Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-24 17:04:26, ended 2022-06-24 17:33:08. Staengia, neutral male human Wizard ------------- |...>.......| ################# ----- ------------ |...........-########### -------------#####-...|#######-..........| |...........| |*.%.......*|# |.(.|# |.......<..| |....^......-#############|.....*.....|[ #@'[..|# #...........| ------------- #|...--.--...|# # |...|# #---------.-- #|...|.{.|..)|#### -----####### # #|..*|{.{|*..|#####))##### # #|...|.{.|....######[## # #|...-----...|# # #|.....*.....|# ####### # #|*.........*|# #%### # -------------- #-------------# -.-----------.- |............| ############### |.............| |)....).......###################################........^.....| -------------- --------------- Staengia the Thaumaturge St:9 Dx:15 Co:14 In:18 Wi:12 Ch:10 Neutral Dlvl:6 $:0 HP:0(54) Pw:66(95) AC:9 Xp:7/793 T:5362 Burdened Latest messages: Unknown command ' '. There is a partly eaten gnome lord corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the gnome lord corpse. The magic-absorbing blade stuns the dust vortex! The dust vortex engulfs you! You can't see in here! You hit the dust vortex. You get expelled! You try to feel what is lying here on the ground. Wait! There's something there you can't see! It hits! You hit it. You attack thin air. You try to feel what is lying here on the ground. The kobold lord hits! There is a partly eaten gnome lord corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating the gnome lord corpse. The magic-absorbing blade probes the kobold lord! The probe is insightful. Status of the kobold lord (chaotic): Level 3 HP 14(14) AC 12. The kobold lord hits! The magic-absorbing blade scares the kobold lord! You kill the kobold lord! There is a partly eaten gnome lord corpse here; eat it? [ynq] (n) y You resume your meal. You can see again. You finish eating the gnome lord corpse. The hobgoblin throws a crude dagger! You are hit by a crude dagger. The hobgoblin hits! The magic-absorbing blade probes the hobgoblin! The probe is insightful. Status of the hobgoblin (chaotic): Level 1 HP 4(4) AC 9. You kill the hobgoblin! You see here a crude dagger. You have a little trouble lifting K - a crude dagger. You hear water falling on coins. The magic-absorbing blade stuns the gold golem! The gold golem hits! The gold golem hits! The magic-absorbing blade stuns the gold golem! You miss the gold golem. The gold golem hits! The gold golem hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons x - 3 +0 arrows D - a blessed +0 dart R - 4 +4 darts (at the ready) z - 2 +1 darts N - 3 +0 darts V - 28 +0 darts J - a poisoned +0 dart I - a blessed +1 dagger p - a +0 elven dagger t - the rustproof +0 Magicbane (weapon in hand) K - a +0 orcish dagger L - 4 +0 orcish daggers M - a +0 orcish spear n - a +0 orcish short sword a - a blessed +4 quarterstaff Armor T - an uncursed +0 orcish helm X - an uncursed +0 orcish helm b - a blessed +0 cloak of magic resistance (being worn) Comestibles G - an uncursed food ration u - an uncursed orange y - an uncursed pancake o - an uncursed tripe ration q - an uncursed tripe ration O - 2 uncursed tins of giant rat meat Scrolls j - an uncursed scroll of earth w - a cursed scroll of enchant armor Z - 2 uncursed scrolls of enchant weapon s - a blessed scroll of fire m - an uncursed scroll of food detection U - 2 uncursed scrolls of identify H - a blessed scroll of taming Potions g - an uncursed potion of gain energy h - an uncursed potion of monster detection W - an uncursed potion of monster detection C - an uncursed potion of object detection E - an uncursed potion of oil f - an uncursed potion of restore ability S - an uncursed potion of see invisible Rings e - an uncursed +1 ring of increase damage d - an uncursed ring of polymorph control B - an uncursed ring of sustain ability Wands Y - a wand of magic missile (0:5) c - a wand of sleep (0:4) r - a wand of speed monster (0:5) Tools l - an uncursed blindfold k - an uncursed lock pick v - a +0 pick-axe (alternate weapon; not wielded) A - an uncursed tin opener Q - an uncursed tin whistle Gems/Stones F - an uncursed amber stone P - an uncursed worthless piece of black glass i - an uncursed worthless piece of red glass Staengia the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 5362 turns ago. You had 793 experience points, 487 more were needed to attain level 8. Basics: You had 0 out of 54 hit points. You had 66 out of 95 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 9 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were warded. You were fast. You are dead. Vanquished creatures: a quivering blob a spotted jelly 2 leprechauns an orc mummy a dust vortex a plains centaur a gnome mummy 2 wood nymphs a water nymph 2 Uruk-hai an orc shaman a rock piercer a yellow light 2 shriekers 2 gnome lords a gnomish wizard a kobold mummy a red naga hatchling a guardian naga hatchling an elf zombie a straw golem 3 giant ants 6 floating eyes 3 dwarves a kobold lord 2 hill orcs a rothe a centipede 2 giant bats a monkey 2 dwarf zombies a werejackal 2 iguanas a gas spore 3 hobbits 4 manes a large kobold 4 hobgoblins 2 giant rats 7 cave spiders a yellow mold 3 green molds 3 red molds 9 gnomes a gnome zombie 2 geckos 13 jackals 2 foxes 3 goblins 2 sewer rats 9 grid bugs 3 bats 2 lichens 3 kobold zombies 15 newts 144 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: An altar to Thoth, a fountain. Level 2: Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: An altar to Thoth. Level 6: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by a gold golem. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 0 Au | | killed by a gold | | golem | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 3442 points, and 0 pieces of gold, after 5362 moves. You were level 7 with a maximum of 54 hit points when you died.