Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-03 00:39:16, ended 2020-06-03 00:45:50. MissPrince, neutral female gnomish Healer ------- ----------- |...).| ------- ------ |.........| #-^....| |....F| .....| |.........| #|...*.| |.....-###### |...{| #-.........| #|._...| ---.--- ####|....| #----------- #------- # #-..<.-###### # # # ---.-- #### # # # # ## # # # ------#### # ### ###.....|# # # |....|# # ----.------- # .....|# # |..........-####### ## |.....# # |......>...| ----|-------#### |....| ---------------# |..........| |...........#####.....| ##-.......o.....|# ------------ |..........| ------ # |.............|# |..{.......-######o###@### |..............# ------------ --------------- MissPrince the Rhizotomist St:11 Dx:13 Co:12 In:12 Wi:14 Ch:17 Neutral Dlvl:1 $:1651 HP:23(23) Pw:7(7) AC:5 Exp:1 T:483 Latest messages: The kitten eats a jackal corpse. You feel less confused now. You see here 3 gold pieces. $ - 3 gold pieces. That door is closed. The door opens. A board beneath you squeaks a G note loudly. There is an altar to Athena (lawful) here. A board beneath the kitten squeaks a G note loudly. An arrow shoots out at you! An arrow misses you. p - a tin. A trap door in the ceiling opens and a rock falls on your head! q - a horn. Are you sure you want to pray? [yn] (n) y You begin praying to Hermes. You are surrounded by a shimmering light. You finish your prayer. You feel that Hermes is pleased. You feel much better. What do you want to drink? [def or ?*] ? You feel much better. What do you want to drink? [def or ?*] f You feel much better. The kitten is hit by a rock! What do you want to drink? [def or ?*] f You feel much better. What do you want to drink? [def or ?*] f You feel much better. A board beneath you squeaks a G note loudly. The kitten is hit by a rock! The kitten is killed! A board beneath you squeaks a G note loudly. There is a falling rock trap here. You see here 12 rocks. You escape a falling rock trap. A board beneath you squeaks a G note loudly. You hear someone counting money. You hear someone counting money. The goblin throws a crude dagger! A crude dagger misses you. What do you want to ready? [- $a or ?*] Never mind. Unknown command '^Q'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) n Do you want to see your attributes? [ynq] (y) n Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) n Do you want to see the dungeon overview? [ynq] (y) n Inventory: Coins $ - 1651 gold pieces Weapons a - a +0 scalpel Armor b - an uncursed +1 pair of leather gloves (being worn) l - an uncursed +0 studded leather armor (being worn) Comestibles k - 6 uncursed apples p - a cursed tin of goblin meat Scrolls m - an uncursed scroll of light Spellbooks i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions e - a blessed potion of healing d - 3 uncursed potions of healing Wands g - a wand of sleep (0:6) Tools q - a cursed horn of plenty (0:11) c - an uncursed stethoscope Gems/Stones n - an uncursed worthless piece of yellow glass MissPrince the Healer's attributes: Background: You were a Rhizotomist, a level 1 female gnomish Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 483 turns ago. It was the midnight hour. You had 0 experience points, 20 were needed to attain level 2. Basics: You had all 23 hit points. You had all 7 energy points (spell power). Your armor class was 5. Your wallet contained 1651 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 17 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were fervently aligned. You were poison resistant. You had infravision. You were warded. You survived. Vanquished creatures: a kitten 2 jackals 2 sewer rats 2 grid bugs 3 newts 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. An altar, some fountains. Level 2: Goodbye MissPrince the Healer... You quit in The Dungeons of Doom on dungeon level 1 with 62 points, and 1651 pieces of gold, after 483 moves. You were level 1 with a maximum of 23 hit points when you quit.