Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-20 01:22:21, ended 2024-06-20 05:06:26. Roke, neutral female human Tourist -+------- ----+--- |.. .........| |.......##################.>. ..........| |......| ## |....... ..| |......- |.{...........| --|----- |.............| ## -|-+--+----+--- # # #### ### -------%-- # #### | | ################ | | --.-.------ ## | < | |.......O@| #^# | | ....*.....| # | # | |....../..| #----|- ---------- |.........| #.$!... |......)[.| |..... ----------- --- Roke the Peregrinatrix St:18/18 Dx:15 Co:18 In:14 Wi:9 Ch:14 Neutral S:54119 Dlvl:11 $:59 HP:0(121) Pw:51(51) AC:-3 Xp:12/20224 T:26574 Burdened Latest messages: You succeed in cutting away some rock. What do you want to wield? [- acdA or ?*] a a - a blessed runed dagger (weapon in hand). You see here a clear potion. You see here 49 gold pieces. You see here 49 gold pieces. You see here a clear potion. The ogre king wields a club! The club welds itself to the ogre king's hand! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! Where do you want to travel to? (For instructions type a '?') The ogre king swings his club. The ogre king hits! You hit the ogre king! The ogre king swings his club. The ogre king just misses! The ogre king swings his club. The ogre king misses! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king misses! The ogre king swings his club. The ogre king hits! You hit the ogre king! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! You hit the ogre king! The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 59 gold pieces Amulets O - an uncursed amulet of reflection (being worn) Weapons a - a blessed +1 elven dagger (weapon in hand) A - a +0 elven short sword Armor C - an uncursed +0 helm of brilliance (being worn) u - a blessed very rusty +1 orcish helm B - an uncursed thoroughly burnt +0 pair of leather gloves (being worn) W - a blessed +1 pair of low boots (being worn) g - an uncursed +0 dwarvish roundshield (being worn) U - an uncursed +0 cloak of protection H - an uncursed burnt +1 dwarvish cloak (being worn) k - an uncursed +0 Hawaiian shirt (being worn) T - a blessed +1 dwarvish mithril-coat (being worn) Comestibles Y - 4 uncursed C-rations Q - 5 uncursed food rations J - an uncursed tripe ration v - an uncursed lizard corpse Scrolls L - a blessed scroll of create monster X - an uncursed scroll of earth f - a cursed scroll of enchant armor I - an uncursed scroll of identify S - a blessed scroll of teleportation i - an uncursed scroll of teleportation Potions r - a blessed potion of paralysis w - a blessed potion of sleeping p - 2 uncursed potions of water Rings x - an uncursed +2 ring of adornment (on right hand) E - an uncursed ring of cold resistance K - a cursed ring of free action m - an uncursed ring of searching t - an uncursed ring of stealth V - a cursed ring of teleport control Wands D - a wand of create monster (0:14) R - a cursed wand of create monster (0:14) b - a wand of teleportation (0:4) Tools s - an uncursed sack containing 6 items n - an uncursed blindfold l - an expensive camera (0:28) Z - a magic marker (0:81) c - a +0 pick-axe o - an uncursed skeleton key y - an uncursed tin whistle d - a +0 unicorn horn Gems/Stones z - an uncursed flint stone h - an uncursed luckstone Contents of the sack: 4575 gold pieces an uncursed scroll of create monster an uncursed scroll of enchant armor a blessed scroll of identify 2 uncursed scrolls of teleportation 5 potions of holy water Roke the Tourist's attributes: Background: You were a Peregrinatrix, a level 12 female human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 11. You entered the dungeon 26574 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 20224 experience points, 19776 more were needed to attain level 13. Your score was 54119 before end-of-game adjustments. Basics: You had 0 out of 121 hit points. You had all 51 energy points (spell power). Your armor class was -3. Your wallet contained 59 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 14 (base:12, limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You were more charismatic. You were guarded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire lord a vampire 2 giant mimics 2 long worms an ogre king a wumpus a stalker an earth elemental a giant zombie 2 sergeants 3 wargs 2 winter wolves 3 small mimics 2 ettin mummies an ogre lord a quantum mechanic 2 trolls a sasquatch 2 wood golems 2 gelatinous cubes a pyrolisk 2 freezing spheres 4 flaming spheres 2 shocking spheres a large cat 3 gargoyles 2 dwarf kings 2 tengu 3 ochre jellies a leocrotta an energy vortex 3 elf mummies a human mummy a pit viper a cobra an ettin zombie 2 Grey-elves 2 soldiers a watchman 3 chameleons 2 crocodiles 2 giant beetles 2 cockatrices 5 wolves a lynx 2 panthers 4 gremlins a spotted jelly a leprechaun an orc-captain a mumak a scorpion 3 baby long worms a black light 5 vampire bats 3 forest centaurs 4 gnome kings 5 orc mummies 2 brown puddings a rust monster a yeti a gold golem a Green-elf 6 lizards 7 chickatrices 2 dingoes 2 dogs 2 housecats a jaguar 4 dwarf lords 2 blue jellies 2 white unicorns a dust vortex 4 ravens 2 gnome mummies 4 snakes 5 apes a human zombie 2 rope golems a Woodland-elf a bugbear 3 imps a wood nymph 9 Uruk-hai an orc shaman 3 rock piercers 4 rock moles 2 ponies 3 fog clouds 6 yellow lights a shrieker 4 violet fungi 14 gnome lords 7 gnomish wizards 2 kobold mummies a red naga hatchling 2 guardian naga hatchlings 3 gray oozes a barrow wight 8 elf zombies 3 ghouls 2 straw golems 4 paper golems 2 baby crocodiles 14 giant ants 4 little dogs 6 floating eyes 2 kittens 20 dwarves 5 homunculi 6 kobold lords a kobold shaman 5 hill orcs 15 rothes 2 centipedes 4 giant bats 4 monkeys 3 orc zombies 5 dwarf zombies a werejackal 5 iguanas 3 killer bees 4 acid blobs 2 coyotes 3 gas spores 7 hobbits 2 manes 2 large kobolds 4 hobgoblins 9 giant rats 8 cave spiders 2 brown molds a yellow mold a green mold 65 gnomes 14 garter snakes 2 gnome zombies 2 geckos 5 jackals 4 foxes 3 kobolds 7 goblins 3 sewer rats 12 grid bugs 3 bats 11 lichens 9 kobold zombies 17 newts 561 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: A fountain, a sink. Level 2: Level 3: Level 4: Level 5: Level 6: Level 7: Some fountains. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: Level 10: A delicatessen, some fountains. Level 11: <- You were here. An altar, a fountain, a sink. Final resting place for you, killed by an ogre king. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple to The Lady, some fountains, a sink. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Roke | | 4634 Au | | killed by an | | ogre king | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha Roke the Tourist... You died in The Dungeons of Doom on dungeon level 11 with 53688 points, and 4634 pieces of gold, after 26574 moves. You were level 12 with a maximum of 121 hit points when you died.