Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-01 22:40:41, ended 2024-06-01 23:10:00. Staengia, neutral male human Wizard --- --------- |<..-- ------.......-- ------- |.....---|.........--..| |.....| -..|....|.---------|..| |.._..| -.|-.....--- |..| |.....| .........| |..-- ---|--- --.|....| ----...-- |.| --..-..| ...|.....|--- |.| ---#|(.| .........|..---.-- %% |#.-.| ...---...|.%.....--- ....| ..|......|...|.\.....[..| --|.- --.|-....-------.@ ---...| -......|%..-- |..--- ...........--- .| .)).| .............-+---|-----..-- ...{....--.-...............| ........ .-+--.---------. ... ....... |.| ......- ..--- - ...--- Staengia the Thaumaturge St:8 Dx:14 Co:14 In:18 Wi:12 Ch:10 Neutral Dlvl:5 $:162 HP:0(58) Pw:52(67) AC:8 Xp:7/721 T:4904 Hungry Burdened Latest messages: You put an uncursed hooded cloak into the bag called holding. You put an uncursed +0 cloak of displacement into the bag called holding. You cannot stash something you are wearing. You put an uncursed mummy wrapping into the bag called holding. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. What do you want to use or apply? [cgikCGJKQU or ?*] g What do you want to use or apply? [cgikCGJKQU or ?*] g N - an uncursed runed dagger named +2 (weapon in hand). Piwacket drops a hooded cloak. You see here a hooded cloak. You have a little trouble lifting F - a hooded cloak. You miss the homunculus. The homunculus bites! In what direction? n The spell hits the homunculus! You kill the homunculus! The spell misses it. The spell misses it. It gets angry! The ape hits! The ape hits! The ape bites! In what direction? j The spell hits the ape! The ape hits! The ape hits! The ape just misses! In what direction? j The spell hits the ape! You kill the ape! You see here an ape corpse. The watch captain zaps a balsa wand! The bolt of fire hits you! Your cloak smoulders! Your clear potion boils and explodes! Call a clear potion: water You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 162 gold pieces Weapons N - a +2 elven dagger named +2 (weapon in hand) Armor b - a blessed burnt +1 cloak of magic resistance (being worn) F - an uncursed +1 dwarvish cloak Comestibles f - an uncursed food ration P - 2 uncursed tripe rations Potions l - 2 uncursed potions of booze t - an uncursed potion of monster detection Rings Y - an uncursed +1 ring of adornment I - a cursed -1 ring of gain constitution e - an uncursed +1 ring of gain strength d - an uncursed ring of poison resistance X - an uncursed ring of teleport control D - a cursed ring of teleportation Wands i - a wand of create monster (0:15) G - a wand of light (0:11) K - a wand of magic missile (0:4) c - a wand of probing (0:4) Tools g - an uncursed bag of holding containing 53 items U - an empty cursed bag of holding J - a bag of tricks (0:4) Q - a bag of tricks (0:1) k - an uncursed lock pick C - an uncursed partly used tallow candle Contents of the bag of holding: 19 +0 arrows a +0 crossbow bolt a +0 sling a +0 sling 9 blessed +0 darts 57 +0 darts 2 cursed -2 darts a poisoned +0 dart 5 +0 daggers a cursed +0 dwarvish short sword a cursed +0 dwarvish short sword a +0 aklys a +0 aklys a blessed +1 quarterstaff a +0 scimitar a blessed +0 orcish helm a blessed +0 orcish helm a blessed +0 orcish helm an uncursed +0 orcish helm an uncursed +0 orcish helm an uncursed +1 orcish helm an uncursed +0 pair of iron shoes an uncursed +0 pair of iron shoes an uncursed +0 cloak of displacement an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 dwarvish cloak an uncursed +0 mummy wrapping 2 uncursed scrolls of destroy armor an uncursed scroll of earth a cursed scroll of confuse monster an uncursed scroll of light an uncursed scroll of remove curse an uncursed scroll of blank paper an uncursed scroll of enchant armor a cursed scroll of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of identify a cursed scroll of identify an uncursed scroll of teleportation an uncursed spellbook of cure sickness a blessed spellbook of force bolt an uncursed spellbook of slow monster an uncursed potion of blindness an uncursed potion of sleeping an uncursed potion of speed an uncursed worthless piece of black glass an uncursed sapphire an uncursed worthless piece of blue glass an uncursed turquoise stone 2 uncursed worthless pieces of green glass 2 uncursed worthless pieces of red glass an uncursed worthless piece of yellowish brown glass Staengia the Wizard's attributes: Background: You were a Thaumaturge, a level 7 male human Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 4904 turns ago. It was nighttime. You had 721 experience points, 559 more were needed to attain level 8. Basics: You had 0 out of 58 hit points. You had 52 out of 67 energy points (spell power). Your armor class was 8. Your wallet contained 162 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 8 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (peak:13, limit:18). Your charisma was 10 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were warded. You are dead. Vanquished creatures: a leprechaun a dingo a white unicorn a gnome mummy an ape a human zombie 3 Mordor orcs 2 shriekers 4 gnome lords a gnomish wizard a kobold mummy a little dog 2 floating eyes a kitten 7 dwarves 2 homunculi a kobold lord 2 kobold shamans 12 hill orcs 3 rothes a rabid rat a giant bat a wererat an iguana an acid blob 4 hobbits a large kobold a hobgoblin 3 giant rats 2 cave spiders 2 green molds a red mold 21 gnomes 3 garter snakes a gnome zombie 6 geckos 5 jackals 3 foxes a kobold 4 goblins 3 grid bugs 2 bats 8 lichens 5 newts 129 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: A general store, some fountains, a sink. Level 5: Some fountains. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. A temple, a fountain. Final resting place for you, killed by a bolt of fire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Staengia | | 162 Au | | killed by a bolt | | of fire | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Staengia the Wizard... You died in The Gnomish Mines on dungeon level 5 with 3270 points, and 162 pieces of gold, after 4904 moves. You were level 7 with a maximum of 58 hit points when you died.