Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-03 16:29:52, ended 2020-06-03 16:32:11. SpeedyCat7, chaotic male elven Wizard ----------- |.........| ----- ----+---- ------ |....x....| |..d| ........| ----------- |....| |.........-# |...-# |........########|.....%....#######.....| |.$.......|# #-..[|# ........| #|.........| [# ------ -----------# #|...|# |.......| #----------- ## # #-|---# -|------- ############### # ### # ## # # # # # ## # # # # # # ## #----------- # # # # # #|.[@......| ## # # -------.--# ----------|--# #...f.....|| # # # |...<....|# |)..........|# |.........| # -----# # |.........# |...........|# |.........| ##|...|# ##.........| |...........|# |.........| #|...|# ---------- |...........-# |.........| #.....# ------------- ----------- |...| ----- SpeedyCat7 the Evoker St:13 Dx:11 Co:10 In:18 Wi:13 Ch:10 Chaotic Dlvl:1 $:9 HP:14(14) Pw:17(17) AC:9 Exp:2 T:198 Latest messages: You find a hidden door. You find a hidden door. The goblin opens a door. The door opens. You hit the goblin. The kitten misses the goblin. You kill the goblin! The jackal bites! You kill the jackal! o - a white potion. You miss the lichen. You kill the lichen! Where do you want to travel to? (For instructions type a '?') You swap places with your kitten. That door is closed. The door resists! The door opens. You kill the newt! You see here a large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. There is a locked large box here; force its lock? [ynq] (q) y You start bashing it with your quarterstaff. You succeed in forcing the lock. In fact, you've totally destroyed the large box. Unknown command '^J'. You don't find anything here to loot. Unknown command 'y'. p - a scroll labeled VENZAR BORGAVVE. q - a scroll labeled YUM YUM. You swap places with your kitten. $ - 4 gold pieces. You kill the lichen! You miss the goblin. You kill the goblin! Welcome to experience level 2. You swap places with your kitten. The kitten picks up an iron skull cap. The kitten drops an iron skull cap. The kitten picks up an iron skull cap. The kitten drops an iron skull cap. The kitten picks up an iron skull cap. The kitten drops an iron skull cap. $ - 5 gold pieces. The kitten drops an iron skull cap. Where do you want to travel to? (For instructions type a '?') Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 9 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls j - an uncursed scroll of confuse monster i - an uncursed scroll of magic mapping q - an uncursed scroll of scare monster k - an uncursed scroll of stinking cloud p - a blessed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of knock Potions h - an uncursed potion of confusion o - an uncursed potion of hallucination f - a blessed potion of invisibility g - an uncursed potion of sleeping Rings e - an uncursed ring of polymorph d - an uncursed ring of teleport control Wands c - a wand of speed monster (0:4) Tools n - an uncursed tooled horn SpeedyCat7 the Wizard's attributes: Background: You were an Evoker, a level 2 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 198 turns ago. You had 23 experience points, 17 more were needed to attain level 3. Basics: You had all 14 hit points. You had all 17 energy points (spell power). Your armor class was 9. Your wallet contained 9 zorkmids. Autopickup was on for '$"?!/=' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 10 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 13 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You had infravision. You were warded. You were fast. You survived. Vanquished creatures: a jackal 2 goblins 2 lichens 2 newts 7 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. A grave. Goodbye SpeedyCat7 the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 101 points, and 9 pieces of gold, after 198 moves. You were level 2 with a maximum of 14 hit points when you quit.