Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-01 02:58:28, ended 2024-06-01 03:11:34. Spazm, chaotic male elven Priest ###### -------------- #----|- |............-########|....- |..{.........| |.k..| |............| |....+ |.............########@....| |............| ------ -------------- #------- #.<....| |.....| ------- Spazm the Aspirant St:11 Dx:13 Co:12 In:9 Wi:20 Ch:12 Chaotic Dlvl:5 $:280 HP:0(16) Pw:19(19) AC:7 Exp:2 T:1808 Latest messages: You descend the stairs. You hit the coyote. The coyote bites! What do you want to write with? [- ajoqsx or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The coyote turns to flee. The acid blob turns to flee. What do you want to write with? [- ajoqsx or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? ELbereth You hear some noises. Something is written here in the dust. You read: "E|be?eth". You climb up the stairs. Talk to whom? (in what direction) 2 The little dog barks. You hear someone counting money. The door opens. You swap places with your little dog. You find a hidden passage. You find a hidden passage. The door opens. You see here a white gem. y - a white gem. You see here 16 gold pieces. $ - 16 gold pieces. Suddenly, the little dog disappears out of sight. A trap door opens up under you! Pick an object. The door resists! The door opens. You find a hidden door. The door opens. You see here a pearl ring. z - a pearl ring. You kill the gecko! There is a doorway here. You see here a pancake. A - a pancake. You hear a door open. The kobold lord zaps a runed wand! The bolt of fire hits you! Your robe smoulders! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 280 gold pieces Weapons q - 6 blessed +0 darts o - a cursed -2 dagger a - a blessed +1 mace (weapon in hand) Armor c - a +0 small shield (being worn) b - a burnt +0 robe (being worn) Comestibles e - a clove of garlic t - 2 fortune cookies A - a pancake f - 2 sprigs of wolfsbane u - a tin of spinach Scrolls v - a scroll of scare monster Spellbooks g - a spellbook of healing h - a spellbook of light n - a spellbook of sleep Potions w - a potion of gain energy p - a potion of object detection d - 4 potions of holy water r - a potion of water Rings z - a ring of protection from shape changers Wands j - a wand of locking (0:3) s - a wand of probing (0:6) Tools i - a wooden flute k - a wooden harp Gems/Stones y - a worthless piece of white glass x - a worthless piece of yellow glass Spazm the Priest's attributes: Background: You were an Aspirant, a level 2 elven Priest. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 1808 turns ago. It was nighttime. You had 36 experience points, 4 more were needed to attain level 3. Basics: You had 0 out of 16 hit points. You had all 19 energy points (spell power). Your armor class was 7. Your wallet contained 280 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 9 (limit:20). Your wisdom was 20 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were devoutly aligned. You had infravision. You were guarded. You are dead. Vanquished creatures: a yellow mold a gnome 2 geckos a jackal 2 foxes a kobold a goblin a sewer rat 3 grid bugs 2 bats 3 lichens 3 newts 21 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An altar, a grave. Level 3: A jewelers. Stairs down to The Gnomish Mines. Level 4: Level 5: <- You were here. A fountain. Final resting place for you, killed by a bolt of fire. The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Spazm | | 280 Au | | killed by a bolt | | of fire | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Spazm the Priest... You died in The Dungeons of Doom on dungeon level 5 with 596 points, and 280 pieces of gold, after 1808 moves. You were level 2 with a maximum of 16 hit points when you died.