 bugbears 4 imps 8 lemures 3 quasits 2 wood nymphs 2 water nymphs 5 mountain nymphs 18 Mordor orcs 27 Uruk-hai 6 orc shamans 4 rock piercers 2 rock moles 3 ponies 3 fog clouds 11 yellow lights 2 shriekers 4 violet fungi 11 gnome lords 12 gnomish wizards 4 kobold mummies a black naga hatchling 4 gray oozes 4 barrow wights 15 elf zombies 20 ghouls 2 straw golems 2 paper golems 3 jellyfish 25 giant ants a little dog 6 floating eyes a kitten 15 dwarves 5 homunculi 2 kobold lords 2 kobold shamans 23 hill orcs 18 rothes a rabid rat 4 centipedes 6 giant bats 3 monkeys 14 orc zombies 17 dwarf zombies a wererat 9 iguanas 68 killer bees 3 acid blobs 9 coyotes 2 gas spores 7 hobbits 8 manes 3 large kobolds 7 hobgoblins 7 giant rats 12 cave spiders a brown mold 5 yellow molds a green mold 48 gnomes 24 garter snakes 10 gnome zombies 8 geckos 8 jackals a fox 3 kobolds 9 goblins 4 sewer rats 11 grid bugs 2 bats 3 lichens 9 kobold zombies 9 newts 1828 creatures vanquished. Genocided or extinct species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches erinyes (extinct) jellyfish piranha sharks giant eels electric eels krakens 17 species genocided. 1 species extinct. Voluntary challenges: You genocided 17 types of monsters. You never changed form. You used 9 wishes. You did not wish for any artifacts. The Elemental Planes: Astral Plane: <- You are here. Some temples. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 25 Level 1: One way stairs up to The Elemental Planes. Level 2: Level 3: A health food store. Level 4: A general store, a sink. Stairs down to The Gnomish Mines. Level 5: "clear potion 133 in shop" A general store. Level 6: "400 scroll in shop" A scroll shop. Level 7: "67+40 boots nonid shop" An armor shop, a fountain. Level 8: Level 9: Many fountains. Oracle of Delphi. Level 10: A very big room. Stairs up to Sokoban, level 9. Level 11: "2.8k" A grave. Level 12: A fountain, some graves. Level 13: A general store, many fountains. Level 14: Some fountains, a grave. Level 15: Portal to The Quest. Level 16: "vault" A fountain. Level 17: Level 18: A primitive area. Level 19: "vaulkt" An altar to Tyr, a fountain. Level 20: An altar to Tyr. Level 21: A fountain. Level 22: An altar, a fountain. Level 23: A throne. Level 24: Level 25: A fountain. The castle (play notes "FBACG" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 26 to 47 Level 26: A temple, many graves. Valley of the Dead. Final resting place for Tommo-Val-Dwa-Fem-Law, choked on a wraith corpse. Level 27: Level 28: Level 29: Level 30: Level 31: Level 32: A fountain. Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: Level 39: "ORCUS" Some shops, an altar, a grave. Level 40: "ORCUS ABOVE" Level 41: Level 42: Level 43: Level 44: "REAL TOWER" Level 45: Level 46: Level 47: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: "flute + potions and scrolls" Many shops, a temple, some fountains. Level 8: Final resting place for Petrex-Wiz-Hum-Mal-Neu, killed by a large mimic. Level 9: Level 10: Level 11: Level 12: A fountain. The Quest: levels 1 to 6 Level 1: A fountain. Completed quest for the Norn. Level 2: Level 3: Level 4: Level 5: Level 6: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: "stash'ish" Solved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Farvel Merlek the Demigoddess... You went to your reward with 2004758 points, Excalibur (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) The Orb of Fate (worth 3500 zorkmids and 8750 points) 3 amulets of life saving (worth 450 zorkmids), and 0 pieces of gold, after 40803 moves. You were level 16 with a maximum of 187 hit points when you ascended.