Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2021-06-06 23:53:58, ended 2021-06-06 23:54:05. StellaAutoWoW2, chaotic female elven Wizard ---------------- -[....?........| |@..^......<...| -|--------+-+--- StellaAuto the Evoker St:12 Dx:14 Co:13 In:18 Wi:9 Ch:9 Chaotic Dlvl:1 $:0 HP:8(11) Pw:7(7) AC:9 Exp:1 T:18 Latest messages: * Line 16: Empty statement. * Line 148: Not a config statement, missing '='. * Line 218: Unknown color 'graOLOR="\{X\}"=gray'. Hello StellaAutoWoW2, welcome to NetHack! You are a chaotic female elven Wizard. p - a potion of sickness. You fall into a pit! You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. q - a copper wand. What do you want to write with? [- acdeq or ?*] You write in the dust with your fingertip. What do you want to write with? [- acdeq or ?*] Do you want to add to the current engraving? [ynq] (y) Never mind. Really quit? [yn] (n) Do you want your possessions identified? [ynq] (y) Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Tools o - an uncursed wooden flute n - an uncursed blindfold Rings d - an uncursed ring of polymorph control e - an uncursed ring of teleport control Wands q - a wand of cold (0:7) c - a wand of fire (0:7) Scrolls j - an uncursed scroll of identify k - an uncursed scroll of light i - an uncursed scroll of teleportation Potions h - an uncursed potion of object detection g - an uncursed potion of sickness p - an uncursed potion of sickness f - an uncursed potion of sleeping Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of identify StellaAutoWoW2 the Wizard's attributes: Background: You were an Evoker, a level 1 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 1. You entered the dungeon 18 turns ago. It was nighttime. You had 0 experience points, 20 were needed to attain level 2. Basics: You had 8 out of 11 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on for '$!?/="' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You survived. No creatures were vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You never hit with a wielded weapon. You were a pacifist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: Level 1: <- You were here. Goodbye StellaAutoWoW2 the Wizard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 18 moves. You were level 1 with a maximum of 11 hit points when you quit.