Unix NetHack Version 3.6.6-0 post-release - last build Sun Mar 15 07:25:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Game began 2020-06-23 08:13:58, ended 2020-06-23 17:26:56. bloaf, chaotic male orcish Wizard -------- |......| |......| ----- ###.......| |.@.| ----------- # |..{...| ..Bf| |.........| # |......| |{..| |..........#####0 --.---.- .....# |.........| # ## -----# |.........| # # # --.-------- ##### # # ## # # ## # ## # # # # ##### # # # # # ######### # ############## -.------- # # -.-|-.---- #---------# # |........#####)###.........- #|.......-### |.......| #### #|^.......| #........|# |......<.#### |......<..#####%###########0|*.......# --------- ---------- --------- Bloaf the Thaumaturge St:14 Dx:15 Co:16 In:16 Wi:11 Ch:9 Chaotic S:6495 Dlvl:9 $:13 HP:0(70) Pw:18(55) AC:4 Xp:9/2726 T:8976 Burdened Latest messages: The forest centaur swings her bow. The forest centaur hits! The forest centaur kicks! Tiger bites the forest centaur. The forest centaur swings her bow at Tiger. The forest centaur misses Tiger. The forest centaur misses Tiger. The forest centaur swings her bow. The forest centaur hits! The forest centaur kicks! Tiger misses the forest centaur. In what direction? y The spell hits the forest centaur! You kill the forest centaur! An effervescent potion shatters! You smell a peculiar odor... Call an effervescent potion: Tiger eats a forest centaur corpse. You swap places with Tiger. You see here a bow. You have a little trouble lifting l - a bow. What do you want to read? [ahiq-sxzEJOW or ?*] ? As you read the scroll, it disappears. O - an uncursed spellbook of restore ability named S. What do you want to read? [ahq-sxzEJOW or ?*] ? As you read the scroll, it disappears. E - an uncursed spellbook of detect treasure named S. You stop searching. In what direction? j The spell hits the vampire bat! The vampire bat bites! The vampire bat misses! The vampire bat bites! The vampire bat bites! In what direction? j The spell hits the vampire bat! The vampire bat bites! The vampire bat bites! In what direction? j The spell misses the vampire bat. The vampire bat bites! The vampire bat bites! The vampire bat just misses! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 13 gold pieces Weapons j - 2 uncursed +0 arrows l - an uncursed +0 bow I - a blessed +0 dart named +0 (at the ready) D - 9 uncursed +3 darts named +3/+4 Q - 11 uncursed +0 darts H - an uncursed +0 dagger named +0 S w - 2 uncursed +0 elven daggers (wielded) Armor f - an uncursed rusty +1 dwarvish iron helm (being worn) Y - an uncursed +0 pair of elven boots o - an uncursed +0 pair of kicking boots b - an uncursed +0 cloak of magic resistance (being worn) v - an uncursed +0 mummy wrapping T - an uncursed +0 mummy wrapping u - a blessed +1 leather armor (being worn) Comestibles S - 3 uncursed apples L - an uncursed carrot M - 4 uncursed food rations named S X - an uncursed orange Scrolls q - 2 uncursed scrolls of blank paper W - an uncursed scroll of enchant weapon named S x - an uncursed scroll of magic mapping Spellbooks a - an uncursed spellbook of create familiar named S E - an uncursed spellbook of detect treasure named S z - an uncursed spellbook of jumping named 1 h - an uncursed spellbook of levitation named S O - an uncursed spellbook of restore ability named S s - a cursed spellbook of sleep named C J - an uncursed spellbook of stone to flesh named S Potions N - an uncursed potion of gain ability V - an uncursed potion of gain energy named S A - an uncursed potion of invisibility g - an uncursed potion of paralysis R - an uncursed potion of water Rings d - an uncursed ring of conflict B - an uncursed ring of invisibility P - a cursed -2 ring of protection e - an uncursed ring of protection from shape changers Wands p - an uncursed wand of cold (0:3) m - an uncursed wand of fire (0:8) y - an uncursed wand of striking named S (0:5) t - an uncursed wand of striking (0:0) c - an uncursed wand of teleportation (0:6) Tools F - an uncursed blindfold named S k - an uncursed magic lamp Z - an uncursed oil lamp K - an uncursed skeleton key U - an uncursed +0 unicorn horn Gems/Stones G - an uncursed worthless piece of orange glass C - an uncursed worthless piece of violet glass Bloaf the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 8976 turns ago. You had 2726 experience points, 2394 more were needed to attain level 10. Your score was 6495 before end-of-game adjustments. Basics: You had 0 out of 70 hit points. You had 18 out of 55 energy points (spell power). Your armor class was 4. Your wallet contained 13 zorkmids. Autopickup was on for '"$!/=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 9 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding daggers. You had basic skill with dagger and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Vanquished creatures: 2 small mimics a wood golem a large dog a large cat a carnivorous ape an ettin zombie a leather golem 2 wolves a panther 2 leprechauns a baby long worm a forest centaur an orc mummy a dwarf mummy a yeti 2 lizards a chickatrice a dingo a housecat a blue jelly a white unicorn a dust vortex a gnome mummy a snake a human zombie 3 Woodland-elves an imp a Mordor orc an Uruk-hai a rock piercer 2 rock moles a pony 2 shriekers 2 violet fungi a gnome lord a kobold mummy 2 gray oozes a ghoul 4 little dogs 3 floating eyes 3 dwarves 2 homunculi a kobold lord a kobold shaman 6 hill orcs 5 rothes 4 giant bats 3 orc zombies 2 werejackals 3 iguanas 9 killer bees 3 acid blobs a gas spore 3 hobbits 4 manes 3 large kobolds a hobgoblin a cave spider a yellow mold a green mold a red mold 12 gnomes 9 garter snakes 2 gnome zombies 3 geckos 13 jackals a kobold a goblin 9 grid bugs 4 bats 8 lichens a kobold zombie 7 newts 183 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: "vault" Level 2: A fountain. Level 3: "books" A scroll shop. Level 4: Stairs down to The Gnomish Mines. Level 5: A general store. Level 6: A general store. Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: "uni" <- You were here. Some fountains. Stairs up to Sokoban, level 8. Final resting place for you, killed by a vampire bat. The Gnomish Mines: Level 5: Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bloaf | | 13 Au | | killed by a | | vampire bat | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bloaf the Wizard... You died in The Dungeons of Doom on dungeon level 9 with 6494 points, and 13 pieces of gold, after 8976 moves. You were level 9 with a maximum of 70 hit points when you died.