Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2023-06-16 18:12:23, ended 2023-06-19 20:47:11. Spelric, neutral female human Healer ----- ------- |(_..## #-.....| ------------- |...| # #|.....| |).....x.)>.| --.-- ## #|.....| #-dd..(...[..| ######## ## # ##|.....| #-[-----------###### ----.----- ## # ##..|...| #### ############# |........| ###### ### -----|- [ ####### |........| # # # ######## #### # #-........| ######## # # ### # #|........| -----.- ####### # # ## # #---------- |.....| # ----|-# # # --.----- # |.....| ##|.....# -.---- # .......| #### |....<| #|....| |....| # |.......## |.....| #|....| |....| # |...)..| ------- #|....| |....|## -------- #-....| |.....# ------ ------ Spelric the Dresser St:18/08 Dx:13 Co:18 In:8 Wi:15 Ch:17 Neutral Dlvl:8 $:0 HP:0(127) Pw:74(85) AC:-5 Exp:13 T:32937 Stone Burdened Latest messages: Where do you want to travel to? (For instructions type a '?') The magic-absorbing blade cancels the manes! You destroy the manes! The xan scratches your right boot! Where do you want to travel to? (For instructions type a '?') The xan misses! You miss the xan. The xan scratches your right boot! The xan scratches your right boot! The xan misses! You miss the xan. The xan scratches your right boot! The xan misses! You miss the xan. The xan misses! The wolf bites! The xan just misses! You miss the xan. The xan misses! The wolf misses! The xan misses! The wolf bites! The xan just misses! The magic-absorbing blade scares the xan! The xan turns to flee. The dog drops a knife. The wolf bites! The magic-absorbing blade stuns the wolf! The wolf misses! The chickatrice misses! The chickatrice touches you! You hear the chickatrice's hissing! You are slowing down. Your limbs are stiffening. Your limbs have turned to stone. The dog bites the wolf. The wolf bites the dog. You have turned to stone. The dog misses the wolf. The wolf misses! The dog bites the wolf. The wolf bites the dog. You are a statue. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) n Inventory: Amulets N - an uncursed amulet of reflection (being worn) Weapons Z - 6 cursed -1 darts Q - 7 uncursed +0 elven daggers (at the ready) a - the uncursed rustproof +0 Magicbane (weapon in hand) w - the uncursed rustproof +0 Fire Brand Armor j - an uncursed +0 dwarvish iron helm r - a blessed +0 orcish helm C - an uncursed +3 orcish helm (being worn) o - an uncursed +0 orcish helm p - an uncursed +0 orcish helm d - a cursed -1 orcish helm B - an uncursed +1 pair of leather gloves (being worn) u - an uncursed +0 pair of high boots (being worn) Y - an uncursed +0 elven cloak (being worn) H - a blessed +1 leather armor (being worn) Comestibles s - an uncursed kiwi v - an uncursed food ration F - an uncursed food ration c - 2 uncursed K-rations m - an uncursed tripe ration E - an uncursed tripe ration h - 2 uncursed tins of ogre lord meat O - 2 uncursed lizard corpses P - an uncursed lizard corpse Wands S - an uncursed wand of digging (0:8) K - an uncursed wand of light (0:10) G - an uncursed wand of sleep (0:4) q - a blessed wand of slow monster (0:5) l - an uncursed wand of slow monster (0:2) Tools T - an empty uncursed sack f - a cursed sack containing 22 items i - an uncursed blindfold V - an uncursed lock pick x - an uncursed magic whistle t - an uncursed +0 pick-axe (alternate weapon; not wielded) e - an uncursed skeleton key U - an uncursed skeleton key n - an uncursed stethoscope L - an uncursed tin whistle k - a blessed +0 unicorn horn b - an uncursed +0 unicorn horn X - an uncursed +0 unicorn horn Gems/Stones y - an uncursed worthless piece of black glass A - 3 uncursed worthless pieces of blue glass I - an uncursed worthless piece of green glass z - an uncursed worthless piece of orange glass J - an uncursed worthless piece of violet glass D - an uncursed luckstone Contents of the sack: 387 gold pieces an uncursed +1 mummy wrapping 2 uncursed lembas wafers 2 uncursed pancakes a blessed scroll of destroy armor an uncursed scroll of enchant armor an uncursed scroll of gold detection an uncursed scroll of identify an uncursed scroll of light an uncursed spellbook of magic mapping an uncursed potion of gain ability a blessed potion of object detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of water a cursed ring of conflict an uncursed ring of sustain ability 3 uncursed aquamarine stones 4 uncursed citrine stones an uncursed worthless piece of black glass an uncursed worthless piece of blue glass 4 uncursed worthless pieces of yellowish brown glass Spelric the Healer's attributes: Background: You were a Dresser, a level 13 female human Healer. You were neutral, on a mission for Hermes who was opposed by Athena (lawful) and Poseidon (chaotic). You were in the Dungeons of Doom, on level 8. You entered the dungeon 32937 turns ago. There was a new moon in effect when your adventure ended. You had 41384 experience points, 38616 more were needed to attain level 14. Basics: You had 0 out of 127 hit points. You had 74 out of 85 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 18/08 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 17 (limit:18). Final Status: You turned into stone. You were burdened; movement was slightly slowed. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were shock resistant. You were poison resistant. You were telepathic. You were invisible. You were stealthy. You had a small defense bonus (+3). You were warded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a glass golem 8 black puddings a vampire a ghost 3 giant mimics 4 long worms a zruty 2 fire giants an umber hulk 3 flesh golems a large mimic a wumpus a couatl an earth elemental 3 water elementals a hill giant a giant mummy a xorn a giant zombie a winter wolf 3 small mimics a glass piercer 3 warhorses 2 ettin mummies 3 ogre lords 5 quantum mechanics 5 trolls a sasquatch a wood golem a gelatinous cube 3 large dogs a freezing sphere 3 flaming spheres 4 shocking spheres 4 large cats 4 tigers a dwarf king 12 tengu 2 ochre jellies a leocrotta an energy vortex a mountain centaur 2 human mummies a red naga a pit viper 2 cobras a carnivorous ape a leather golem a Grey-elf a soldier 3 watchmen 4 succubi 3 incubi 3 chameleons 6 giant beetles 2 quivering blobs 7 cockatrices 8 wolves a winter wolf cub 3 lynxes 2 panthers 3 gremlins a spotted jelly 5 leprechauns 3 orc-captains 3 iron piercers 2 mumakil 4 giant spiders 4 scorpions 3 horses 3 ice vortices a baby long worm 2 black lights a vampire bat a forest centaur 5 gnome kings 3 orc mummies 3 dwarf mummies 3 ogres a brown pudding a rust monster an owlbear 5 yetis a gold golem 2 werewolves 3 Green-elves 13 lizards 2 dingoes 6 jaguars 7 dwarf lords 4 blue jellies 6 white unicorns a gray unicorn 3 black unicorns 2 dust vortices 4 ravens a plains centaur 2 gnome mummies 4 snakes 6 apes 4 rope golems 7 Woodland-elves 6 soldier ants 2 fire ants 11 bugbears 4 imps 2 quasits 2 wood nymphs a water nymph 3 Mordor orcs 5 Uruk-hai 2 orc shamans 8 rock piercers 3 rock moles 7 ponies 5 fog clouds 5 yellow lights 2 shriekers 2 violet fungi 17 gnome lords 5 gnomish wizards 3 kobold mummies a red naga hatchling 3 golden naga hatchlings a guardian naga hatchling 7 gray oozes 7 elf zombies 5 ghouls a straw golem a paper golem a baby crocodile 11 giant ants 3 little dogs 8 floating eyes 25 dwarves 9 homunculi 4 kobold lords 5 kobold shamans 26 hill orcs 28 rothes 7 rabid rats 4 giant bats a monkey 2 orc zombies 6 dwarf zombies 3 wererats a werejackal 18 iguanas 38 killer bees 2 acid blobs 7 coyotes 5 gas spores 14 hobbits 21 manes 2 large kobolds 6 hobgoblins 6 giant rats 9 cave spiders 2 brown molds 9 yellow molds 8 red molds 62 gnomes 2 garter snakes 2 gnome zombies 13 geckos 9 jackals 2 foxes 3 kobolds 7 goblins 12 sewer rats 20 grid bugs 4 bats 11 lichens 18 newts 864 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Some fountains. Level 2: A scroll shop. Level 3: A fountain. Level 4: "Mines:Right" An altar to Hermes, some fountains. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: An altar to Hermes, a fountain. Level 7: A fountain. Level 8: <- You were here. An altar, a grave. Final resting place for you, petrified by a chickatrice. Level 9: Many fountains. Oracle of Delphi. Level 10: "Sokoban:Top" Many fountains. Stairs up to Sokoban, level 9. Level 11: Some fountains, many trees. A very big room. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Hermes, many fountains, a grave. Final resting place for Mitlanyal-Hea-Gno-Mal-Neu, killed by a tengu, Krush-Wiz-Elf-Mal-Cha, killed by a tengu. Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Spelric | | 387 Au | | petrified by a | | chickatrice | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Spelric the Healer... You turned to stone in The Dungeons of Doom on dungeon level 8 with 86702 points, and 387 pieces of gold, after 32937 moves. You were level 13 with a maximum of 127 hit points when you turned to stone.