Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-06-11 02:01:36, ended 2025-06-14 05:40:17. TrigCreag, lawful female human Monk --------------------------------------------------------------------------- |.............................................@................d..........| |.........................................G....H..........................| |....)........................@...........................................| | ---------------------......................u..E--------------------...| |...............................(.................................|...| |.........+............................j..........................|..<| |.................................................................|...| |.................................................................|...| |................%..........v.....................................|...| |..................................................%..............|...| |...............................................%.[%..............|...| |................[..............................%.................|...| | ---------------------..................e......N--------------------...| |...........................................`.....................%.......| |...................................................>.....................| |............................)............................................| --------------------------------------------------------------------------- TrigCreag the Student of Stones St:25 Dx:16 Co:14 In:13 Wi:14 Ch:8 Lawful Dlvl:11 $:0 HP:0(55) Pw:60(60) AC:9 Xp:10/8522 T:11637 Latest messages: The sasquatch hits the saddled warhorse. The sasquatch hits the saddled warhorse. The sasquatch misses the saddled warhorse. Pick an object. + a spellbook or a closed door (a bronze spellbook) You see here a scroll of identify. The saddled warhorse misses the sasquatch. The saddled warhorse misses the sasquatch. The saddled warhorse hits the sasquatch. The sasquatch is killed! L - a scroll of identify. You see here a bronze spellbook. S - a bronze spellbook. Your warning senses cause you to take a second look close by. You find an iron piercer. The saddled warhorse misses the incubus. The saddled warhorse bites the incubus. The incubus pretends to be friendly to the saddled warhorse. The incubus misses the saddled warhorse. The incubus hits the saddled warhorse. The saddled warhorse hits the incubus. The saddled warhorse misses the incubus. The incubus pretends to be friendly to the saddled warhorse. The incubus hits the saddled warhorse. The incubus misses the saddled warhorse. The saddled warhorse misses the incubus. The saddled warhorse misses the incubus. The saddled warhorse misses the incubus. The saddled warhorse bites the incubus. The incubus smiles at the saddled warhorse seductively. The incubus steals a saddle from the saddled warhorse! The incubus misses the warhorse. The incubus misses the warhorse. The warhorse hits the incubus. The incubus is killed! The invisible titan hits! The invisible titan casts a spell at you! You feel as if you need some help. The invisible titan hits! The invisible titan points at you, then curses. What do you want to read? As you read the scroll, it disappears. What do you want to wear? The invisible titan hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) n Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets J - an uncursed amulet of reflection (being worn) Weapons t - a +0 aklys (alternate weapon; not wielded) C - the rustproof +0 Sunsword Armor v - an uncursed +1 orcish helm n - an uncursed +0 pair of gauntlets of power (being worn) q - an uncursed +2 pair of jumping boots F - an uncursed rotted +0 pair of speed boots (being donned) b - an uncursed burnt +1 robe Comestibles h - 2 uncursed apples R - a cursed banana w - an uncursed carrot m - 3 uncursed food rations j - 3 uncursed fortune cookies O - 3 uncursed pears M - an uncursed lichen corpse k - 2 uncursed lizard corpses Scrolls L - a blessed scroll of identify Spellbooks S - an uncursed spellbook of turn undead Rings s - a cursed ring of cold resistance f - an uncursed ring of free action (on right hand) N - an uncursed ring of levitation A - a cursed ring of polymorph control o - an uncursed ring of shock resistance (on left hand) W - an uncursed ring of sustain ability x - an uncursed ring of teleport control Wands Q - a blessed wand of cancellation (0:3) I - a wand of fire (0:6) y - a wand of fire (0:5) E - a wand of light (0:13) G - a wand of light (0:12) V - a wand of magic missile (0:5) T - a wand of magic missile (0:3) H - a wand of secret door detection (0:12) Tools K - an uncursed bugle P - an uncursed blindfold X - a magic marker (0:74) u - an uncursed skeleton key Gems/Stones z - 2 uncursed flint stones i - an uncursed luckstone TrigCreag the Monk's attributes: Background: You were a Student of Stones, a level 10 female human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 11, a very big room. You entered the dungeon 11637 turns ago. It was nighttime. You had 8522 experience points, 1478 more were needed to attain level 11. Basics: You had 0 out of 55 hit points. You had all 60 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25 (base:18, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were very fast. You had reflection. You had free action. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Vanquished creatures: a black pudding a giant mimic a zruty a large mimic a wumpus 2 stalkers a giant zombie an elf-lord 2 sergeants a small mimic a quantum mechanic a sasquatch 2 gelatinous cubes a flaming sphere a gargoyle an energy vortex 2 human mummies 2 incubi a crocodile 2 giant beetles a cockatrice a wolf 7 winter wolf cubs 37 leprechauns 9 orc-captains an iron piercer 5 giant spiders 2 scorpions 2 horses an ice vortex a black light 2 gnome kings an orc mummy a dwarf mummy 2 brown puddings a Green-elf 2 lizards a chickatrice 2 dogs a housecat 2 dwarf lords 3 dust vortices a raven a plains centaur 2 snakes a soldier ant 4 fire ants 2 bugbears 2 water nymphs 2 mountain nymphs 7 Mordor orcs 8 Uruk-hai 4 orc shamans 2 rock piercers a rock mole a fog cloud 2 yellow lights 12 gnome lords 9 gnomish wizards a black naga hatchling 3 gray oozes 2 barrow wights a straw golem a paper golem a baby crocodile 6 giant ants 3 little dogs 4 floating eyes 6 dwarves a homunculus 3 kobold lords a kobold shaman 16 hill orcs 4 rothes 2 centipedes a giant bat a monkey 4 dwarf zombies a wererat a werejackal 4 iguanas 13 killer bees 6 coyotes 2 gas spores 3 hobbits 12 manes a large kobold 2 hobgoblins an orc 7 giant rats 4 cave spiders a brown mold a yellow mold a red mold 60 gnomes 24 garter snakes a gnome zombie 2 geckos 9 jackals 3 foxes 2 kobolds 8 goblins 2 sewer rats 8 grid bugs 2 bats 6 lichens 2 kobold zombies 4 newts 426 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: A fountain, a grave. Level 2: "Mines Left and Stash" A general store, a fountain. Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: A general store. Level 5: "vault" Level 6: A fountain. Level 7: Level 8: Level 9: "Soko Right" A scroll shop. Stairs up to Sokoban, level 8. Level 10: Some fountains. Level 11: <- You were here. A very big room. Final resting place for you, killed by an invisible titan, while dressing up. Level 12: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: An altar to Shan Lai Ching, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: levels 8 up to 5 Level 5: "Zruty, Fire Elemental, Ice Dogs" Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | TrigCreag | | 0 Au | | killed by an | | invisible titan | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye TrigCreag the Monk... You died in The Dungeons of Doom on dungeon level 11 with 38260 points, and 0 pieces of gold, after 11637 moves. You were level 10 with a maximum of 55 hit points when you died.