Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-21 06:41:46, ended 2020-06-21 07:08:40. bloaf, chaotic male orcish Wizard ------ ----- |....| |...| |.00.----.0.| |..0........| |..--->---..| |---------.--- |..^^^<|....@| |..----|0...'| --^| |.....| |^-----0....| |...........| |..---------- ---- Bloaf the Conjurer St:14 Dx:17 Co:12 In:16 Wi:9 Ch:11 Chaotic S:1809 Dlvl:5 $:363 HP:0(32) Pw:16(38) AC:8 Xp:5/299 T:3873 Satiated Burdened Latest messages: You are still in a pit. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. With great effort you move the boulder. The boulder fills a pit. With great effort you move the boulder. The boulder fills a pit. Pick an object. In what direction? h The spell hits the soldier ant! You kill the soldier ant! With great effort you move the boulder. The boulder fills a pit. You see here a scroll labeled ELBIB YLOH. You have a little trouble lifting N - a scroll labeled ELBIB YLOH. You see here a scroll labeled ELBIB YLOH. The straw golem falls into a pit! You have a little trouble lifting O - a scroll labeled ELBIB YLOH. What do you want to call? [b-km-qsuw-zACF-PR-UWYZ or ?*] O Call a scroll labeled ELBIB YLOH: earth What do you want to adjust? [a-zA-WYZ or ?*] e Adjust letter to what [eX] (? see used letters)? d Swapping: d - an uncursed +2 ring of gain strength. What do you want to put on? [dmFIKVY or ?*] d Which ring-finger, Right or Left? [rl] r d - an uncursed +2 ring of gain strength (on right hand). What do you want to drop? [$a-zA-WYZ or ?*] Never mind. You drop a pair of hard shoes. You drop a towel. You drop a blue gem. You drop a green gem. You drop a violet gem. The gold golem hits! The gold golem hits! What do you want to eat? [ltvDE or ?*] ? My, this is a yummy durian! The gold golem hits! The gold golem hits! You hit the gold golem. The gold golem hits! The gold golem hits! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. The gold golem hits! The gold golem hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 363 gold pieces Amulets K - an uncursed amulet of magical breathing Y - a cursed amulet of restful sleep Weapons Q - 9 uncursed +0 darts (at the ready) B - an uncursed +0 dagger a - a blessed +1 quarterstaff (weapon in hands) Armor z - an uncursed +0 orcish helm T - a cursed -1 pair of fumble boots named C e - an uncursed +0 pair of speed boots (being worn) Z - an uncursed +0 pair of water walking boots r - an uncursed +0 small shield named S b - an uncursed +0 cloak of magic resistance (being worn) Comestibles l - an uncursed durian D - 5 uncursed food rations t - 2 uncursed lembas wafers v - an uncursed tripe ration E - 2 uncursed lichen corpses Scrolls H - a blessed scroll of confuse monster O - an uncursed scroll of earth N - a cursed scroll of earth i - a blessed scroll of enchant armor C - an uncursed scroll of enchant armor M - a cursed scroll of enchant weapon o - an uncursed scroll of genocide j - an uncursed scroll of identify w - an uncursed scroll of identify J - an uncursed scroll of magic mapping W - an uncursed scroll of scare monster named 0 k - an uncursed scroll of teleportation n - 4 uncursed scrolls of teleportation Spellbooks u - an uncursed spellbook of cure blindness A - an uncursed spellbook of cure blindness P - an uncursed spellbook of extra healing Potions U - an uncursed potion of booze f - an uncursed potion of gain ability h - a blessed potion of invisibility L - a cursed potion of see invisible g - an uncursed potion of water y - an uncursed potion of water Rings m - an uncursed +1 ring of adornment d - an uncursed +2 ring of gain strength (on right hand) F - a cursed +2 ring of increase accuracy I - an uncursed ring of sustain ability Wands R - an uncursed wand of magic missile (0:5) x - a cursed wand of speed monster (0:8) c - an uncursed wand of striking (0:7) q - an uncursed wand of striking (0:4) Bloaf the Wizard's attributes: Background: You were a Conjurer, a level 5 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 5. You entered the dungeon 3873 turns ago. There was a new moon in effect when your adventure ended. You had 299 experience points, 21 more were needed to attain level 6. Your score was 1809 before end-of-game adjustments. Basics: You had 0 out of 32 hit points. You had 16 out of 38 energy points (spell power). Your armor class was 8. Your wallet contained 363 zorkmids. Autopickup was on for '"$!/=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (base:12, limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 11 (limit:16). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You were very fast. You were unlucky. You are dead. Vanquished creatures: a soldier ant a water nymph 2 rock moles a gnome lord a red naga hatchling 2 floating eyes a kitten a dwarf a homunculus 3 hill orcs a centipede 2 orc zombies 3 iguanas an acid blob a coyote a gas spore a hobbit 3 large kobolds a giant rat a cave spider a yellow mold 2 green molds 2 red molds a gnome a gnome zombie a gecko 4 jackals a fox a goblin 2 grid bugs 7 lichens a kobold zombie 5 newts 58 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: "books" A general store, a fountain. Level 3: An armor shop, a grave. Level 4: "vault" Stairs down to The Gnomish Mines. Level 5: Many fountains. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: Level 5: Sokoban: Level 5: <- You were here. Unsolved. Final resting place for you, killed by a gold golem, while praying. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bloaf | | 363 Au | | killed by a gold | | golem | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bloaf the Wizard... You died in Sokoban on dungeon level 5 with 1773 points, and 363 pieces of gold, after 3873 moves. You were level 5 with a maximum of 32 hit points when you died.