Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-06 19:27:51, ended 2020-06-06 21:05:06. Toon, chaotic female elven Wizard -------------- |............+ ------------ ##-.%..........| |..........| # |............| |.........(.###### |<...........| |..........| |............. # #-..........| -------------- * #|..........| --------|---d* #####--------.--- |......hGG)@f#### |hh.\....khf| |..h....>... ------------- Toon the Conjurer St:11 Dx:18 Co:14 In:20 Wi:11 Ch:8 Chaotic S:1057 Dlvl:6 $:5 HP:0(33) Pw:48(61) AC:3 Xp:5/173 T:8574 Burdened Latest messages: The bugbear is killed! The kobold lord throws 2 darts! The 1st dart hits the kobold lord. The 2nd dart hits the kobold lord. Dukens eats a bugbear corpse. The kobold lord throws a dart! The dart hits the kobold lord. The kobold lord throws a dart! The dart hits the large cat. The gnome throws a dart! The dart hits the kobold lord. The gnome throws a dart! The dart hits the kobold lord. The kobold lord is killed! The bugbear picks up 2 darts. The large cat eats a hobgoblin corpse. You hear some noises. The kobold lord throws 2 darts! The 1st dart misses Dukens. You are hit by the 1st dart. The 2nd dart hits Dukens. The bugbear throws a dart! The dart misses the large cat. You are hit by a dart. The kobold lord throws a dart! The dart misses Dukens. A dart misses you. You swap places with Dukens. You see here a kobold corpse. The hobgoblin swings her curved sword. The hobgoblin hits! In what direction? b The sleep ray hits the hobgoblin. The sleep ray bounces! The kobold lord throws 2 darts! The 1st dart hits the hobgoblin. The 2nd dart hits the hobgoblin. The hobgoblin is killed! The gnome throws a dart! The dart misses the hobgoblin. You are hit by a dart. The bugbear picks up an iron skull cap. The bugbear puts on an iron skull cap. The gnome throws a dart! The dart hits the hobgoblin. The hobgoblin is killed! You stop. Dukens is in the way! The bugbear hits! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons n - 8 +0 daggers (at the ready) W - 2 +0 elven daggers (wielded) Armor q - an uncursed +0 pair of iron shoes (being worn) H - an uncursed +0 cloak of magic resistance (being worn) P - an uncursed +0 studded leather armor (being worn) Z - an uncursed +0 orcish helm (being worn) Comestibles y - 2 uncursed food rations J - an uncursed food ration Q - a cursed tripe ration Rings d - an uncursed ring of conflict e - an uncursed ring of teleport control Wands f - a wand of striking (0:6) E - a wand of striking (0:6) X - a wand of digging (0:6) Scrolls F - an uncursed scroll of light Potions D - an uncursed potion of speed G - an uncursed potion of gain energy I - a blessed potion of healing Tools b - an empty uncursed sack k - an uncursed skeleton key u - a +0 pick-axe w - an uncursed magic whistle Gems/Stones t - an uncursed luckstone Coins $ - 5 gold pieces Toon the Wizard's attributes: Background: You were a Conjurer, a level 5 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 8574 turns ago. There was a full moon in effect when your adventure ended. You had 173 experience points, 147 more were needed to attain level 6. Your score was 1057 before end-of-game adjustments. Basics: You had 0 out of 33 hit points. You had 48 out of 61 energy points (spell power). Your armor class was 3. Your wallet contained 5 zorkmids. Autopickup was on for '$=/!?' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (peak:12, limit:18). Your dexterity was 18 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 11 (limit:20). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding daggers. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a ghost a small mimic 4 watchmen a leprechaun a giant spider 2 housecats a gnome mummy 6 bugbears a water nymph a mountain nymph 3 rock piercers 2 rock moles a fog cloud a yellow light 2 shriekers 3 gnome lords 5 gnomish wizards a black naga hatchling a golden naga hatchling 2 elf zombies 2 paper golems 4 giant ants 3 floating eyes 2 kittens 7 dwarves 2 homunculi 2 kobold lords 4 kobold shamans 2 hill orcs 2 rothes a rabid rat a giant bat 3 dwarf zombies 2 werejackals 6 iguanas 2 acid blobs 2 coyotes 5 hobbits 3 large kobolds 6 hobgoblins 2 giant rats 5 cave spiders 2 yellow molds 36 gnomes a gnome zombie 3 geckos 11 jackals a fox 4 kobolds 2 goblins 3 sewer rats 10 grid bugs 8 lichens 3 kobold zombies 8 newts 200 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A fountain. Level 3: A jewelers, a fountain. Stairs down to The Gnomish Mines. Level 4: "stash" A fountain. Final resting place for atorox-Tou-Hum-Mal-Neu, killed by an iguana. Level 5: Level 6: <- You were here. A throne. Final resting place for you, killed by a bugbear. The Gnomish Mines: levels 4 to 8 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Toon | | 5 Au | | killed by a | | bugbear | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Toon the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 1057 points, and 5 pieces of gold, after 8574 moves. You were level 5 with a maximum of 33 hit points when you died.