Unix NetHack Version 3.6.6-0 post-release - last build Wed Mar 2 21:18:52 2022 (68a0ebdf17ebd0808775aac4cd10437b340f7f63,branch:master). Game began 2022-06-05 05:40:19, ended 2022-06-05 20:43:40. abelincorn, chaotic male elven Wizard ------ |....-### ------------- |....| ## |...........-## |.....## # |.........{.| ## ---|-- # |...........| ### # ##............| ## # # |............ #################0# # ------------- # ---2# # # |C G.1|## --.- %##)##0-2 ooG.O@## |....| |. H..| |<.|.| o |....| o 1 ....| ---- Abelincorn the Magician St:16 Dx:17 Co:16 In:20 Wi:15 Ch:11 Chaotic Dlvl:22 $:719 HP:0(80) Pw:79(162) AC:0 Exp:12 T:18493 Latest messages: Where do you want to be teleported? (For instructions type a '?') You hear a door open. You find a hidden door. The door opens. The plains centaur shoots a crossbow bolt! It is missed. It is missed. The hobgoblin is hit. The hobgoblin is killed! The magic-absorbing blade cancels the hobgoblin! You kill the hobgoblin! The plains centaur puts on an iron skull cap. There is an opulent throne here. You see here a hobgoblin corpse. The plains centaur shoots a crossbow bolt! The plains centaur misfires! The gnome king is hit. The plains centaur just misses! The plains centaur kicks! The hobgoblin hits! The goblin misses! It is missed. Crash! The magic-absorbing blade probes the gnome! You kill the gnome! The goblin hits! The ogre king swings his double-headed axe. The ogre king hits! The goblin misses! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur misses! The ogre king swings his double-headed axe. The ogre king hits! The plains centaur swings his crossbow. The plains centaur hits! The plains centaur misses! The ogre king swings his double-headed axe. The ogre king hits! The hill giant throws a boulder! The invisible orc shaman is hit! The ogre king swings his double-headed axe. The ogre king hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 719 gold pieces Amulets v - an uncursed amulet of reflection (being worn) Weapons I - 4 +0 daggers (at the ready) Y - a +0 dagger U - the rustproof +2 Magicbane (weapon in hand) H - a blessed +0 silver saber Armor V - an uncursed +2 dwarvish iron helm h - an uncursed burnt +2 pair of leather gloves (being worn) p - a blessed very burnt +2 pair of speed boots (being worn) b - a blessed burnt +2 cloak of magic resistance Q - an uncursed +0 mummy wrapping (being worn) c - a blessed +1 elven mithril-coat (being worn) Comestibles K - an uncursed C-ration P - an uncursed lizard corpse Scrolls T - 2 cursed scrolls of destroy armor F - a cursed scroll of identify C - an uncursed scroll of light N - an uncursed scroll of magic mapping Potions O - an uncursed potion of paralysis R - an uncursed potion of sleeping Rings E - an uncursed ring of cold resistance k - an uncursed ring of levitation r - a cursed ring of polymorph d - an uncursed ring of warning (on right hand) Wands A - a wand of lightning (0:6) j - a wand of magic missile (0:1) G - a wand of sleep (0:7) m - a wand of striking (0:5) D - a blessed wand of teleportation (0:6) u - a wand of teleportation (0:3) Tools s - a blessed bag of holding containing 41 items y - a bag of tricks (0:1) S - an uncursed brass lantern w - an uncursed magic whistle q - an uncursed skeleton key W - an uncursed towel J - a blessed +0 unicorn horn Gems/Stones z - a blessed luckstone Contents of the bag of holding: 7910 gold pieces an uncursed amulet of ESP an uncursed amulet of life saving an uncursed +0 cloak of displacement 2 uncursed C-rations 5 uncursed food rations an uncursed food ration 2 uncursed K-rations 15 uncursed lumps of royal jelly an uncursed sprig of wolfsbane 2 uncursed tripe rations an uncursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of destroy armor 2 uncursed scrolls of earth an uncursed scroll of genocide an uncursed scroll of identify an uncursed scroll of light 3 uncursed scrolls of light a cursed scroll of light a blessed scroll of magic mapping an uncursed scroll of remove curse a blessed spellbook of force bolt an uncursed spellbook of healing an uncursed spellbook of remove curse a cursed potion of acid a blessed potion of extra healing 2 uncursed potions of extra healing an uncursed potion of extra healing a blessed potion of full healing an uncursed potion of object detection an uncursed potion of speed an uncursed potion of water a wand of cold (0:0) a wand of create monster (0:12) a wand of fire (0:3) a wand of light (0:10) a wand of make invisible (0:0) a wand of speed monster (0:7) a wand of undead turning (0:7) an uncursed luckstone Abelincorn the Wizard's attributes: Background: You were a Magician, a level 12 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 22. You entered the dungeon 18493 turns ago. You had 26528 experience points, 13472 more were needed to attain level 13. Basics: You had 0 out of 80 hit points. You had 79 out of 162 energy points (spell power). Your armor class was 0. Your wallet contained 719 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had infravision. You were visible. You could teleport. You had teleport control. You were guarded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a titanothere a captain an Aleax a vampire 8 ghosts a queen bee 3 giant mimics 3 long worms a zruty an ogre king an ice troll 5 large mimics 3 wumpuses a stalker an air elemental a fire elemental a hill giant a black naga an elf-lord 2 wargs a winter wolf 6 small mimics a xan 3 quantum mechanics 3 trolls a sasquatch a wood golem a pyrolisk a flaming sphere a shocking sphere a large cat 2 tigers 3 dwarf kings 5 tengu 2 leocrottas 2 stone giants an elf mummy a python a pit viper 3 wraiths 3 ettin zombies a leather golem a Grey-elf 4 soldiers 2 chameleons a giant beetle a quivering blob 5 cockatrices 9 wolves 3 panthers a spotted jelly 3 leprechauns an orc-captain an iron piercer a mumak 2 giant spiders 4 scorpions 4 ice vortices a baby long worm 4 black lights a forest centaur 3 gnome kings an orc mummy a dwarf mummy 4 brown puddings a rust monster 3 owlbears 2 gold golems 2 lizards a chickatrice a dingo a dog 4 housecats 3 jaguars 4 dwarf lords 4 blue jellies 2 white unicorns a gray unicorn 3 dust vortices 2 ravens 4 plains centaurs 3 gnome mummies 7 snakes a human zombie a soldier ant 9 fire ants 8 bugbears a water nymph 2 mountain nymphs 9 Mordor orcs 19 Uruk-hai 2 orc shamans 7 rock piercers 2 rock moles a pony 3 yellow lights a violet fungus 17 gnome lords 9 gnomish wizards 3 kobold mummies 2 gray oozes 5 elf zombies a straw golem 4 paper golems 8 giant ants 2 little dogs 4 floating eyes 4 kittens 17 dwarves 5 kobold shamans 13 hill orcs 2 rothes 2 rabid rats 2 centipedes 3 giant bats 4 Kop Sergeants 4 orc zombies 3 dwarf zombies 2 wererats a werejackal 7 iguanas 43 killer bees an acid blob 3 gas spores 10 hobbits 4 manes 6 large kobolds 14 hobgoblins 10 giant rats 5 cave spiders a brown mold 2 yellow molds a green mold 4 red molds 66 gnomes 8 Keystone Kops a garter snake 3 gnome zombies 8 geckos 6 jackals 2 foxes 2 kobolds 3 goblins 2 sewer rats 6 grid bugs 8 bats 4 lichens 6 newts 607 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 22 Level 1: A fountain, a grave. Level 2: A potion shop. Level 3: "stash spellbooks" A general store. Level 4: Stairs down to The Gnomish Mines. Level 5: A grave. Final resting place for crunchr-Wiz-Hum-Mal-Neu, killed by an Uruk-hai. Level 6: Level 7: Many fountains. Level 8: A fountain, a grave. Stairs up to Sokoban, level 7. Level 9: A sink. Level 10: Level 11: A fountain, a grave. Level 12: Level 13: An altar to Anhur, a sink. Level 14: A fountain, many graves. Summoned by Neferet the Green. Portal to The Quest. Level 15: Many fountains. Level 16: Level 17: A primitive area. Level 18: A sink. Level 19: A fountain. Level 20: A jewelers, a fountain. Level 21: Level 22: <- You were here. A throne, a fountain, a grave. Final resting place for you, killed by an ogre king. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: A grave. Final resting place for icantfindaname-Mon-Hum-Mal-Law, killed by a gnome lord. Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: Level 12: The Quest: Level 1: Home. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | abelincorn | | 8629 Au | | killed by an | | ogre king | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye abelincorn the Wizard... You died in The Dungeons of Doom on dungeon level 22 with 88871 points, and 8629 pieces of gold, after 18493 moves. You were level 12 with a maximum of 80 hit points when you died.