Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-02 13:19:22, ended 2020-06-02 13:25:17. SpeedyCat7, chaotic male elven Wizard |.. ..<..-- ......| -.---.| |..--.| ....@. G ...G. --.| |.| SpeedyCat7 the Conjurer St:8 Dx:17 Co:13 In:17 Wi:11 Ch:9 Chaotic Dlvl:7 $:13 HP:39(39) Pw:11(43) AC:9 Exp:5 T:602 Latest messages: There is a gnome corpse here; eat it? [ynq] (n) y This gnome corpse tastes okay. The dungeon acoustics noticeably change. You hear crashing rock. You stop eating the gnome corpse. The door opens. "Hello, SpeedyCat7! Welcome to Izchak's lighting store!" You hear crashing rock. You see here a candle (for sale, 36 zorkmids). You see here a lamp (for sale, 13 zorkmids). You see here a candle (for sale, 36 zorkmids). Really attack Izchak? [yn] (n) n The gnome lord picks up a broad short sword. You hear crashing rock. You hear crashing rock. Matagami whispers something. Suddenly, a section of wall closes up! The watch captain zaps herself with a wand of speed monster! The watch captain is suddenly moving faster. Matagami whispers an incantation. Suddenly, a section of wall closes up! Unknown command '^J'. In what direction? 8 The spell hits the dwarf! The dwarf resists! You kill the dwarf! Matagami whispers an incantation. Suddenly, a section of wall closes up! The door resists! The door opens. "Hello, SpeedyCat7! Welcome to Hyeghu's hardware store!" You see here a looking glass (for sale, 13 zorkmids). Really attack Hyeghu? [yn] (n) n You see here a whistle (for sale, 13 zorkmids). You see here a bag (for sale, 178 zorkmids). You see here a whistle (for sale, 13 zorkmids). You see here a bag (for sale, 133 zorkmids). You see here a lock pick (for sale, 27 zorkmids). The dungeon acoustics noticeably change. You hear someone beseeching Thoth. You hear water falling on coins. The priestess of Thoth intones: "Pilgrim, you enter a sacred place!" You have a forbidding feeling... You hear crashing rock. You hear a door open. You descend the stairs. You hit the gnome. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 13 gold pieces Amulets q - an uncursed amulet of unchanging Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor t - an uncursed +0 cloak of invisibility b - an uncursed +0 cloak of magic resistance (being worn) Scrolls h - an uncursed scroll of create monster v - an uncursed scroll of destroy armor r - an uncursed scroll of enchant weapon i - an uncursed scroll of identify w - an uncursed scroll of light u - an uncursed scroll of remove curse s - an uncursed scroll of teleportation Spellbooks j - a blessed spellbook of force bolt k - an uncursed spellbook of haste self Potions p - a blessed potion of booze f - 2 uncursed potions of confusion Rings y - an uncursed ring of levitation e - an uncursed ring of shock resistance d - an uncursed ring of sustain ability m - an uncursed ring of warning (on left hand) Wands c - a blessed wand of speed monster (0:6) Tools o - an empty uncursed sack l - an uncursed tooled horn n - a magic marker (0:52) x - an uncursed tallow candle SpeedyCat7 the Wizard's attributes: Background: You were a Conjurer, a level 5 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 7. You entered the dungeon 602 turns ago. You had 305 experience points, 15 more were needed to attain level 6. Basics: You had all 39 hit points. You had 11 out of 43 energy points (spell power). Your armor class was 9. Your wallet contained 13 zorkmids. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 17 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were sleep resistant. You were warned. You had infravision. You were warded. You were fast. You survived. Vanquished creatures: 5 gnome lords 7 dwarves a coyote 2 gas spores 2 hobbits 21 gnomes 38 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A grave. Level 2: Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Some shops, a temple, some fountains, some trees. Level 7: <- You were here. Goodbye SpeedyCat7 the Wizard... You quit in The Gnomish Mines on dungeon level 7 with 1533 points, and 13 pieces of gold, after 602 moves. You were level 5 with a maximum of 39 hit points when you quit.