Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-03 02:24:27, ended 2020-06-03 02:25:24. SpeedyCat7, chaotic male elven Wizard ---.---- |.$....| -+----------- |.......## |...........| |......| ###.@..........| |......| |...........| -------- .....>.....| ------------- SpeedyCat7 the Evoker St:9 Dx:12 Co:13 In:20 Wi:12 Ch:9 Chaotic Dlvl:6 $:36 HP:7(11) Pw:6(9) AC:10 Exp:1 T:147 Latest messages: You kill the gecko! There's some graffiti on the floor here. You read: "They ??y ?hat a ?lain nymph will only ve?? ? w??e rirc ?n onc ear.". You hear a door open. You find a hidden door. The door resists! The door resists! The door resists! The door opens. The jackal bites! You kill the jackal! You kill the yellow mold! You see here a pear. You hear a door open. That door is closed. The door resists! The door opens. s - an emerald potion. A bear trap closes on your foot! You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. $ - 3 gold pieces. You descend the stairs. $ - 13 gold pieces. You hear someone cursing shoplifters. What do you want to zap? [cr or ?*] c In what direction? > You dig a hole through the floor. You fall through... You see here a pair of riding boots. t - a pair of riding boots. What do you want to wear? [t or ?*] t Your leg feels better. You finish your dressing maneuver. You stumble. You make a lot of noise! Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. Ouch! You bump into a door. In what direction? 6 The door crashes open! What do you want to zap? [cr or ?*] c Nothing happens. Unknown command '^J'. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 36 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor t - a cursed -2 pair of fumble boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of confuse monster k - an uncursed scroll of light q - a blessed scroll of punishment j - an uncursed scroll of remove curse Spellbooks m - an uncursed spellbook of cure sickness l - a blessed spellbook of force bolt Potions p - a blessed potion of fruit juice s - an uncursed potion of hallucination h - an uncursed potion of see invisible g - an uncursed potion of sickness Rings e - an uncursed +1 ring of gain constitution d - an uncursed ring of regeneration Wands c - a wand of digging (0:0) r - a wand of striking (0:3) Tools o - an uncursed wooden harp n - a magic marker (0:94) SpeedyCat7 the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 147 turns ago. It was nighttime. You had 7 experience points, 13 more were needed to attain level 2. Basics: You had 7 out of 11 hit points. You had 6 out of 9 energy points (spell power). Your armor class was 10. Your wallet contained 36 zorkmids. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You fumbled. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You survived. Vanquished creatures: a yellow mold a gecko a jackal a newt 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: A sink. Level 6: <- You were here. Goodbye SpeedyCat7 the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 314 points, and 36 pieces of gold, after 147 moves. You were level 1 with a maximum of 11 hit points when you quit.