Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-02 16:30:33, ended 2020-06-02 16:32:09. SpeedyCat7, chaotic male elven Wizard ------- --------------- |.<.... |........>....| |..$..| +.............. |.....+ |.............| -----|- |...........@.| --------------- SpeedyCat7 the Evoker St:13 Dx:13 Co:10 In:19 Wi:9 Ch:10 Chaotic Dlvl:5 $:13 HP:11(11) Pw:8(8) AC:9 Exp:1 T:323 Latest messages: You descend the stairs. You find a hidden passage. You find a hidden door. This door is locked. This door is locked. This door is locked. This door is locked. You kill the goblin! u - a smoky potion. You see here an iron skull cap. Unknown command '^J'. This door is locked. In what direction? 8 The door crashes open! You descend the stairs. You climb up the stairs. You see here an iron skull cap. The door opens. The door resists! The door opens. $ - 13 gold pieces. You see here a chest. You miss the grid bug. The grid bug just misses! You miss the grid bug. The grid bug bites! You get zapped! You kill the grid bug! You see here a chest. There is a chest here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. You succeed in forcing the lock. There is a broken chest here, loot it? [ynq] (q) y You carefully open the chest... v - a lembas wafer. w - a spellbook of light. x - a golden potion. y - a violet gem. z - a yellow gem. Unknown command '^J'. Unknown command '^J'. The door opens. That door is closed. The door opens. You hear the chime of a cash register. There's a gaping hole under you! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 13 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Comestibles v - an uncursed lembas wafer Scrolls j - an uncursed scroll of create monster r - an uncursed scroll of identify i - an uncursed scroll of light h - an uncursed scroll of stinking cloud Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of light o - an uncursed spellbook of light w - an uncursed spellbook of light s - an uncursed spellbook of magic missile Potions x - a blessed potion of booze g - an uncursed potion of confusion u - an uncursed potion of gain ability f - 2 uncursed potions of levitation p - an uncursed potion of see invisible Rings q - a cursed ring of aggravate monster d - an uncursed ring of fire resistance e - an uncursed +1 ring of increase accuracy t - a cursed ring of poison resistance Wands c - a wand of digging (0:4) Tools n - an uncursed leather drum m - a magic marker (0:78) Gems/Stones y - an uncursed worthless piece of violet glass z - an uncursed worthless piece of yellow glass SpeedyCat7 the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 323 turns ago. You had 11 experience points, 9 more were needed to attain level 2. Basics: You had all 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 13 zorkmids. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 13 (limit:18). Your constitution was 10 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a gecko a jackal a goblin 2 grid bugs 5 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: An altar. Level 3: Level 4: A fountain. Level 5: <- You were here. Goodbye SpeedyCat7 the Wizard... You quit in The Dungeons of Doom on dungeon level 5 with 257 points, and 13 pieces of gold, after 323 moves. You were level 1 with a maximum of 11 hit points when you quit.