Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-10 14:40:17, ended 2022-06-11 03:06:35. Spazm, lawful male human Knight ---------A |.......| |.......|A |...@...| |....@..| | |.......| A| |. ----A---- .| |......A......| ---...J&@@..--- -----a----- a.a..a ------ ...A..4 ....A.*| ..5.... .....A`.-- ...@... .....@q)A.--....... -. ...@.......----@----... ...............@..%.... ---------------------- Spazm the Banneret St:18/63 Dx:22 Co:21 In:13 Wi:18 Ch:18 Lawful Astral Plane $:0 HP:193(199) Pw:214(215) AC:-28 Exp:19 Satiated Burdened T:38185 Latest messages: There is a high altar to Lugh (lawful) here. The Angel of Manannan Mac Lir wields a long sword! Famine moves the soldier ant out of the way! The Angel of Manannan Mac Lir swings her long sword. The Angel of Manannan Mac Lir hits! The Angel of Manannan Mac Lir swings her long sword. The Angel of Manannan Mac Lir hits! The Angel of Manannan Mac Lir hits! The Angel of Manannan Mac Lir casts a spell at you! You are hit by a shower of missiles! The missiles bounce off! You hit the Angel of Manannan Mac Lir with the cockatrice corpse. The Angel of Manannan Mac Lir is slowing down. The Angel of Manannan Mac Lir turns to stone. The Angel of Moloch zaps you with a magic missile! The magic missile hits the jabberwock! The magic missile whizzes by you! "Why search for the Amulet? Thou wouldst but lose it, cretin." What do you want to zap? [f-hlotuyBCFH-KPRSZ or ?*] ? You may wish for an object. For what do you wish? blessed greased fixed +5 sunsword Y - a greased long sword. What do you want to wield? [- admY or ?*] Y Y - a greased long sword (weapon in hand). Famine moves the fire ant out of the way! The Angel of Moloch zaps you with a magic missile! The magic missile whizzes by you! The magic missile hits the high priestess! What do you want to wield? [- admY or ?*] a a - the blessed rustproof +6 Excalibur (weapon in hand). What do you want to zap? [f-hlotuyBCFH-KPRSZ or ?*] ? You may wish for an object. For what do you wish? the orb of detection You are blasted by the glass orb named The Orb of Detection's power! n - a glass orb named The Orb of Detection. Your movements are slowed slightly because of your load. Famine moves the Angel of Moloch out of the way! "Come here often?" What do you want to sacrifice? [X or ?*] ? You offer the Amulet of Yendor to Lugh... An invisible choir sings, and you are bathed in radiance... The voice of Lugh booms: "Mortal, thou hast done well!" "In return for thy service, I grant thee the gift of Immortality!" You ascend to the status of Demigod... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided and extinct? [ynq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets L - an uncursed amulet of life saving (being worn) Weapons a - the blessed rustproof +6 Excalibur (weapon in hand) Y - a blessed greased rustproof +0 long sword m - a blessed rustproof +6 trident (alternate weapon; not wielded) Armor k - an uncursed burnt +0 elven leather helm (being worn) j - a blessed +5 pair of gauntlets of dexterity (being worn) b - an uncursed -1 pair of levitation boots N - a blessed thoroughly burnt +0 pair of water walking boots (being worn) e - an uncursed thoroughly burnt +4 cloak of magic resistance (being worn) x - an uncursed +5 Hawaiian shirt (being worn) i - a blessed +5 silver dragon scale mail (being worn) Comestibles M - 2 uncursed K-rations G - a blessed greased partly eaten cockatrice corpse c - an uncursed lizard corpse Rings W - an uncursed ring of free action (on left hand) T - an uncursed +3 ring of gain constitution (on right hand) Wands C - a wand of cancellation (0:5) Z - a wand of death (0:0) f - a cursed wand of death (0:2) l - a wand of digging (0:3) g - a wand of digging (0:2) u - a wand of fire (0:5) P - a wand of fire (0:1) h - a wand of lightning (0:2) o - a wand of magic missile (0:7) I - a wand of probing (0:7) B - a wand of secret door detection (0:10) R - a wand of sleep (0:8) F - a wand of sleep (0:6) t - a wand of slow monster (0:6) J - a wand of speed monster (0:2) H - a wand of teleportation (0:8) S - a wand of teleportation (0:7) K - a wand of teleportation (0:6) y - a wand of wishing (1:0) Tools z - a blessed bag of holding containing 62 items D - an uncursed bugle E - a blessed blindfold O - the uncursed Candelabrum of Invocation (7 candles attached) A - a blessed magic lamp (lit) U - a blessed magic lamp V - a magic marker (1:14) v - the blessed Magic Mirror of Merlin n - the cursed Orb of Detection (0:3) p - an uncursed skeleton key s - a blessed stethoscope d - a blessed +0 unicorn horn Gems/Stones w - a blessed luckstone Contents of the bag of holding: an uncursed amulet of life saving an uncursed amulet of magical breathing an uncursed +0 pair of jumping boots 25 uncursed K-rations 11 uncursed tripe rations 6 uncursed lizard corpses 3 blessed scrolls of blank paper 9 blessed scrolls of blank paper 3 blessed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of blank paper 14 uncursed scrolls of blank paper a cursed scroll of blank paper 5 cursed scrolls of blank paper 2 uncursed scrolls of create monster 2 uncursed scrolls of scare monster 2 uncursed scrolls of taming a blessed scroll of teleportation 3 uncursed potions of booze 3 uncursed potions of confusion 2 blessed potions of full healing a blessed diluted potion of speed 17 potions of holy water 3 potions of unholy water an uncursed -1 ring of adornment an uncursed ring of fire resistance an uncursed ring of free action an uncursed ring of free action an uncursed ring of polymorph an uncursed ring of polymorph control an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of slow digestion an uncursed ring of teleportation a wand of cold (0:4) a wand of digging (0:7) a wand of digging (0:7) a wand of digging (0:6) a wand of digging (0:0) a wand of enlightenment (0:11) a wand of fire (0:4) a wand of fire (0:0) a wand of light (0:11) a wand of lightning (0:6) a wand of lightning (0:4) a wand of locking (0:5) a wand of locking (0:5) a wand of make invisible (0:5) a wand of make invisible (0:4) a wand of opening (0:3) a wand of sleep (0:6) a wand of sleep (0:4) a wand of sleep (0:0) a wand of teleportation (0:7) a wand of teleportation (0:5) a wand of undead turning (0:3) a can of grease (0:5) an uncursed magic whistle a +0 pick-axe Spazm the Knight's attributes: Background: You were a Banneret, a level 19 male human Knight. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the endgame, on the Astral Plane. You entered the dungeon 38185 turns ago. It was nighttime. You had 2621417 experience points, 2498583 more were needed for level 20. Basics: You had 193 out of 199 hit points. You had 214 out of 215 energy points (spell power). Your armor class was -28. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/63 (limit:18/100). Your dexterity was 22 (base:17, innate limit:18). Your constitution was 21 (base:18, innate limit:18). Your intelligence was 13 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were disintegration-resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You could jump. You could walk on water. You had a moderate defense bonus (+9). You were warded. You took half spell damage. You were protected from shape changers. You were very fast. You had reflection. You had free action. Your life would have been saved. You were lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: Asmodeus Baalzebub Geryon Orcus Yeenoghu Juiblex the Wizard of Yendor (5 times) Famine Vlad the Impaler a high priest 3 mastodons Medusa 3 krakens an iron golem 7 storm giants 5 glass golems 3 balrogs 3 purple worms a gray dragon 7 silver dragons 3 red dragons 3 white dragons an orange dragon 4 black dragons 2 blue dragons 2 yellow dragons 14 minotaurs a jabberwock Ixoth 6 baluchitheria 11 Angels a stone golem 4 master mind flayers 10 Olog-hai 2 Nazgul 3 pit fiends 2 sandestins 6 hell hounds 3 titanotheres 2 trappers 22 vampire lords 14 aligned priests 6 captains 4 shades 3 clay golems 7 nurses 6 ice devils 2 nalfeshnees 4 lurkers above 5 ettins 6 black puddings 28 vampires 4 lieutenants 32 ghosts a ranger 2 queen bees 4 winged gargoyles a mind flayer 5 giant mimics 3 long worms 3 zruties 6 fire giants 4 ogre kings 2 ice trolls 7 rock trolls 4 umber hulks 4 flesh golems 6 Elvenkings 2 doppelgangers 5 hezrous 12 bone devils 2 large mimics 4 wumpuses 3 fire vortices 13 stalkers 4 air elementals 6 fire elementals 14 earth elementals 10 water elementals 9 hill giants 5 giant mummies 5 xorns 18 giant zombies 13 elf-lords 12 sergeants 6 water demons 8 barbed devils 6 vrocks 3 salamanders 12 wargs a winter wolf 6 hell hound pups 5 small mimics a glass piercer 5 warhorses 3 steam vortices 6 xans 6 ettin mummies 6 ogre lords 3 quantum mechanics 17 trolls 4 wood golems 3 erinyes 4 mariliths 5 sharks 4 electric eels 7 gelatinous cubes 3 pyrolisks 5 large dogs 2 freezing spheres 9 flaming spheres 7 shocking spheres 3 large cats 3 tigers a gargoyle a tengu 10 ochre jellies 8 leocrottas 4 energy vortices 5 mountain centaurs 4 stone giants 6 elf mummies 4 human mummies 6 red nagas 2 green slimes a python 3 pit vipers 7 cobras 38 wraiths 6 carnivorous apes 13 ettin zombies 4 leather golems 13 Grey-elves 64 soldiers 2 watchmen 9 succubi 17 horned devils 3 incubi 7 chameleons a crocodile 11 giant beetles a quivering blob 21 cockatrices 7 wolves 4 winter wolf cubs 4 lynxes 3 panthers 5 gremlins 5 leprechauns an orc-captain 2 iron piercers 16 giant spiders 5 scorpions 3 horses 6 black lights 9 vampire bats a forest centaur 4 gnome kings 4 orc mummies 8 dwarf mummies 7 ogres 3 rust monsters 9 owlbears 7 yetis 6 gold golems a werewolf 9 Green-elves 3 piranha 8 giant eels 15 lizards a chickatrice 3 dingoes 2 dogs 4 jaguars a dwarf lord 4 blue jellies 5 gray unicorns 3 black unicorns 3 dust vortices 2 ravens 9 plains centaurs 2 gnome mummies 3 snakes 6 water moccasins 5 apes 20 human zombies 13 Woodland-elves 18 soldier ants 9 fire ants 15 bugbears 8 imps 16 lemures 70 quasits a wood nymph 6 water nymphs 3 mountain nymphs 29 Uruk-hai 3 orc shamans 2 rock piercers 8 rock moles 9 ponies 5 fog clouds 5 yellow lights 3 shriekers 2 violet fungi 15 gnome lords 4 gnomish wizards a kobold mummy 2 red naga hatchlings a black naga hatchling 2 golden naga hatchlings 8 gray oozes 2 barrow wights 19 elf zombies 13 ghouls 4 straw golems 4 paper golems 2 baby crocodiles 14 giant ants 4 little dogs 10 floating eyes 4 kittens 8 dwarves 7 homunculi 5 kobold lords 2 kobold shamans 17 hill orcs 7 rothes a rabid rat 5 centipedes 3 giant bats 3 monkeys 17 orc zombies 17 dwarf zombies 3 wererats 2 werejackals 11 iguanas 73 killer bees 2 acid blobs 5 coyotes 5 gas spores 2 hobbits 16 manes 3 large kobolds 10 hobgoblins 11 giant rats 3 cave spiders 5 brown molds 4 yellow molds a green mold 5 red molds 41 gnomes 18 garter snakes 14 gnome zombies 5 geckos 26 jackals 6 foxes a kobold 5 goblins 7 sewer rats 7 grid bugs 4 bats 8 lichens 17 kobold zombies 15 newts 1875 creatures vanquished. Genocided or extinct species: liches demiliches master liches arch-liches rust monsters disenchanters erinyes (extinct) 6 species genocided. 1 species extinct. Voluntary challenges: You genocided 6 types of monsters. You used 6 wishes (2 for artifacts). The Elemental Planes: Astral Plane: <- You are here. A temple. Plane of Water: Plane of Fire: Plane of Air: Plane of Earth: The Dungeons of Doom: levels 1 to 26 Level 1: An altar, a grave. One way stairs up to The Elemental Planes. Level 2: A scroll shop. Stairs down to The Gnomish Mines. Level 3: An altar to Lugh. Level 4: A sink. Level 5: Level 6: An altar to Lugh. Level 7: A general store. Level 8: A sink. Level 9: Oracle of Delphi. Final resting place for merpish-Arc-Dwa-Fem-Law, killed by a thrown potion. Level 10: Stairs up to Sokoban, level 9. Level 11: Many trees. A very big room. Level 12: A sink. Level 13: Level 14: Level 15: A sink. Summoned by King Arthur. Portal to The Quest. Level 16: An altar. Level 17: A primitive area. Level 18: An altar. Level 19: Level 20: Level 21: Level 22: An altar to Lugh, a fountain. Level 23: Level 24: Level 25: Level 26: A fountain. The castle. Connection to Gehennom. Gehennom: levels 27 to 50 Level 27: A temple, many graves. Valley of the Dead. Level 28: Level 29: Level 30: Level 31: A fountain. Level 32: Level 33: Level 34: Level 35: Level 36: Level 37: Stairs up to Vlad's Tower, level 36. Level 38: An altar, many graves. Level 39: Level 40: Level 41: Level 42: Level 43: Level 44: Level 45: Level 46: Level 47: Level 48: Level 49: Level 50: A temple, many graves. Moloch's Sanctum. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: A grave. Final resting place for ksw-Ran-Gno-Mal-Neu, killed by a giant bat. Level 5: Many shops, a temple, a grave. Final resting place for Skarak-Wiz-Elf-Mal-Cha, killed by a panther. Level 6: Level 7: A grave. Final resting place for abelincorn-Hea-Gno-Fem-Neu, killed by a bat, while sleeping. Level 8: A grave. Final resting place for mobx-Mon-Hum-Fem-Neu, killed by a dwarf. Level 9: Level 10: The Quest: levels 1 to 5 Level 1: A throne. Given quest by King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vlad's Tower: levels 36 up to 34 Level 34: Level 35: Level 36: Fare thee well Spazm the Demigod... You went to your reward with 2265306 points, Excalibur (worth 4000 zorkmids and 10000 points) The Orb of Detection (worth 2500 zorkmids and 6250 points) The Magic Mirror of Merlin (worth 1500 zorkmids and 3750 points) The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points) 2 amulets of life saving (worth 300 zorkmids), 1 amulet of magical breathing (worth 150 zorkmids), and 0 pieces of gold, after 38185 moves. You were level 19 with a maximum of 199 hit points when you ascended.