Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-02 16:45:56, ended 2020-06-02 16:47:03. SpeedyCat7, chaotic male elven Wizard ---------------- |[[[)[)[[.[[.@.| |[[)[[[[[[.m[[.-# |[[[[[[[@)f[.[.|# ----------------# # # # # # -----.---- # |......{.| # |......... # |........| ##|........| #|........| #.........| ---------- SpeedyCat7 the Evoker St:9 Dx:18 Co:12 In:18 Wi:8 Ch:10 Chaotic Dlvl:2 $:0 HP:5(11) Pw:0(9) AC:9 Exp:1 T:66 Latest messages: Never mind. What do you want to write with? [- acde or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth Something is written here in the dust. You read: "Elbereth". You see no objects here. You see here a pair of riding boots (no charge). What do you want to write with? [- acde or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth Something is written here in the dust. You read: "Elbereth". You see here a pair of riding boots (no charge). p - a pair of riding boots. The small mimic turns to flee. Something is written here in the dust. You read: "Elbereth". You see no objects here. Something is written here in the dust. You read: "Elbereth". You see no objects here. Something is written here in the dust. You read: "Elbereth". You see no objects here. Something is written here in the dust. You read: "Elbereth". You see no objects here. The small mimic turns to flee. You see here a scale mail (for sale, 60 zorkmids). You see here a pair of riding gloves (for sale, 14 zorkmids). In what direction? 2 The spell hits the small mimic! You see here a white-handed shield (for sale, 9 zorkmids). You see here 7 crossbow bolts (for sale, 21 zorkmids). "For you, most gracious sir; only 3 zorkmids per crossbow bolt." q - 7 crossbow bolts (unpaid, 21 zorkmids). The kitten picks up a pair of walking shoes. You see here a studded leather armor (for sale, 20 zorkmids). You see here 9 throwing stars (for sale, 81 zorkmids). "For you, esteemed sir; only 9 zorkmids per throwing star." r - 9 throwing stars (unpaid, 81 zorkmids). The kitten drops a pair of walking shoes. You see here 9 darts (for sale, 27 zorkmids). The kitten picks up a sling. The kitten drops a sling. Pick an object. Really quit? [yn] (n) y Siirt comes and takes all your possessions. Do you want to see what you had when you quit? [ynq] (y) q Inventory: Weapons q - 7 +0 crossbow bolts r - 9 +0 shuriken a - a blessed +1 quarterstaff (weapon in hands) Armor p - an uncursed +0 pair of kicking boots b - an uncursed +0 cloak of magic resistance (being worn) Scrolls k - an uncursed scroll of charging j - an uncursed scroll of create monster i - an uncursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of slow monster Potions h - an uncursed potion of full healing g - an uncursed potion of gain level f - an uncursed potion of sickness Rings d - an uncursed ring of free action e - an uncursed +1 ring of increase damage Wands c - a wand of digging (0:7) Tools o - an uncursed leather drum n - an uncursed blindfold SpeedyCat7 the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 66 turns ago. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 5 out of 11 hit points. You had 0 out of 9 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 18 (limit:18). Your constitution was 12 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 8 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You were here. An armor shop, a fountain. Goodbye SpeedyCat7 the Wizard... You quit in The Dungeons of Doom on dungeon level 2 with 50 points, and 0 pieces of gold, after 66 moves. You were level 1 with a maximum of 11 hit points when you quit.