Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-05 08:03:25, ended 2025-06-16 11:34:54. Merlek, lawful female human Valkyrie ---- ... ----- --..--------- .....-- --..4|a....a.| .......---...5|.......| ............@@.-%.@@...| .........---...4|a%.....|5 .......-- --...|.......|1 ---%---- --..--------- -------...| ... |.........| ---- -...------- -....| -...--- ... - Merlek the Swashbuckler St:25 Dx:18 Co:18 In:12 Wi:18 Ch:15 Lawful Astral Plane $:0 HP:114(193) Pw:93(93) AC:-23 Xp:18/1329120 T:38185 Satiated Latest messages: You try to feel what is lying here on the floor. There are several objects here. The priestess of Loki casts a spell! The priestess of Loki summons insects! The invisible high priestess casts a spell! What do you want to use or apply? [ghklnosuw-zDIK-OXY or ?*] You can see again. The giant beetle misses the giant beetle. The giant beetle turns to flee. The giant beetle bites the giant ant. The giant ant bites the giant beetle. The priest of Loki picks up a shield of reflection. You hit the orange dragon! You hit the orange dragon! The giant beetle bites the giant ant. The giant ant is killed! The orange dragon bites the invisible high priestess of Tyr. The orange dragon hits the invisible high priestess of Tyr. The orange dragon hits the invisible high priestess of Tyr. The invisible high priestess of Tyr swings her mace at the orange dragon. The invisible high priestess of Tyr hits the orange dragon. The invisible high priestess of Tyr hits the orange dragon. The priest of Tyr picks up a long sword. You hit the orange dragon! You hit the orange dragon! You hit the orange dragon! You hit the orange dragon! The giant beetle turns to flee. The orange dragon bites the invisible high priestess of Tyr. The orange dragon hits the invisible high priestess of Tyr. The orange dragon hits the invisible high priestess of Tyr. The priest of Tyr picks up a large shield. You kill the orange dragon! The giant beetle bites the invisible high priestess of Tyr. The priest of Tyr tries to wield a long sword. The priest of Tyr's mace is welded to his hand! You hear some noises in the distance. Your candelabrum's flames die. # There is an orange dragon corpse here; sacrifice it? [ynq] (n) Your sacrifice is consumed in a flash of light! You glimpse a four-leaf clover at your feet. # What do you want to sacrifice? [J or ?*] You offer the Amulet of Yendor to Tyr... An invisible choir sings, and you are bathed in radiance... The voice of Tyr booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigoddess... Do you want your possessions identified? [ynq] (n) Inventory: Amulets e - an uncursed amulet of reflection (being worn) Weapons a - the blessed +6 Grayswandir (weapon in hand) r - a blessed +6 silver saber (wielded in other hand) Armor f - a blessed thoroughly burnt +2 elven leather helm (being worn) R - an uncursed rustproof +5 pair of gauntlets of power (being worn) S - a blessed fireproof +0 pair of speed boots (being worn) W - a blessed fireproof +1 oilskin cloak (being worn) B - a blessed +4 Hawaiian shirt (being worn) t - a blessed greased +4 gray dragon scale mail (being worn) Comestibles C - an uncursed lizard corpse Scrolls d - a blessed scroll of magic mapping Rings T - an uncursed ring of conflict (on left hand) i - a blessed ring of free action (on right hand) F - a blessed ring of slow digestion Wands s - an uncursed wand of cancellation (0:5) D - an uncursed wand of cancellation (0:5) y - an uncursed wand of cold (0:7) Y - an uncursed wand of death (0:3) O - an uncursed wand of digging (0:4) u - an uncursed wand of fire (0:3) z - an uncursed wand of lightning (0:0) n - an uncursed wand of striking (0:2) g - an uncursed wand of teleportation (0:3) Tools I - a blessed bag of holding containing 80 items K - an empty uncursed sack named CROWNED o - an uncursed bugle M - the uncursed Bell of Opening (0:2) w - the uncursed Candelabrum of Invocation (no candles attached) L - an uncursed magic marker (0:71) l - an uncursed oil lamp N - the blessed Orb of Fate (0:5) x - an uncursed rusty +0 pick-axe named prot 5 k - an uncursed skeleton key X - an uncursed wet towel h - a blessed +0 unicorn horn Contents of the bag of holding: a blessed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of life saving an uncursed amulet of reflection the blessed rustproof +4 Excalibur an uncursed -1 pair of levitation boots a blessed +3 pair of water walking boots 4 uncursed food rations 3 uncursed K-rations 2 uncursed lembas wafers an uncursed lump of royal jelly an uncursed lizard corpse an uncursed scroll of scare monster 20 blessed scrolls of blank paper an uncursed scroll of blank paper 3 uncursed scrolls of blank paper a blessed scroll of charging an uncursed scroll of earth an uncursed scroll of enchant armor a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon an uncursed scroll of fire 4 blessed scrolls of identify a blessed scroll of remove curse 3 uncursed scrolls of remove curse 2 blessed scrolls of taming an uncursed scroll of teleportation 2 cursed scrolls of teleportation a blessed potion of acid an uncursed potion of acid 4 blessed potions of full healing an uncursed potion of full healing an uncursed potion of full healing an uncursed potion of healing a blessed diluted potion of object detection a blessed potion of oil a blessed potion of restore ability 7 potions of holy water an uncursed potion of water an uncursed ring of conflict an uncursed ring of free action an uncursed ring of levitation an uncursed ring of levitation an uncursed ring of polymorph control an uncursed ring of sustain ability an uncursed ring of teleport control an uncursed ring of warning an uncursed wand of cold (0:5) an uncursed wand of cold (0:4) an uncursed wand of cold (0:3) an uncursed wand of death (0:5) an uncursed wand of death (0:3) an uncursed wand of digging (0:5) an uncursed wand of digging (0:4) an uncursed wand of digging (0:2) an uncursed wand of digging (0:5) an uncursed wand of enlightenment (0:12) an uncursed wand of fire (0:4) an uncursed wand of light (0:11) an uncursed wand of opening (0:7) a blessed wand of polymorph (0:0) an uncursed wand of probing (0:5) an uncursed wand of secret door detection (0:8) an uncursed wand of sleep (0:4) an uncursed wand of speed monster (0:5) an uncursed wand of striking (0:5) an uncursed wand of striking (0:4) an uncursed wand of teleportation (0:7) an uncursed wand of teleportation (0:7) an uncursed wand of teleportation (0:6) an uncursed wand of teleportation (0:4) an uncursed wand of undead turning (0:6) an uncursed wand of undead turning (0:3) an uncursed wand of wishing (0:1) 5 uncursed tallow candles an uncursed can of grease (0:1) an uncursed magic marker (1:11) an uncursed magic whistle an uncursed oil lamp Merlek the Valkyrie's attributes: Background: You were a Swashbuckler, a level 18 human Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 38185 turns ago. You had 1329120 experience points, 1230880 more were needed for level 19. Basics: You had 114 out of 193 hit points. You had all 93 energy points (spell power). Your armor class was -23. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/10, innate limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 15 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding two weapons at once. You were skilled in two weapon combat. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You were warned. You were stealthy. You caused conflict. You had a small defense bonus (+5). You were guarded. You took half physical damage. You took half spell damage. You were very fast. You had reflection. You had free action. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Geryon Orcus Juiblex the Wizard of Yendor (thrice) Pestilence (twice) Vlad the Impaler a high priest Medusa 16 krakens an iron golem 3 storm giants 3 balrogs 2 purple worms 2 gray dragons 3 silver dragons a red dragon 3 white dragons 3 orange dragons a blue dragon 3 green dragons 2 yellow dragons 11 minotaurs a jabberwock Lord Surtur 2 baluchitheria 5 Angels 7 stone golems a master mind flayer an Olog-hai 4 pit fiends 2 sandestins 2 hell hounds 5 titanotheres 5 trappers 4 disenchanters 25 vampire lords 5 skeletons 13 aligned priests 3 captains 5 shades 3 liches 3 clay golems 5 nurses an ice devil a nalfeshnee a lurker above 3 frost giants 3 ettins 3 black puddings 30 vampires 6 lieutenants 28 ghosts a tourist 2 queen bees a winged gargoyle a mind flayer 5 giant mimics 2 long worms 4 zruties 26 fire giants 7 ogre kings 10 ice trolls 10 rock trolls 9 umber hulks 4 flesh golems an Elvenking 2 doppelgangers 4 hezrous 9 bone devils 7 large mimics 2 wumpuses 3 fire vortices 10 stalkers 9 air elementals 2 fire elementals 9 earth elementals 13 water elementals 9 hill giants 6 giant mummies a black naga 6 xorns 19 giant zombies 7 elf-lords 9 sergeants a water demon 6 barbed devils 5 vrocks 4 salamanders 13 wargs 3 winter wolves 5 hell hound pups 14 small mimics 2 glass piercers 8 warhorses 2 steam vortices 9 xans 3 ettin mummies 8 ogre lords 13 quantum mechanics 21 trolls a wood golem 2 erinyes 5 mariliths a djinni 7 sharks 14 electric eels 7 gelatinous cubes 6 pyrolisks 2 large dogs 2 freezing spheres 4 flaming spheres 6 shocking spheres 5 large cats 4 tigers 11 gargoyles a dwarf king 3 tengu 7 ochre jellies 3 leocrottas 6 energy vortices 8 mountain centaurs 9 stone giants 5 elf mummies 2 human mummies a red naga 2 green slimes 2 pythons 4 pit vipers 8 cobras 46 wraiths 6 carnivorous apes 8 ettin zombies 5 leather golems 11 Grey-elves 49 soldiers 6 succubi 6 horned devils 5 incubi 9 chameleons 4 crocodiles 14 giant beetles 3 quivering blobs 23 cockatrices 25 wolves 8 winter wolf cubs 5 lynxes 5 panthers 44 gremlins 3 spotted jellies 9 leprechauns 3 iron piercers 3 mumakil 8 giant spiders 7 scorpions 5 horses an ice vortex 3 black lights 10 vampire bats 4 forest centaurs 7 gnome kings 2 orc mummies 4 dwarf mummies 5 ogres 3 brown puddings 10 rust monsters 7 owlbears a yeti a gold golem 3 werewolves 9 Green-elves 6 piranha 17 giant eels 12 lizards 20 chickatrices 2 dingoes a dog 3 housecats 5 jaguars 7 dwarf lords 2 blue jellies 2 gray unicorns 3 black unicorns 4 dust vortices 3 ravens 4 plains centaurs 3 gnome mummies 5 snakes 8 apes 20 human zombies 3 rope golems 6 Woodland-elves 16 soldier ants 64 fire ants 17 bugbears an imp 5 quasits 4 wood nymphs 3 water nymphs a mountain nymph 17 Mordor orcs 15 Uruk-hai 6 orc shamans 5 rock piercers 3 rock moles 4 ponies 3 fog clouds 5 yellow lights 3 shriekers 3 violet fungi 20 gnome lords 7 gnomish wizards 5 kobold mummies a red naga hatchling 2 black naga hatchlings a golden naga hatchling 4 gray oozes a barrow wight 16 elf zombies 12 ghouls a straw golem 6 jellyfish 2 baby crocodiles 16 giant ants 3 little dogs 8 floating eyes 5 kittens 13 dwarves 3 homunculi 4 kobold lords 3 kobold shamans 16 hill orcs 21 rothes 3 rabid rats 5 centipedes a giant bat 21 orc zombies 14 dwarf zombies 3 werejackals 2 iguanas 66 killer bees 2 acid blobs a coyote a gas spore 3 hobbits 6 manes 3 large kobolds 12 hobgoblins 4 giant rats 7 cave spiders 2 brown molds 3 yellow molds 3 green molds 2 red molds 62 gnomes 3 garter snakes 10 gnome zombies 8 geckos 5 jackals a fox 2 kobolds 6 goblins 12 sewer rats 2 bats 6 lichens 14 kobold zombies 4 newts 1880 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers liches demiliches master liches arch-liches jellyfish piranha sharks giant eels electric eels krakens 17 species genocided. Voluntary challenges: You genocided 17 types of monsters. You used 9 wishes (1 for an artifact). The Elemental Planes: Astral Plane: <- You are here. A temple. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: A fountain. One way stairs up to The Elemental Planes. Level 2: A health food store. Level 3: A general store, a fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: Some fountains. Oracle of Delphi. Level 7: "4 scroll velox" A general store. Stairs up to Sokoban, level 6. Level 8: Level 9: "vault" A fountain. Level 10: A fountain. Level 11: A very big room. Level 12: A fountain. Level 13: "cleared vault" An altar to Tyr, a sink. Portal to The Quest. Level 14: Level 15: A temple. Level 16: "vault" Level 17: A primitive area. Level 18: "vault" A fountain, a sink. Level 19: Level 20: Level 21: Some fountains. Level 22: Some altars. Level 23: "medusa below" An altar. Level 24: Level 25: Level 26: The castle (play notes "FAGFG" to open or close drawbridge). Connection to Gehennom. Gehennom: levels 27 to 46 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Level 38: Stairs up to Vlad's Tower, level 37. Level 39: Level 40: "ORCUS" Some shops, an altar, many graves. Level 41: "REAL TOWER" Level 42: Level 43: Level 44: Level 45: "bottom" Level 46: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: levels 1 to 5 Level 1: A fountain. Completed quest for the Norn. Level 2: Level 3: Level 4: Level 5: Sokoban: levels 6 up to 3 Level 3: "mumak" Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Vlad's Tower: levels 37 up to 35 Level 35: Level 36: Level 37: Farvel Merlek the Demigoddess... You went to your reward with 2197936 points, Grayswandir (worth 8000 zorkmids and 20000 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) Excalibur (worth 4000 zorkmids and 10000 points) The Bell of Opening (worth 5000 zorkmids and 12500 points) The Orb of Fate (worth 3500 zorkmids and 8750 points) and 0 pieces of gold, after 38185 moves. You were level 18 with a maximum of 193 hit points when you ascended.