Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-21 16:07:39, ended 2020-06-21 16:43:55. bloaf, chaotic male orcish Wizard ------|-- --------- --------- |.......| |.......| |.......| ------------ #-.....^.-# |....j..| |.......| #-..........| #|.......|# |...>...-#######|.......| ####|..........| #|.......|* |h......| #-....<..| ------ # |..........| #---------# -@------- ----.---- |.....## --.--------- # ### # ## |....| # #### # # u ## |.....## # # # # # |....| # # # ## ###### ------ #### ## # # --|-|- ##### # #-------|------ |....| # # #|............| |....| # # #-......(.....| |....| ----|----# |............| |....| |.......|# |............| ------ |........# -------------- |.......| --------- Bloaf the Thaumaturge St:15 Dx:15 Co:13 In:16 Wi:14 Ch:11 Chaotic S:2347 Dlvl:7 $:649 HP:0(30) Pw:42(72) AC:8 Xp:6/337 T:4815 Hungry Latest messages: The straw golem hits! Where do you want to travel to? (For instructions type a '?') The straw golem hits! The straw golem hits! In what direction? l The spell hits the straw golem! You destroy the straw golem! Pick an object. Kovu drops a white gem. You see here a white gem. You hear some noises. J - a white gem. Kovu drops a whistle called tin. You swap places with Clompers. You see here a whistle called tin. Your knapsack cannot accommodate any more items. You hear some noises in the distance. The dwarf wields a broad short sword! You miss the dwarf. In what direction? k The spell misses the dwarf. In what direction? k The spell misses the dwarf. The dwarf thrusts his broad short sword. The dwarf hits! In what direction? k The spell hits the dwarf! In what direction? k The spell misses the dwarf. The dwarf thrusts his broad short sword. The dwarf hits! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. The dwarf starts to attack you, but pulls back. The dwarf starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. In what direction? k The spell misses the dwarf. In what direction? k The spell misses the dwarf. What do you want to zap? [ctABX or ?*] t In what direction? k The wand misses the dwarf. The dwarf thrusts his broad short sword. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 649 gold pieces Weapons Z - 7 uncursed +0 darts Q - 8 cursed +0 darts named +0 (at the ready) w - an uncursed +0 elven dagger named S (weapon in hand) N - the cursed rustproof +0 Magicbane P - 2 uncursed +0 orcish daggers named S a - a blessed +1 quarterstaff Armor L - an uncursed +0 orcish helm (being worn) U - a cursed -1 pair of gauntlets of power l - an uncursed burnt +0 pair of low boots b - an uncursed +0 cloak of magic resistance (being worn) m - a cursed +0 cloak of magic resistance R - a cursed -1 dwarvish cloak named C Comestibles v - an uncursed food ration named S n - 2 uncursed pears o - an uncursed tripe ration Scrolls W - 3 cursed scrolls of blank paper H - an uncursed scroll of destroy armor named S q - an uncursed scroll of enchant armor e - an uncursed scroll of gold detection j - 2 uncursed scrolls of identify F - an uncursed scroll of light G - 2 uncursed scrolls of magic mapping named S i - an uncursed scroll of teleportation Spellbooks k - an uncursed spellbook of healing K - an uncursed spellbook of healing Potions p - a cursed potion of confusion D - a blessed potion of extra healing named S g - an uncursed potion of gain energy u - a cursed potion of gain energy C - an uncursed potion of gain level named S h - an uncursed potion of invisibility f - an uncursed potion of levitation d - an uncursed potion of monster detection x - a cursed potion of restore ability r - an uncursed potion of sickness s - a cursed potion of sickness Rings M - an uncursed ring of cold resistance y - a cursed ring of polymorph control E - an uncursed ring of see invisible named S I - a cursed ring of stealth Wands B - an uncursed wand of make invisible named S (0:8) c - an uncursed wand of polymorph (0:5) A - an uncursed wand of slow monster named S (0:6) X - an uncursed wand of striking (0:5) t - a cursed wand of striking (0:6) Tools V - a cursed blindfold z - a cursed magic marker (0:56) S - a cursed magic whistle T - an uncursed mirror O - a cursed skeleton key Gems/Stones J - an uncursed worthless piece of white glass Y - an uncursed worthless piece of yellowish brown glass Bloaf the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 7. You entered the dungeon 4815 turns ago. There was a new moon in effect when your adventure ended. You had 337 experience points, 303 more were needed to attain level 7. Your score was 2347 before end-of-game adjustments. Basics: You had 0 out of 30 hit points. You had 42 out of 72 energy points (spell power). Your armor class was 8. Your wallet contained 649 zorkmids. Autopickup was on for '"$!/=+' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 11 (limit:16). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: a ghost a black light a human zombie a water nymph a mountain nymph a Mordor orc a fog cloud a shrieker a violet fungus a gnomish wizard a straw golem a paper golem a giant ant 3 floating eyes a homunculus a rothe a centipede a wererat an iguana an acid blob a coyote a gas spore 2 hobbits 2 hobgoblins 5 giant rats a cave spider a red mold 2 gnome zombies a gecko 14 jackals 2 foxes 2 kobolds 2 goblins a sewer rat 8 grid bugs 2 lichens a kobold zombie 10 newts 80 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: "books" A general store, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: Many fountains. Level 6: "vault" Level 7: <- You were here. Final resting place for you, killed by a dwarf, ppi-Wiz-Elf-Fem-Cha, killed by an owlbear. Level 8: The Gnomish Mines: Level 4: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bloaf | | 649 Au | | killed by a | | dwarf | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bloaf the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 2283 points, and 649 pieces of gold, after 4815 moves. You were level 6 with a maximum of 30 hit points when you died.