Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-17 01:12:26, ended 2020-06-27 17:40:44. Toon, chaotic female elven Wizard ----- --- --.|.----.--.----- |.....||.......|.| |....--|rr.......| --- --...----@#--.^.--- --.| ----..|.--# -....--- ---)-| |....---# ---...| --....| --.f...| # ---.--|....-| ......-- # |..---....| .*...| # --..--#.)-- ..[.---#-####.).|...-- ..-- |.#.|..........| ##.........)...-- #)*-.*.----.....- #)# |...| --..... )# |..-- --..<- ---- ----- Toon the Conjurer St:8 Dx:11 Co:16 In:19 Wi:12 Ch:9 Chaotic S:596 Dlvl:4 $:92 HP:0(33) Pw:65(65) AC:-2 Xp:4/86 T:3153 Weak Latest messages: Wizard needs food, badly! The sewer rat misses! The sewer rat bites! The sewer rat bites! The sewer rat just misses! The sewer rat bites! The sewer rat misses! The sewer rat bites! The sewer rat bites! The sewer rat bites! The sewer rat bites! The sewer rat misses! The sewer rat misses! The sewer rat bites! The sewer rat bites! The sewer rat just misses! The sewer rat misses! The sewer rat bites! The sewer rat misses! The sewer rat bites! The sewer rat bites! The gecko bites! You hear some noises. The sewer rat bites! The sewer rat misses! The gecko misses! The sewer rat misses! The sewer rat bites! The gecko is killed! The sewer rat misses! The sewer rat bites! Dukens eats a gecko corpse. The sewer rat bites! The sewer rat bites! The sewer rat misses! The sewer rat bites! The sewer rat misses! The sewer rat bites! The sewer rat misses! The sewer rat bites! The sewer rat bites! The sewer rat bites! The sewer rat misses! The sewer rat bites! The sewer rat bites! The sewer rat bites! The sewer rat bites! The sewer rat bites! You die... Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - a +0 elven dagger r - a cursed -1 dagger x - 4 +0 daggers (at the ready) A - a +0 elven dagger (weapon in hand) E - 5 +0 daggers Armor b - an uncursed +1 cloak of magic resistance named pray 1927 (being worn) p - a blessed +1 orcish helm (being worn) y - an uncursed +0 pair of iron shoes (being worn) C - an uncursed +0 dwarvish mithril-coat (being worn) Rings d - an uncursed ring of polymorph control e - an uncursed +1 ring of increase damage Wands c - a wand of striking (0:5) v - a wand of light (0:10) Scrolls h - an uncursed scroll of amnesia i - an uncursed scroll of light j - an uncursed scroll of enchant weapon s - a blessed scroll of identify t - a cursed scroll of identify z - an uncursed scroll of gold detection Potions f - 2 uncursed potions of gain ability g - an uncursed potion of see invisible Tools m - an uncursed leather drum n - an uncursed pair of lenses (being worn) Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of knock Coins $ - 92 gold pieces Toon the Wizard's attributes: Background: You were a Conjurer, a level 4 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 4. You entered the dungeon 3153 turns ago. You had 86 experience points, 74 more were needed to attain level 5. Your score was 596 before end-of-game adjustments. Basics: You had 0 out of 33 hit points. You had all 65 energy points (spell power). Your armor class was -2. Your wallet contained 92 zorkmids. Autopickup was on for '$=/!?' plus thrown, with exceptions. Final Characteristics: Your strength was 8 (base:9, limit:18). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 12 (limit:20). Your charisma was 9 (limit:18). Final Status: You were weak from severe hunger. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had infravision. You were guarded. You are dead. Vanquished creatures: a gnome king a bugbear a shrieker 3 gnome lords a gnomish wizard 2 floating eyes a kitten 4 dwarves a giant bat 2 orc zombies a dwarf zombie a wererat a werejackal an iguana 2 acid blobs 4 hobbits 5 manes a large kobold a giant rat 2 yellow molds a green mold 2 red molds 16 gnomes a gnome zombie 4 geckos 3 jackals 3 foxes 6 goblins 9 sewer rats a bat 4 lichens 3 kobold zombies 2 newts 91 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a sink. Level 2: An altar to Anhur, a fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a sewer rat, while frozen by a monster's gaze. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Toon | | 92 Au | | killed by a | | sewer rat | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Toon the Wizard... You died in The Gnomish Mines on dungeon level 4 with 587 points, and 92 pieces of gold, after 3153 moves. You were level 4 with a maximum of 33 hit points when you died.