Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-06 16:27:24, ended 2022-06-06 17:16:42. abacus66, chaotic male elven Wizard ------------ |..........| |........... |.<........| |..........| |..........| # |...........############### ------------ # # # # --.----|-- # |........| # |........| ###-..@f..... ---------- Abacus66 the Evoker St:9 Dx:12 Co:14 In:19 Wi:6 Ch:13 Chaotic S:984 Dlvl:6 $:654 HP:1(12) Pw:7(7) AC:5 Xp:1/19 T:976 Latest messages: You add the "confuse monster" spell to your repertoire. Your hands begin to glow red. The door resists! The door opens. You see here a sky blue potion. You hear the tones of courtly conversation. L - a sky blue potion. What do you want to call this dungeon level? court You swap places with your kitten. You descend the stairs. What do you want to use or apply? [cmnrHJ or ?*] ? Your face and hands are already clean. What do you want to wield? [- ap or ?*] a a - a blessed +1 quarterstaff (weapon in hands). You are beginning to feel hungry. What do you want to eat? [tBDG or ?*] ? It is not so easy to open this tin. You succeed in opening the tin. It smells like floating eyes. Eat it? [yn] (n) y You consume pureed floating eye. You feel a strange mental acuity. The door resists! The door opens. You swap places with your kitten. The kitten misses the dwarf. You swap places with your kitten. The dwarf picks up some gold. The kitten misses the dwarf. The dwarf swings her pick-axe. The dwarf hits! The kitten bites the dwarf. Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. The kitten bites the dwarf. The dwarf swings her pick-axe at the kitten. The dwarf misses the kitten. The kitten bites the dwarf. The dwarf is killed! The kitten eats a dwarf corpse. You finish your prayer. The voice of Anhur rings out: "Thou art arrogant, mortal." "Thou must relearn thy lessons!" You feel foolish! Goodbye level 2. Unknown command ' '. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 654 gold pieces Weapons p - 6 +0 darts (at the ready) a - a blessed +1 quarterstaff (weapon in hands) Armor w - a blessed +3 pair of elven boots (being worn) q - an uncursed +0 cloak of displacement b - an uncursed +0 cloak of magic resistance (being worn) Comestibles B - an uncursed slime mold t - an uncursed food ration G - an uncursed fortune cookie D - an uncursed tin of floating eye meat Scrolls z - an uncursed scroll of enchant armor u - an uncursed scroll of gold detection i - 2 uncursed scrolls of identify j - an uncursed scroll of light v - an uncursed scroll of light x - an uncursed scroll of magic mapping y - an uncursed scroll of scare monster named scare monster Spellbooks K - an uncursed spellbook of confuse monster k - a blessed spellbook of force bolt l - an uncursed spellbook of haste self Potions f - an uncursed potion of confusion E - an uncursed potion of enlightenment C - an uncursed potion of invisibility h - an uncursed potion of levitation g - a blessed potion of restore ability L - an uncursed potion of speed o - an uncursed potion of water Rings e - a blessed +1 ring of gain constitution d - an uncursed ring of searching F - an uncursed ring of warning Wands H - a wand of cancellation (0:4) c - a wand of digging (0:7) Tools n - an uncursed wooden harp r - an uncursed lock pick m - a magic marker (0:44) J - an uncursed towel Gems/Stones I - an uncursed obsidian stone s - an uncursed worthless piece of orange glass Abacus66 the Wizard's attributes: Background: You were an Evoker, a level 1 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 6. You entered the dungeon 976 turns ago. You had 19 experience points, 1 more was needed to attain level 2. Your score was 984 before end-of-game adjustments. Basics: You had 1 out of 12 hit points. You had all 7 energy points (spell power). Your armor class was 5. Your wallet contained 654 zorkmids. Autopickup was off. Final Characteristics: Your strength was 9 (limit:18). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 19 (limit:20). Your wisdom was 6 (peak:7, limit:20). Your charisma was 13 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were telepathic. You had infravision. You were going to confuse monsters. You were stealthy. You were warded. You were unlucky. Anhur was angry with you. You survived. Vanquished creatures: a dwarf a kobold lord an iguana a fox 2 kobolds 2 goblins 2 grid bugs 10 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: An altar, a fountain, a grave. Level 2: Some fountains, a sink. Level 3: Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: "court" Level 6: <- You were here. The Gnomish Mines: Level 5: Goodbye abacus66 the Wizard... You quit in The Dungeons of Doom on dungeon level 6 with 984 points, and 654 pieces of gold, after 976 moves. You were level 1 with a maximum of 12 hit points when you quit.