Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-02 04:10:16, ended 2020-06-02 04:12:55. SpeedyCat7, chaotic male elven Wizard --- |@. |.. SpeedyCat7 the Conjurer St:11 Dx:11 Co:13 In:18 Wi:10 Ch:12 Chaotic Dlvl:9 $:0 HP:16(31) Pw:10(50) AC:9 Exp:5 T:244 Latest messages: The spell hits the gnome lord! You kill the gnome lord! Welcome to experience level 5. Suddenly, a section of wall closes up! The dwarf picks up 3 crossbow bolts. You hear someone muttering an incantation. You hear someone muttering an incantation. The dwarf picks up 2 crossbow bolts. The door opens. The dwarf picks up a dagger. "Hello, SpeedyCat7! Welcome to Chibougamau's general store!" You hit the gnome! The gnome hits! You miss the gnome. You kill the gnome! The kitten bites! The dwarf wields a crossbow! You see here a glass wand (for sale, 150 zorkmids). You see here 2 tins (for sale, 10 zorkmids). The dwarf wields a pick-axe! What do you want to write with? [- ac-eor or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? ssds The kitten bites! The kitten bites! What do you want to write with? [- ac-eor or ?*] ? Never mind. What do you want to zap? [cr or ?*] ? In what direction? > You dig a hole through the floor. You fall through... All the adjacent objects fall through the hole. You owe Chibougamau 10 zorkmids for goods lost. You escaped the shop without paying! You stole 10 zorkmids worth of merchandise. An alarm sounds! You see angry guards approaching! The Keystone Kops are after you! You see here 2 tins. Unknown command '^J'. What do you want to zap? [cr or ?*] c In what direction? > You dig a hole through the floor. You fall through... What do you want to zap? [cr or ?*] c In what direction? > You dig a hole through the floor. You fall through... Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Weapons o - a +0 dagger a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - an uncursed tripe ration Scrolls k - an uncursed scroll of blank paper s - a blessed scroll of enchant armor j - an uncursed scroll of remove curse i - an uncursed scroll of teleportation Spellbooks m - an uncursed spellbook of confuse monster l - a blessed spellbook of force bolt Potions f - an uncursed potion of water h - an uncursed potion of water Rings e - an uncursed ring of conflict d - an uncursed ring of polymorph control Wands r - a wand of cancellation (0:4) c - a wand of digging (0:0) Tools n - an uncursed bugle q - an uncursed tallow candle SpeedyCat7 the Wizard's attributes: Background: You were a Conjurer, a level 5 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 9. You entered the dungeon 244 turns ago. It was nighttime. You had 179 experience points, 141 more were needed to attain level 6. Basics: You had 16 out of 31 hit points. You had 10 out of 50 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 10 (limit:20). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were sleep resistant. You had infravision. You were warded. You survived. Vanquished creatures: 4 gnome lords a hobbit 17 gnomes a grid bug a lichen 24 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 9 Level 3: Level 4: Level 5: Level 6: Some shops, some fountains, some trees. Level 7: Level 8: Level 9: <- You were here. Goodbye SpeedyCat7 the Wizard... You quit in The Gnomish Mines on dungeon level 9 with 1116 points, and 0 pieces of gold, after 244 moves. You were level 5 with a maximum of 31 hit points when you quit.