Unix NetHack Version 3.6.7 - last build Fri Feb 17 15:47:41 2023 (3ff9b0f54818f925015e8ed60ae25891f0a884b6). Game began 2024-06-21 16:06:54, ended 2024-06-21 18:48:43. Tommo, lawful female dwarven Valkyrie |0. % |.- % |*| % [ * 0 |H|/ [ % ! |.|$ |.-- % [%%[[![%[ ) ) ******* %%%%%%% |)<%| % [ % %%%[%[[[[ * / ******* %%%%%%% ? ---%| ! [ [ .(| ! ) ) [ $ ? ) 0 * % %%![ ?%%% ! [ [[[[[[[ ))))))) 0 % [ [ [%[[%%%%[ [[[[[[[ ))))))) 0 [ [ [ (/* % ? [ * w % % % % $ % % Tommo the Woman-at-arms St:18/09 Dx:14 Co:20 In:9 Wi:7 Ch:8 Lawful S:69009 Dlvl:28 $:0 HP:0(125) Pw:13(13) AC:-8 Xp:11/14815 T:10792 Deaf Latest messages: It reads: "its me again, thnx for the advice, resizing the window a few times helped". # Pick an object. ( a useful item (pick-axe, key, lamp...) (a lock pick) There are several objects here. What do you want to put on? [gL or ?*] You are now wearing a wet towel named see/po/sl/amp around your head. You can't see any more. What do you want to remove? [gI or ?*] You were wearing an uncursed wet towel named see/po/sl/amp. You can see again. With great effort you move the boulder. You see here a red gem. You hear a E note squeak nearby. What do you want to use or apply? [bfgln-prvwQX or ?*] You start playing your drum. You beat a deafening row! The minotaur turns to flee. You hit the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! You hit the minotaur! You hit the minotaur! The minotaur hits! The minotaur hits! The minotaur butts! You see here a red gem. What do you want to use or apply? [bfgln-prvwQX or ?*] You start playing your drum. You pound on the drum. An arch-lich suddenly appears! The arch-lich touches you! You're covered in frost! The frost doesn't seem cold! Your swirly potion freezes and shatters! The arch-lich casts a spell! A monster appears from nowhere! What do you want to zap? [lopwQX or ?*] In what direction? The minotaur hits! The minotaur hits! The minotaur butts! What do you want to use or apply? [bfgln-prvwQX or ?*] You start playing your drum. You pound on the drum. The minotaur hits! The minotaur hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Amulets I - an uncursed amulet of reflection (being worn) Weapons r - an uncursed +0 dwarvish mattock (alternate weapon; not wielded) a - the blessed rustproof +3 Excalibur (weapon in hand) Armor U - a blessed rusty +0 dwarvish iron helm (being worn) W - a blessed +0 pair of leather gloves (being worn) G - a blessed +1 pair of jumping boots (being worn) t - a blessed +3 small shield (being worn) e - a blessed +0 robe (being worn) Y - a blessed +0 dwarvish mithril-coat (being worn) Rings L - an uncursed +1 ring of increase accuracy Wands l - an uncursed wand of cancellation (0:7) Q - an uncursed wand of digging (0:6) p - an uncursed wand of light (0:11) o - an uncursed wand of lightning (0:4) X - an uncursed wand of sleep (0:0) w - an uncursed wand of teleportation (0:1) Comestibles h - an uncursed lizard corpse Tools b - a blessed bag of holding containing 64 items n - an uncursed leather drum f - an uncursed lock pick g - an uncursed wet towel named see/po/sl/amp v - a blessed +0 unicorn horn Contents of the bag of holding: an uncursed amulet of life saving an uncursed -1 helm of opposite alignment an uncursed +0 shield of reflection an uncursed +0 mummy wrapping an uncursed ring of protection from shape changers an uncursed ring of warning an uncursed ring of warning an uncursed ring of teleportation an uncursed +1 ring of adornment a blessed +2 ring of gain strength an uncursed -1 ring of gain strength an uncursed wand of undead turning (0:6) an uncursed wand of secret door detection (0:12) an uncursed wand of undead turning (0:5) an uncursed wand of secret door detection (0:14) an uncursed wand of probing (0:4) an uncursed wand of cold (0:4) an uncursed wand of speed monster (0:7) an uncursed wand of speed monster (0:1) an uncursed wand of create monster (0:14) an uncursed wand of create monster (0:13) an uncursed wand of fire (0:4) an uncursed wand of lightning (0:0) an uncursed wand of sleep (0:8) a blessed wand of striking (0:6) an uncursed wand of striking (0:3) an uncursed wand of striking (0:6) an uncursed wand of teleportation (0:8) an uncursed C-ration 11 uncursed food rations 2 cursed food rations 5 uncursed food rations an uncursed lembas wafer 10 uncursed lumps of royal jelly 3 uncursed tripe rations an uncursed egg 9 uncursed scrolls of blank paper 5 cursed scrolls of blank paper a blessed scroll of create monster a blessed scroll of taming an uncursed scroll of taming 5 uncursed scrolls of create monster 3 uncursed scrolls of earth 2 uncursed scrolls of fire a blessed scroll of identify an uncursed scroll of magic mapping 3 uncursed scrolls of remove curse a blessed scroll of stinking cloud an uncursed scroll of teleportation a cursed scroll of teleportation a blessed potion of oil 16 potions of holy water an uncursed potion of levitation an uncursed potion of monster detection an uncursed potion of extra healing an uncursed potion of gain energy an uncursed potion of fruit juice an uncursed potion of blindness 2 uncursed potions of object detection a cursed potion of speed 3 uncursed partly used tallow candles an uncursed +0 unicorn horn an uncursed +0 unicorn horn 309 gold pieces Tommo the Valkyrie's attributes: Background: You were a Woman-at-arms, a level 11 dwarven Valkyrie. You were lawful, on a mission for Tyr who was opposed by Odin (neutral) and Loki (chaotic). You were in the Dungeons of Doom, on level 28. You entered the dungeon 10792 turns ago. There was a full moon in effect when your adventure ended. You had 14815 experience points, 5185 more were needed to attain level 12. Your score was 69009 before end-of-game adjustments. Basics: You had 0 out of 125 hit points. You had all 13 energy points (spell power). Your armor class was -8. Your wallet was empty. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 18/09 (limit:18/100). Your dexterity was 14 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 7 (limit:16). Your charisma was 8 (limit:16). Final Status: You were deaf. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You had infravision. You were invisible. You were stealthy. You could jump. You had a small defense bonus (+2). You were guarded. You were fast. You had reflection. You were lucky. You are dead. Vanquished creatures: Medusa a lurker above 2 lieutenants a ghost a queen bee a giant mimic 2 long worms a zruty 2 fire giants an ogre king an Elvenking a large mimic 3 stalkers an earth elemental an elf-lord a sergeant a winter wolf 3 small mimics 2 ettin mummies a quantum mechanic 4 trolls a wood golem a gelatinous cube a pyrolisk a large dog 2 freezing spheres 2 flaming spheres 3 shocking spheres a gargoyle a leocrotta an energy vortex a mountain centaur an elf mummy 3 human mummies a pit viper an ettin zombie a leather golem a Grey-elf 6 soldiers a chameleon 4 giant beetles a cockatrice 7 winter wolf cubs a lynx a gremlin 4 leprechauns an orc-captain a mumak 3 giant spiders 3 ice vortices a black light 2 vampire bats 2 brown puddings 4 owlbears a gold golem a werewolf a Green-elf 8 lizards 4 chickatrices a dingo a dog a housecat a jaguar 2 blue jellies 2 gray unicorns a black unicorn a dust vortex a raven 2 snakes 2 apes a human zombie a Woodland-elf 33 soldier ants 22 fire ants 6 bugbears an imp a quasit 3 water nymphs 2 mountain nymphs a Mordor orc an Uruk-hai 2 orc shamans a rock piercer 2 rock moles 4 ponies a fog cloud a yellow light 3 shriekers a kobold mummy a red naga hatchling a golden naga hatchling a gray ooze 5 elf zombies a ghoul 2 straw golems 3 jellyfish 2 giant ants 3 little dogs 3 floating eyes 3 kittens 3 dwarves 4 homunculi 8 hill orcs 2 rothes a rabid rat a giant bat a monkey 4 dwarf zombies a werejackal 2 iguanas 37 killer bees 3 acid blobs 5 coyotes a gas spore a hobbit a large kobold 6 hobgoblins 3 giant rats 2 cave spiders a brown mold 5 gnomes 30 garter snakes 2 gnome zombies 3 geckos 8 jackals 5 goblins 2 sewer rats 9 grid bugs a bat 2 lichens 5 newts 398 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: Level 3: Some fountains. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: A sink. Level 6: Many fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: A fountain. Level 10: Final resting place for allanb-Pri-Elf-Fem-Cha, killed by an exploding wand, while praying. Level 11: "cock here" A very big room. Level 12: A fountain. Summoned by the Norn. Portal to The Quest. Level 13: A potion shop. Level 14: Level 15: Level 16: A temple. Level 17: Level 18: A primitive area. Level 19: "2 wraiths - gy" Level 20: Level 21: "temple" A temple. Level 22: "wraith" Level 23: Level 24: Level 25: "3 wraiths - gy" Level 26: "medusy" Level 27: Level 28: <- You were here. Final resting place for you, killed by a minotaur. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Final resting place for klindahl-Pri-Elf-Fem-Cha, killed by a crossbow bolt. The Quest: Level 1: A fountain. Home. Sokoban: levels 6 up to 3 Level 3: "spare ho" Solved. Level 4: Solved. Level 5: Solved. Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Tommo | | 309 Au | | killed by a | | minotaur | | | | | | 2024 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Farvel Tommo the Valkyrie... You died in The Dungeons of Doom on dungeon level 28 with 68979 points, and 309 pieces of gold, after 10792 moves. You were level 11 with a maximum of 125 hit points when you died.